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2005-07-05(svn r2519) - Fix: Update OS/2 project with pbs.corudge
2005-07-05(svn r2518) Small cleanuptron
2005-07-04(svn r2517) - Fix: [pbs] Detect end-of-lines properly regarding depots. hackykid
2005-07-04(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows ↵hackykid
multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. - Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings. - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the ↵celestar
rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
2005-07-03(svn r2514) - Codechange: [NPF] Move the checking of railtype into a ↵matthijs
funciton IsCompatibleRail(). - Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails. - Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
2005-07-03(svn r2513) Small cleanuptron
2005-07-03(svn r2512) Small cleanuptron
2005-07-03(svn r2511) Fix an old bug in the PCX writer: The first pixel column ↵tron
contained garbage, the picture was shifted one to the right, and the last column was dropped
2005-07-02(svn r2510) [Translators] Updated translations to 20050702 (1 lang(s))miham
2005-07-02(svn r2507) -Fix: Forgot to change an enum in rail.h in r2499 (thanks ↵celestar
blathijs for pointing it out)
2005-07-01(svn r2506) - Fix: [OSX, makefile] The makefile can now also see OSX 10.4 as OSXbjarni
2005-07-01(svn r2505) Remove some unnecessary #includestron
2005-07-01(svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependenciestron
2005-07-01(svn r2503) Small cleanuptron
2005-06-30(svn r2502) Small cleanuptron
2005-06-30(svn r2501) Forgot to change part of the win32 code in r2497tron
2005-06-30(svn r2500) [Translators] Updated translations to 20050630 (1 lang(s))miham
2005-06-30(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in ↵celestar
_map_hi for rails, in order to make way for pbs
2005-06-30(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was ↵tron
linked to the variable _network_autoclean_protected
2005-06-30(svn r2497) Use a struct array for palette entries instead of a flat byte arraytron
2005-06-29(svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the ↵tron
selection wasn't correctly redrawn
2005-06-28(svn r2495) [Translators] Updated translations to 20050628 (1 lang(s))miham
2005-06-27(svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 ↵hackykid
sprites.
2005-06-27(svn r2493) [Translators] Updated translations to 20050627 (1 lang(s))miham
2005-06-27(svn r2492) Remove some pointless casts and fix some nearby indentationtron
2005-06-26(svn r2491) -Fix: Solved a performance problem introduced in r2467. While busycelestar
committing, restore the sort order in the Makefile
2005-06-26(svn r2490) [Translators] Updated translations to 20050626 (2 lang(s))miham
2005-06-25(svn r2489) static, bracing style and use clamp()tron
2005-06-25(svn r2488) [Translators] Updated translations to 20050625 (1 lang(s))miham
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-25(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to ↵tron
TileVirtXY
2005-06-24(svn r2485) Missed two uint -> TileIndex, thanks _Luca_tron
2005-06-24(svn r2484) - Fix: Update Watcom project file (add rail.c)orudge
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-23(svn r2482) [Translators] Updated translations to 20050623 (1 lang(s))miham
2005-06-23(svn r2481) [Translators] Updated translations to 20050623miham
2005-06-23(svn r2480) [Test] Removed dummy filemiham
2005-06-23(svn r2479) [Test of the new language-commiter system, please ignore it!]miham
2005-06-23(svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs)miham
2005-06-23(svn r2477) -Nothing: SVN Mirror Test 2/2truelight
2005-06-23(svn r2476) -Nothing: SVNMirror Test Filetruelight
2005-06-23(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)celestar
2005-06-23(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were ↵hackykid
loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
2005-06-22(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of ↵matthijs
a tile is correct for a vehicle to enter it. Based upon glx's code. - Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx) - Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT. - Codechange: Moved IsLevelCrossing() from tile.h to rail.h - Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing. - Removed old TODO that was fulfilled already.
2005-06-22(svn r2472) [Translations] Updated to 2005-06-22 (1 str / 1 lang + 1 string ↵miham
modified in english.txt lately)
2005-06-22(svn r2471) - Fix: [ 1221249 ] [NPF] Vehicles try to drive into a tunnel ↵matthijs
entrance from above.
2005-06-21(svn r2470) - Fix: Display station signs correctly in smallest zoom level ↵hackykid
in transparent buildings or tranparant station signs mode. (Peter1138)
2005-06-21(svn r2469) - Add: When removing tracks with the 'remove' tool, have it ↵hackykid
automatically remove signals on the tracks.
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar