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2019-05-02Fix: [AzurePipeline] ${Agent.JobName} content changed (#7556)glx22
* Fix: [AzurePipeline] ${Agent.JobName} content changed * Fix: [AzurePipeline] also update commit-checker condition
2019-05-02Update: Translations from eintstranslators
dutch: 27 changes by JanWillem french: 29 changes by glx hungarian: 3 changes by Brumi korean: 71 changes by telk5093
2019-05-01Cleanup: Update modified and removed strings in language files.peter1138
2019-05-01Add: New RoadType API functions.peter1138
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-05-01Codechange: Untangle game and scenario toolbars.Peter Nelson
2019-05-01Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.peter1138
Road type and rail type are stored in separate locations, so this parameter does not make make sense as it is only used for rail bridges. Instead explicitly set the rail type in MakeRailBridgeRamp().
2019-05-01Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.peter1138
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
2019-05-01Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile ↵Berbe
provided full path (#7348)
2019-05-01Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k ↵glx22
(#7555)
2019-05-01Fix #7553: check bounds when loading strings (#7554)glx22
2019-04-30Fix: Crash on waypoint selection windowkiwitree
2019-04-29Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551)PeterN
2019-04-29Add: Icons on air/water/landscape construction menus (#7485)pnda
2019-04-29Fix 5db883f: Railtype bits were moved too late, leading to rails under ↵Charles Pigott
bridges losing their type
2019-04-29Fix #6507: Don't try to load invalid depots from older savegamesCharles Pigott
2019-04-29Cleanup: Delete GetSavegameType function since it's been commented out since ↵Charles Pigott
2005
2019-04-29Fix: Crash when attempting to load old save game with GRFs setCharles Pigott
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29Fix #7255: Prevent crashlog corruption by only printing the 32 most recent ↵Charles Pigott
news messages
2019-04-29Remove: (Simple)TinyEnumTCharles Pigott
2019-04-29Codechange: Remove DistributionTypeByteCharles Pigott
2019-04-29Codechange: Remove GoalTypeByteCharles Pigott
2019-04-29Codechange: Remove PauseModeByteCharles Pigott
2019-04-29Codechange: Remove RoadTypesByteCharles Pigott
2019-04-29Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them ↵Charles Pigott
properly
2019-04-29Codechange: Remove PartOfSubsidyByteCharles Pigott
2019-04-29Codechange: Remove ExpensesTypeByteCharles Pigott
2019-04-29Codechange: Remove SourceTypeByte typeCharles Pigott
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-29Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by oneCharles Pigott
2019-04-29Codechange: Remove OrderTypeByteCharles Pigott
2019-04-29Codechange: Remove Direction*Byte typesCharles Pigott
2019-04-29Codechange: Remove Track{dir,}{Bits,}Byte typesCharles Pigott
2019-04-29Codechange: Remove RailTypeByte typeCharles Pigott
2019-04-29Codechange: Remove SpriteTypeByte typeCharles Pigott
2019-04-29Codechange: Remove StationHadVehicleOfTypeByte typeCharles Pigott
2019-04-29Codechange: Remove StationFacilityByte typeCharles Pigott
2019-04-29Codechange: Remove StoryPageElementTypeByte typeCharles Pigott
2019-04-29Codechange: Remove TownLayoutByte typeCharles Pigott
2019-04-29Codechange: Remove TownFoundingByte typeCharles Pigott
2019-04-29Codechange: Remove TrainForceProceedingByte typeCharles Pigott
2019-04-29Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByteCharles Pigott
2019-04-29Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByteCharles Pigott
2019-04-28Update: Translations from eintstranslators
indonesian: 2 changes by fanioz dutch: 3 changes by JanWillem korean: 3 changes by telk5093
2019-04-27Fix #7165: Missed another 'Append() --> push_back()' replacement (#7548)PeterN
2019-04-27Update: Translations from eintstranslators
spanish (mexican): 3 changes by Absay russian: 3 changes by Lone_Wolf
2019-04-27Fix 81d335b: Coverage button missing from town window in scenario editor.peter1138
2019-04-26Update: Translations from eintstranslators
indonesian: 3 changes by fanioz croatian: 3 changes by VoyagerOne
2019-04-25Update: Translations from eintstranslators
finnish: 3 changes by hpiirai italian: 3 changes by lorenzodv
2019-04-25Fix dcb2571: Missing override keywordsNiels Martin Hansen