Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-21 | (svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a ↵ | rubidium | |
little too large. | |||
2007-06-21 | (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 ↵ | rubidium | |
were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. | |||
2007-06-21 | (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, ↵ | rubidium | |
because everything is already 64 bits by default. | |||
2007-06-21 | (svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07 | miham | |
piglatin - 12 fixed by adammw (12) | |||
2007-06-21 | (svn r10259) -Fix (r10258): committed a little too much.. would've made ↵ | rubidium | |
pretty cheap tunnels though :) | |||
2007-06-21 | (svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵ | rubidium | |
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong. | |||
2007-06-21 | (svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05 | miham | |
danish - 25 fixed, 50 changed by ThomasA (75) finnish - 117 fixed by habazi (117) hungarian - 6 fixed by miham (6) romanian - 8 fixed, 9 changed by CrystyB (17) spanish - 7 fixed by jfrank (7) ukrainian - 28 fixed by mad (25), fevral13 (3) | |||
2007-06-21 | (svn r10256) -Add: Addition of IndustryTileOverrideManager | belugas | |
2007-06-21 | (svn r10255) -Codechange: remove some old debug code nobody was using anymore | truelight | |
2007-06-21 | (svn r10254) -Feature: loading indicator, which shows in % how full a ↵ | truelight | |
vehicle is while loading/unloading (TheJosh) | |||
2007-06-21 | (svn r10253) -Fix (r10249): putting the < the wrong way around made the new ↵ | rubidium | |
towns pretty small. | |||
2007-06-21 | (svn r10252) -Fix: never overflow when applying exchange rates before ↵ | rubidium | |
drawing the amount of money. | |||
2007-06-21 | (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave ↵ | glx | |
the taskbar visible | |||
2007-06-21 | (svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits. | rubidium | |
2007-06-21 | (svn r10249) -Fix [FS#906]: town tried to gather information about the ↵ | rubidium | |
neighbourhood of a tile when it couldn't even *ever* build on that tile. | |||
2007-06-21 | (svn r10248) -Codechange: don't limit the cost of tunnels. | rubidium | |
2007-06-21 | (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to ↵ | rubidium | |
place money in some string. | |||
2007-06-21 | (svn r10246) -Fix (r10297): some forgotten money conversions and truncation ↵ | rubidium | |
issues. Thanks to benc for providing the patch. | |||
2007-06-21 | (svn r10245) -Codechange: added GetName also to all Blitters, instead of ↵ | truelight | |
only the Factory | |||
2007-06-21 | (svn r10244) -Fix: make sure to let 32bpp-anim report the increased ↵ | truelight | |
buffer-size it needs | |||
2007-06-21 | (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with ↵ | glx | |
'non-standard' resolutions | |||
2007-06-21 | (svn r10242) -Fix: avoid a segfault if you move your mouse at startup with ↵ | truelight | |
32bpp-anim | |||
2007-06-21 | (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is ↵ | truelight | |
unreadable from outside the blitter, so the blitter can store anything he likes -Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly) | |||
2007-06-21 | (svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49 | miham | |
american - 30 fixed, 1 changed by WhiteRabbit (31) bulgarian - 1 fixed by thetitan (1) dutch - 1 fixed by habell (1) estonian - 25 fixed by kristjans (25) french - 1 fixed by glx (1) german - 15 fixed by Neonox (15) hungarian - 24 fixed by miham (24) italian - 1 fixed by lorenzodv (1) japanese - 25 fixed by ickoonite (25) korean - 1 fixed by darkttd (1) slovenian - 1 fixed by Necrolyte (1) | |||
2007-06-20 | (svn r10239) -Fix (r10236): The pin button didn't move when resizing the ↵ | maedhros | |
timetable gui. | |||
2007-06-20 | (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think ↵ | maedhros | |
it could only show one line at a time. | |||
2007-06-20 | (svn r10237) -Fix (r10236): It helps if you use svn add with new files... | maedhros | |
2007-06-20 | (svn r10236) -Feature: Introduce a form of timetabling for vehicles. | maedhros | |
2007-06-20 | (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is ↵ | truelight | |
transparency and therefor should never be repainted (spotted by Rubidium) | |||
2007-06-20 | (svn r10234) -Fix r10233: make peter1138 happy | truelight | |
2007-06-20 | (svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row ↵ | truelight | |
were non-transparent (tnx boekabart) | |||
2007-06-20 | (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 ↵ | belugas | |
entries. Only 11. It never hurt before, but it would have... | |||
2007-06-20 | (svn r10231) -Cleanup: MSVC project files | glx | |
2007-06-19 | (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always ↵ | rubidium | |
have to remove the canal before terraforming, instead of "just" removing the canal. | |||
2007-06-19 | (svn r10229) -Cleanup: removed duplicate include (dihedral) | glx | |
2007-06-19 | (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? | rubidium | |
2007-06-19 | (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does ↵ | truelight | |
palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) | |||
2007-06-19 | (svn r10226) -Codechange: Add support for newindustry tiles drawing. | belugas | |
Heavily based on Maedhros's newhouses implementation | |||
2007-06-19 | (svn r10225) -Codechange: move common Colour routines for 32bpp to the base ↵ | truelight | |
class (and nick it colour, not color) | |||
2007-06-19 | (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly ↵ | rubidium | |
when a town builds road over tram bits. | |||
2007-06-19 | (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared | glx | |
2007-06-19 | (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as ↵ | peter1138 | |
collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) | |||
2007-06-19 | (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, ↵ | rubidium | |
so they could remove the tramtrack in some cases. | |||
2007-06-19 | (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends | truelight | |
2007-06-19 | (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when ↵ | rubidium | |
it shouldn't be terraformed. | |||
2007-06-19 | (svn r10218) -Fix r10216: more compile errors | glx | |
2007-06-19 | (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa ↵ | truelight | |
driver (tnx glx) | |||
2007-06-19 | (svn r10216) -Fix: palette animation always redid all palette entries, where ↵ | truelight | |
in fact only a few indexes were needed -Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation | |||
2007-06-19 | (svn r10215) -Fix r10214: forgot 2 cases of the same mistake | truelight | |
2007-06-19 | (svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138) | truelight | |