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2005-06-30(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in ↵celestar
_map_hi for rails, in order to make way for pbs
2005-06-30(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was ↵tron
linked to the variable _network_autoclean_protected
2005-06-30(svn r2497) Use a struct array for palette entries instead of a flat byte arraytron
2005-06-29(svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the ↵tron
selection wasn't correctly redrawn
2005-06-28(svn r2495) [Translators] Updated translations to 20050628 (1 lang(s))miham
2005-06-27(svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 ↵hackykid
sprites.
2005-06-27(svn r2493) [Translators] Updated translations to 20050627 (1 lang(s))miham
2005-06-27(svn r2492) Remove some pointless casts and fix some nearby indentationtron
2005-06-26(svn r2491) -Fix: Solved a performance problem introduced in r2467. While busycelestar
committing, restore the sort order in the Makefile
2005-06-26(svn r2490) [Translators] Updated translations to 20050626 (2 lang(s))miham
2005-06-25(svn r2489) static, bracing style and use clamp()tron
2005-06-25(svn r2488) [Translators] Updated translations to 20050625 (1 lang(s))miham
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-25(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to ↵tron
TileVirtXY
2005-06-24(svn r2485) Missed two uint -> TileIndex, thanks _Luca_tron
2005-06-24(svn r2484) - Fix: Update Watcom project file (add rail.c)orudge
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-23(svn r2482) [Translators] Updated translations to 20050623 (1 lang(s))miham
2005-06-23(svn r2481) [Translators] Updated translations to 20050623miham
2005-06-23(svn r2480) [Test] Removed dummy filemiham
2005-06-23(svn r2479) [Test of the new language-commiter system, please ignore it!]miham
2005-06-23(svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs)miham
2005-06-23(svn r2477) -Nothing: SVN Mirror Test 2/2truelight
2005-06-23(svn r2476) -Nothing: SVNMirror Test Filetruelight
2005-06-23(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)celestar
2005-06-23(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were ↵hackykid
loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
2005-06-22(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of ↵matthijs
a tile is correct for a vehicle to enter it. Based upon glx's code. - Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx) - Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT. - Codechange: Moved IsLevelCrossing() from tile.h to rail.h - Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing. - Removed old TODO that was fulfilled already.
2005-06-22(svn r2472) [Translations] Updated to 2005-06-22 (1 str / 1 lang + 1 string ↵miham
modified in english.txt lately)
2005-06-22(svn r2471) - Fix: [ 1221249 ] [NPF] Vehicles try to drive into a tunnel ↵matthijs
entrance from above.
2005-06-21(svn r2470) - Fix: Display station signs correctly in smallest zoom level ↵hackykid
in transparent buildings or tranparant station signs mode. (Peter1138)
2005-06-21(svn r2469) - Add: When removing tracks with the 'remove' tool, have it ↵hackykid
automatically remove signals on the tracks.
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-06-21(svn r2467) - Fix: [newgrf] Prevent trains with shorter wagons breaking ↵hackykid
apart when reversing in some cases. (Therax)
2005-06-21(svn r2466) [Translations] Updated to 2005-06-21 (37 strs / 2 langs)miham
2005-06-20(svn r2465) Remove some unreachable codetron
2005-06-20(svn r2464) Move definition of _inclined_tileh out of variables.htron
2005-06-20(svn r2463) - Fix: partly revert the strncat madness and update nightly ↵Darkvater
script (invisible) to correctly insert date.
2005-06-20(svn r2462) [Translations] Updated to 2005-06-20 (202 strs / 5 langs)miham
2005-06-19(svn r2461) -Feature [Makefile] libpng-config can now be called something ↵bjarni
else in Makefile.config useful if you for some reason got a libpng-config, which is called something else
2005-06-19(svn r2460) - Fix: Prevent assertion failure when trying to drag signals ↵hackykid
starting from a non-rail tile. - CodeChange: Remove unused variable in CmdSignalTrackHelper.
2005-06-18(svn r2459) - Fix: windows title-bar did not correctly add date/revision for ↵Darkvater
nightly build
2005-06-18(svn r2458) -Fix: Quickfix to make dedicated-server compile again. We need a ↵truelight
more ellegant way to fix this...
2005-06-18(svn r2457) -Fix: typo in Makefile for OSX buildstruelight
2005-06-17(svn r2456) * Prettyfied npf.c using enums and wrappers from rail.h.matthijs
* Moved GetTileRailType() from npf.c to rail.[ch].
2005-06-17(svn r2455) [Translations] Updated to 2005-06-17 (100+ strs / 10+ langs)miham
2005-06-17(svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from ↵matthijs
rail.h to rail.c * Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names. * Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
2005-06-17(svn r2453) * CodeChange: Declared the lookup arrays in rail.h as extern, so ↵matthijs
the linker will complain if they are not defined (ie when rail.c is not included).
2005-06-17(svn r2452) Fix defect in r2448 which caused building tracks unexpectedly ↵tron
fail or succeed
2005-06-17(svn r2451) * Fix: Assertion caused by passing a trackdir where a track was ↵matthijs
expected.
2005-06-17(svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with ↵matthijs
calls to the associated wrapper functions. * Codechange: Made npf.c use some map array accessing wrappers instead of direct access. * Codechange/Fix: Named every enum in tile.h. Fixes a nasty bug on MSVC where arrays would be initialised with zeroes (tnx Asterix_) * Removed magic numbers from tables in tile.c. * Added some explicit casts in tile.h.