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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-12-27
Codechange: Use std::string in FIO search path handling.
Michael Lutz
2020-12-27
Codechange: Store file search paths as std::string.
Michael Lutz
2020-12-27
Codechange: Stringify config file paths.
Michael Lutz
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-27
Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTH
cirdan
2020-12-27
Cleanup: Remove save-only autolength flag from economy chunk handlers
cirdan
2020-12-27
Codechange: Enable FINAL, (un)likely, __attribute__ when building with clang
Jonathan G Rennison
2020-12-27
Codechange: Use likely/__builtin_expect for assertion macros
Jonathan G Rennison
2020-12-27
Codechange: Add support for verbose asserts
Jonathan G Rennison
2020-12-27
Codechange: Unconditionally use static_assert
Jonathan G Rennison
2020-12-27
Cleanup: Remove unnecessary assert_tcompile macro
Charles Pigott
2020-12-27
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
glx22
2020-12-27
Add: [NewGRF] Patch flag to test if inflation is on or off.
Michael Lutz
2020-12-27
Change: Disable changing the inflation setting in network games.
Michael Lutz
2020-12-27
Feature: Plant clumps of trees in editor by dragging on the landscape
Niels Martin Hansen
2020-12-27
Change: Switch tree GUI to use dynamically generated buttons
Niels Martin Hansen
2020-12-27
Fix: Wrong tree sprite in tree toolbar
Niels Martin Hansen
2020-12-26
Update: Translations from eints
translators
2020-12-26
Fix f66baa44: for-loop is no longer increasing "i"
Patric Stout
2020-12-26
Fix: [Actions] cmakeBuildType is only used with CMakeListsTxtBasic (#8435)
Patric Stout
2020-12-25
Fix: [Emscripten] using TIC/TOC on this platform is silly
Patric Stout
2020-12-25
Fix: [Emscripten] compile with exceptions enabled, as our AIs depend on it
Patric Stout
2020-12-25
Change: Always apply inflation from 1920 to 2090, no matter the game start ye...
Michael Lutz
2020-12-25
Fix f66baa44: index was off by one (#8433)
Patric Stout
2020-12-25
Codechange: use C++11 constructs for for-each loops (#8432)
Patric Stout
2020-12-25
Update: Translations from eints
translators
2020-12-25
Fix #6468: don't store version of AIs-started-via-console in name
Patric Stout
2020-12-25
Codechange: move block a bit lower to increase readability
Patric Stout
2020-12-25
Doc: for over 10 years now, we do not load the exact AI version first (#8431)
Patric Stout
2020-12-25
Update: Translations from eints
translators
2020-12-25
Codechange: Rename strings to match their usage.
frosch
2020-12-25
Change: Remove the LAN/Internet combobox from the server list in favour of ad...
frosch
2020-12-25
Change: Towns don't build dead-end road bridges (#8401)
Tyler Trahan
2020-12-25
Feature: Add an option to disable tree growth completely (#8415)
Pavel Stupnikov
2020-12-25
Fix: Don't lower tree density if spreading is not enabled (#8413)
Pavel Stupnikov
2020-12-25
Change: [Linkgraph] Allow job threads to be aborted early when clearing sched...
Jonathan G Rennison
2020-12-24
Update: Translations from eints
translators
2020-12-23
Update: Translations from eints
translators
2020-12-22
Add: [GitHub] PR template. (#8414)
frosch
2020-12-22
Update: Translations from eints
translators
2020-12-22
Change: [Linkgraph] Only acquire thread join performance measurements on netw...
Jonathan G Rennison
2020-12-22
Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)
Jonathan G Rennison
2020-12-22
Feature: Set exclusive access to industry from GS (#8115)
Pavel Stupnikov
2020-12-22
Feature: Influence industry production changes from GS (#7912)
Niels Martin Hansen
2020-12-22
Fix 86e08aa: STR_CARGO_PLURAL_CANDY with cases was not renamed (#8412)
Patric Stout
2020-12-22
Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)
Patric Stout
2020-12-21
Fix c02ef3e4: [NewGRF] Variable 0x44 was always HZB_TOWN_EDGE for road stops....
Matt Kimber
2020-12-21
Change: Place "Group by" above "Sort by" in station window for consistency
Bernard Teo
2020-12-21
Feature: Drag-and-drop vehicles in group GUI for shared order groups
Bernard Teo
2020-12-21
Cleanup: Use range-based for-loop in group_gui.cpp
Bernard Teo
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