Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-30 | (svn r7300) -Fix: (r7299) removed unused strings from lang files | KUDr | |
2006-11-30 | (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified ↵ | KUDr | |
a bit: - using one engine list instead of 3 - removed engine filters (loco, wagons, helicopters, etc.) - EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList) - removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT) | |||
2006-11-30 | (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero ↵ | KUDr | |
causes YAPF to behave incorrectly. Set its min value to 1. (Danny) | |||
2006-11-30 | (svn r7295) [Translations] Reverted last commit | miham | |
2006-11-30 | (svn r7294) WebTranslator2 update to 2006-11-30 09:06:04 | miham | |
hungarian - 1 changed by miham (1) | |||
2006-11-30 | (svn r7293) WebTranslator2 update to 2006-11-30 08:56:49 | miham | |
brazilian_portuguese - 4 fixed by tucalipe (4) catalan - 4 fixed, 31 changed by arnaullv (35) croatian - 13 fixed by blozo (13) french - 4 fixed by glx (4) german - 1 fixed by Neonox (1) hungarian - 7 fixed by miham (7) | |||
2006-11-29 | (svn r7292) -Codechange: Also validate an strip of colours the console ↵ | Darkvater | |
string passed to the dedicated console or logfile. | |||
2006-11-29 | (svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings | peter1138 | |
2006-11-29 | (svn r7290) -Translation: update Russian for changes since 0.4.8: new ↵ | peter1138 | |
commands and string removed or modified in English | |||
2006-11-29 | (svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English | peter1138 | |
2006-11-29 | (svn r7288) -Translation: Fix currency symbols in Russian | peter1138 | |
2006-11-29 | (svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 ↵ | peter1138 | |
release, thanks to Davydov M.A. | |||
2006-11-29 | (svn r7286) -Translation: Remove unfinished latin transliterated Russian ↵ | peter1138 | |
translation. | |||
2006-11-29 | (svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word. | peter1138 | |
2006-11-28 | (svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf ↵ | peter1138 | |
variable 41 result, partly blamed by vague documentation... (thanks lakie) | |||
2006-11-28 | (svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it ↵ | Darkvater | |
is 49. If some linux flavour does use 41, use proper #ifdef guards around it, because right now 'f' also toggles console. | |||
2006-11-28 | (svn r7282) -Fix (r625): ttdpatch vars are little endian | peter1138 | |
2006-11-28 | (svn r7281) -Codechange: [win32] Add win32.h to project file | Darkvater | |
2006-11-28 | (svn r7280) -Codechange: Replace some sprintf() functions with the safer ↵ | Darkvater | |
snprintf() functions | |||
2006-11-28 | (svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. ↵ | Darkvater | |
Only workaround is that the wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version. NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't even run on Windows95. | |||
2006-11-28 | (svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on ↵ | Darkvater | |
OS's using UNICODE API exclusively. | |||
2006-11-28 | (svn r7274) -Codechange [utf8]: Add input/output unicode support. This ↵ | Darkvater | |
actually only changes win32 since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.) | |||
2006-11-28 | (svn r7273) -Fix (r7250): Initialise game palette before driver ↵ | peter1138 | |
initialisation. This fixes a 'black screen' problem with fullscreen with the win32 video driver. | |||
2006-11-28 | (svn r7272) -Ok, let's hope this one's correct...stupid msvc | Darkvater | |
2006-11-28 | (svn r7271) -Codechange: Revert the strtolower part of r7199 as it can ↵ | Darkvater | |
actually become broken due to different codepages. See comments for strtolower function for more information. | |||
2006-11-27 | (svn r7269) -Feature: Add freight trains patch option. This option is a ↵ | peter1138 | |
multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before. | |||
2006-11-27 | (svn r7268) -Codechange: change rail vehicle cached weight from 16 to 32 bit ↵ | peter1138 | |
values to avoid possible overflows. | |||
2006-11-27 | (svn r7266) -Codechange: Make the NewGRF loading stage look like ttdpatch to ↵ | peter1138 | |
NewGRFs | |||
2006-11-26 | (svn r7260) WebTranslator2 update to 2006-11-26 16:36:43 | miham | |
brazilian_portuguese - 40 changed by tucalipe (40) bulgarian - 2 fixed by kokobongo (2) catalan - 4 changed by arnaullv (4) croatian - 168 fixed, 46 deleted, 18 changed by blozo (232) swedish - 4 fixed by daishan (4) | |||
2006-11-25 | (svn r7257) -Fix (r7216): Fix doubly-utf8-encoded strings that crept in | peter1138 | |
2006-11-25 | (svn r7256) -Translation: [FS#408] Turkish lang file massive update (jnmbk) | KUDr | |
2006-11-24 | (svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes | KUDr | |
2006-11-24 | (svn r7254) -Fix (r7250): move unicode glyph map initialisation to just ↵ | peter1138 | |
before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez) | |||
2006-11-24 | (svn r7250) -Codechange: Shuffle sprite loading and character width caching ↵ | peter1138 | |
around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game. | |||
2006-11-24 | (svn r7249) -Fix (r7248): Missed a free()... | peter1138 | |
2006-11-24 | (svn r7248) -Codechange: Support reinitializing the unicode glyph map. | peter1138 | |
2006-11-24 | (svn r7247) -Translation: czech lang file massive update - use proper ↵ | KUDr | |
diacritics (Hadez) | |||
2006-11-24 | (svn r7246) -Codechange: Always reload sprite and NewGRF data when loading ↵ | peter1138 | |
or starting a game, instead of only when the climate type is different. | |||
2006-11-23 | (svn r7242) -Fix: Don't load 1-byte pseudo sprites, as used in some NewGRF ↵ | peter1138 | |
sets. If the sprite is ever drawn this will result in a "missing sprite" error instead of undefined misbehaviour leading to segmentation faults... | |||
2006-11-22 | (svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez) | KUDr | |
2006-11-22 | (svn r7240) -Fix: Always display the excavation of roadworks even when fully ↵ | tron | |
zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics) | |||
2006-11-22 | (svn r7239) Enumerate the widgets in the airport, dock, rail and road toolbars | tron | |
2006-11-22 | (svn r7238) Remove two unused strings | tron | |
2006-11-22 | (svn r7237) -Fix: TGP landscape generation could leak memory if aborted ↵ | rubidium | |
during the generation of the heightmap. | |||
2006-11-22 | (svn r7236) -Codechange: remove unused global array _newgrf_files | peter1138 | |
2006-11-21 | (svn r7233) -Codechange: get rid of three console.c globals | Darkvater | |
2006-11-21 | (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated ↵ | Darkvater | |
strings inside structs. | |||
2006-11-21 | (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for ↵ | Darkvater | |
use both in settings.c and saveload.c | |||
2006-11-21 | (svn r7228) -Codechange: [internal] Add the possibility to save/load ↵ | Darkvater | |
string-pointers which do not have a pre-allocated buffer. | |||
2006-11-21 | (svn r7227) -Fix: [YAPF] Bridge YAPF Penalty Incorrect. The penalty for ↵ | KUDr | |
upward slope was incorrectly applied on bridge exit. (Danny) |