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2005-09-26(svn r2988) static where static is duetron
2005-09-26(svn r2987) -Fix: restart_game_date is an UINT16, not a BYTE. Now setting ↵tron
the game restart year via the console should work (Debolaz)
2005-09-25(svn r2986) [Translations] Fixed up english.txt (still don't know how ↵miham
Webtranslator screwed it up)
2005-09-25(svn r2985) Print warnings and errors in the canonical file:line: form to ↵tron
make life for IDEs easier (ln-)
2005-09-25(svn r2984) Use adequate types, this should aid portability a bittron
2005-09-24(svn r2983) [Translations] Updating translations to 2005-09-24 {@892} (11 ↵miham
langs changed)
2005-09-24(svn r2982) Newgrf: Added patch option for wagon speed limits. This is ↵peter1138
enabled by default.
2005-09-24(svn r2981) Remove a no-optron
2005-09-23(svn r2980) - Add some comments to some setting enums, and fix a 'const' ↵Darkvater
warning. - Add settings.h to VS.NET project.
2005-09-23(svn r2979) Avoid unnecessary recursiontron
2005-09-23(svn r2978) Make a global variable localtron
2005-09-23(svn r2977) - CodeChange: [pbs] Use a check to see if a rail segment is a ↵hackykid
pbs segment, instead of letting the pathfinder determine this.
2005-09-23(svn r2976) -Fix: Align settings pool items to the size of void* to fix bus ↵tron
errors on 64bit architectures which require aligned variables
2005-09-23(svn r2975) Use the correct types, not types which accidently have the same ↵tron
size on 32bit machines
2005-09-23(svn r2974) -Fix: Drag and drop selection on drop down boxes didn't select ↵peter1138
correct item when some items were hidden. -Separate disabled and hidden masks in drop downs to support both hidden and disabled items.
2005-09-23(svn r2973) Move a function declaration somewhere where it belongstron
2005-09-23(svn r2972) Fix the speed of the AItron
2005-09-22(svn r2971) - Newgrf: Support loading VarAction2 parameter for variables ↵peter1138
0x60-0x7F. This parameter isn't used yet.
2005-09-22(svn r2970) - Newgrf: Allocate spritegroups dynamically; this allows a cargo ↵peter1138
ID to reference the previous definition of the same cargo ID, instead of causing loops.
2005-09-22(svn r2969) -Newgrf: Show a wagon's speed limit in purchase list.peter1138
2005-09-21(svn r2968) -Newgrf: Implement current set of action D (ParamSet) operations.peter1138
2005-09-20(svn r2967) Fix: newgrf: Wagon speed limits don't apply for wagons with ↵peter1138
livery overrides. Fixes max speed in dbsetxl etc.
2005-09-20(svn r2966) Fix: newgrf: Replace special case with a check for the existence ↵peter1138
of a handler in VehicleChangeInfo.
2005-09-20(svn r2965) Fix: newgrf: Add bounds checking to VehicleChangeInfo for ↵peter1138
vehicles and change station special case to vehicle special case.
2005-09-20(svn r2964) Fix: newgrf: Include missing grf feature canal.peter1138
2005-09-19(svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.peter1138
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* ↵Darkvater
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
2005-09-17(svn r2961) - Fix: [ 1219123 ] Fix for [ 1216203 ] UFO-broken waypoint ↵Darkvater
(lucaspiller)
2005-09-17(svn r2960) - Fix: [ 1227779 ] Fix win32 midi volume level control which ↵Darkvater
didn't work (glx)
2005-09-16(svn r2959) - Fix: [ 1266036 ] Fix [ 1236317 ] Vehicles with and TRANSFER ↵Darkvater
order don't have that order restored (i_dachev). Also disallow non-train type vehicles to have non-stop orders.
2005-09-16(svn r2958) - Feature: [ 1258971 ] Menu option to toggle console. Mainly for ↵Darkvater
MacOS's or PDA's. (toholio)
2005-09-16(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)Darkvater
2005-09-16(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it ↵Darkvater
'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
2005-09-15(svn r2955) Fix: make ottd start with the last resolution you had set ↵Darkvater
(custom) (win32)
2005-09-15(svn r2954) - Force assertion message to be output to a messagebox instead ↵Darkvater
to the console which MinGW32 had the habit of doing. Using undocumented (in mingw) __set_error_mode() function.
2005-09-14(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform ↵Darkvater
(oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all
2005-09-14(svn r2952) Querytool output is be 0xAAAA. with leading 0x. Couldn't use # ↵Darkvater
cause that would have written 0X
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ↵Darkvater
for everyone - Add IsLocalPlayer() which substitutes _local_player == _current_player
2005-09-14(svn r2950) -Fix: [ 1259327 ] Server crash with "say" -commandDarkvater
2005-09-13(svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it ↵Darkvater
builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
2005-09-13(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of ↵truelight
special abilities you really don't want to know about (free bridges, etc..) I removed this flag some revisions ago, but the Aircraft part depends on it, so I re-enabled it again..
2005-09-13(svn r2947) Reorder some code to prepare for future enhancements and get rid ↵tron
of some gotos (peter1138)
2005-09-12(svn r2946) Remove redundant calls, simplify a check and terminate the ↵tron
argument list of execlp() as suggested by the manpage to make it correctly work on 64bit platforms
2005-09-11(svn r2945) Add 'del' alias to rm console commandDarkvater
2005-09-11(svn r2944) Add Revision keyword to the file for --version/-vDarkvater
2005-09-11(svn r2943) Fix compilation of openttd in release mode. Don't use any ↵Darkvater
precompiled headers, so no more troubles in the future. Remove release build of strgen, since it is never used. Add current ottd version to resource file. Don't forget to update when we make a release :)
2005-09-11(svn r2942) Staticise some functionstron
2005-09-11(svn r2941) -Feature: Implement the console command rm to remove savegamestron
2005-09-11(svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, ↵Darkvater
instead operate on _sl.buf_ori which is not changed for init/deinit.
2005-09-11(svn r2939) Fix racing condition when using threaded saving (last one I hope).Darkvater
When game is saved and you save again you get an error message (not when autosaving) and it's aborted. When a game is loaded in the meanwhile execution pauses until saving thread finishes.