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2008-05-07(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ ↵smatz
wrapper for CBlobT
2008-05-07(svn r12994) -Fix (r12976): another case main toolbar wasn't marked dirtysmatz
2008-05-07(svn r12993) -Fix (r11175): list used for sorting GRFs wasn't freedsmatz
2008-05-07(svn r12992) -Fix (r12976): main toolbar wasn't marked dirty when a child ↵smatz
combobox was destroyed
2008-05-07(svn r12991) -Codechange: removed some unneeded includesglx
2008-05-07(svn r12990) -Fix: silence the redundanct declaration warning when compiling ↵rubidium
with iconv.
2008-05-07(svn r12989) -Codechange: move ViewportSign to viewport_type.h.rubidium
2008-05-07(svn r12988) -Fix [FS#1992](r12913): [autoreplace] failing to replace a road ↵bjarni
vehicle could free it's slot without the vehicle knowing it (leading to assert)
2008-05-07(svn r12987) -Codechange: split viewport and tile selection.rubidium
2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-05-07(svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa filesbjarni
2008-05-07(svn r12984) -Codechange: some coding style in window.cpp.rubidium
2008-05-07(svn r12983) -Codechange [FS#1987] : Unification of all dynamite tools calls ↵belugas
to only one. Thanks to Roujin
2008-05-06(svn r12982) -Fix: compiler warning when compiling without assertssmatz
2008-05-06(svn r12981) -Codechange: remove some useless includes and definesglx
2008-05-06(svn r12980) -Fix: MorphOS threading support. Patch by Fabien Coeurjoly.rubidium
2008-05-06(svn r12979) -Codechange: support using MORPHOS in sources.list.rubidium
2008-05-06(svn r12978) -Codechange: "\\0" is not needed for the MorphOS revision ↵rubidium
string. Patch by tokai.
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵rubidium
when it's certain that w != NULL.
2008-05-06(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.rubidium
2008-05-06(svn r12974) -Codechange: check whether loading/saving highscores goes as it ↵rubidium
should be.
2008-05-06(svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not ↵peter1138
necessarily specific to GRM sprites...
2008-05-06(svn r12972) -Fix (r12971): forgot to close a commentglx
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-06(svn r12970) -Codechange: coding style for some function namesglx
2008-05-06(svn r12969) -Codechange: remove a completely pointless file.rubidium
2008-05-06(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was ↵maedhros
entered for the address.
2008-05-05(svn r12967) -Fix (r12966): my lang update script failedglx
2008-05-05(svn r12966) -Update: apply english.txt changes from r12965 to other languagesglx
2008-05-05(svn r12965) -Codechange: add support for callback 37 in industries ↵glx
directory window
2008-05-05(svn r12964) -Codechange: rewrite callback 37 related code so it will be ↵glx
easier to add supported windows
2008-05-05(svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop.rubidium
2008-05-05(svn r12962) -Fix (r12961): forgot one breaksmatz
2008-05-05(svn r12961) -Codechange: store the type of savegame we are loading in a ↵smatz
global variable
2008-05-05(svn r12960) -Codechange: handle return values of (some) file system related ↵rubidium
functions.
2008-05-05(svn r12959) -Fix: don't assume no production when the first produced cargo ↵glx
is invalid in industries directory
2008-05-05(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of ↵peter1138
'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
2008-05-05(svn r12957) -Codechange: do not misuse snprintf when you just want to copy ↵rubidium
a string, also use DEBUG instead of fprintf in one case.
2008-05-05(svn r12956) -Codechange: Code-style application on switch-case aligmentbelugas
2008-05-05(svn r12955) -Fix (r12858): compilation with desync debug was brokensmatz
2008-05-05(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a ↵peter1138
'Location' button, a town/station/industry list, or some news items.
2008-05-05(svn r12952) -Cleanup: Indenting and codestylepeter1138
2008-05-05(svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of ↵belugas
town and industries back to their initial values.
2008-05-05(svn r12950) -Fix: two includes is one too muchbelugas
2008-05-04(svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' ↵rubidium
during manual replaces.
2008-05-04(svn r12948) -Fix [FS#1982]: all vehicles would be available when an ↵rubidium
original scenario would be played.
2008-05-04(svn r12947) -Fix: keep only first 15 bits for non failed callback resultsglx
2008-05-04(svn r12946) -Fix: do not allocate the OldNames table when creating a new ↵rubidium
game as it won't be used anyway.
2008-05-04(svn r12945) -Fix: (small) memory leak when joining/exiting threads.rubidium