Age | Commit message (Expand) | Author |
2005-10-26 | (svn r3090) Remove long dead pieces of code | tron |
2005-10-25 | (svn r3089) Fix possible issue with out-of-bounds array access in replace veh... | peter1138 |
2005-10-25 | (svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quick... | bjarni |
2005-10-25 | (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numb... | tron |
2005-10-24 | (svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit) | bjarni |
2005-10-24 | (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace | bjarni |
2005-10-24 | (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE | tron |
2005-10-23 | (svn r3079) Determine the type of the "first arrival" message for road vehicl... | tron |
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-10-21 | (svn r3076) s/OSX/OS X/ | tron |
2005-10-21 | (svn r3075) -PBS: Keep track reservation state while building and removing a ... | peter1138 |
2005-10-20 | (svn r3074) -NewGrf: Fix stupid typo in weight setting. | peter1138 |
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron |
2005-10-20 | (svn r3072) CMD_RENAME_STATION isn't interested in the tile coordinates, so d... | tron |
2005-10-20 | (svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons. | peter1138 |
2005-10-19 | (svn r3070) - it doesn't matter where the '.' is found for the IP, if it is f... | Darkvater |
2005-10-19 | (svn r3069) - CodeChange: now that we have the '|' char, use that as a sepera... | Darkvater |
2005-10-19 | (svn r3068) - Feature: make it possible to create a screenshot from the conso... | Darkvater |
2005-10-19 | (svn r3067) - Feature: allow unbanning players based on banlist-id (as well a... | Darkvater |
2005-10-19 | (svn r3066) Constify the parameter of GetSlopeZ_*() | tron |
2005-10-19 | (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the bas... | celestar |
2005-10-19 | (svn r3064) Replace some numbers by sprite names | tron |
2005-10-19 | (svn r3063) -Codechange: Demystified and commented bridge_land.h. Also remove... | celestar |
2005-10-18 | (svn r3062) - Add visual representation of possible text-colours instead of d... | Darkvater |
2005-10-18 | (svn r3061) - CodeChange: revert r3056, r3057 and add a simpler fix to satisf... | Darkvater |
2005-10-18 | (svn r3060) [Translations] Updating translations to 2005-10-18 {@805} (2 lang... | miham |
2005-10-18 | (svn r3059) Use bitfields to encode railtype and climates of engines instead ... | tron |
2005-10-18 | (svn r3058) The default AI may not build dual headed trains under certain cir... | tron |
2005-10-17 | (svn r3057) - (Post)Fix: fix backslash occurence in all cases, also when goin... | Darkvater |
2005-10-17 | (svn r3056) - Fix: Problem on Win98 and lower when if you go to the root dire... | Darkvater |
2005-10-17 | (svn r3055) Give the savegame/scenarion sort order flags symbolic names | tron |
2005-10-17 | (svn r3054) Remove the unsused function GetNumRailtypes() | tron |
2005-10-16 | (svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB) | truelight |
2005-10-16 | (svn r3052) Fix last commit *grml* | tron |
2005-10-16 | (svn r3051) Remove the unused function RemoteSubsidyAdd() | tron |
2005-10-16 | (svn r3050) Augment the rail vehicle table with symbolic names for dual-head ... | tron |
2005-10-16 | (svn r3049) Replace byte/int/uint by RailType where appropriate | tron |
2005-10-16 | (svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate | tron |
2005-10-15 | (svn r3047) The parameters for the railtype check got flipped in the train bu... | tron |
2005-10-15 | (svn r3046) Replace some numbers with sprite names and fix a typo in the spri... | tron |
2005-10-15 | (svn r3045) -NewGRF, Codechange: Don't attempt to map and empty sprite group ... | peter1138 |
2005-10-14 | (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets. | peter1138 |
2005-10-14 | (svn r3040) Don't deduce the cursor sprites when building rails from magic nu... | tron |
2005-10-14 | (svn r3039) Revert accidently commited changes from last commit | tron |
2005-10-14 | (svn r3038) Reorder the loading of standard graphics files to reflect a bit w... | tron |
2005-10-13 | (svn r3037) Don't deduce the sprites for tunnels and level crossings from mag... | tron |
2005-10-13 | (svn r3036) Use IsCompatibleRail() to check the rail type of level crossings ... | tron |
2005-10-13 | (svn r3035) Augment the engine table with symbolic names for rail types and c... | tron |
2005-10-12 | (svn r3034) -NewGRF: Improve error checking of setting price bases. | peter1138 |