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2021-08-07Update: Translations from eintstranslators
2021-08-05Update: Translations from eintstranslators
2021-08-04Update: Translations from eintstranslators
2021-08-02Update: Translations from eintstranslators
2021-08-02Fix #9440: negative cargo payments not being handled rightRubidium
2021-08-01Fix: Use of unstable sort when distributing cargo production can cause desyncsdP
2021-07-31Update: Translations from eintstranslators
2021-07-30Update: Translations from eintstranslators
2021-07-29Update: Translations from eintstranslators
2021-07-28Update: Translations from eintstranslators
2021-07-27Update: Translations from eintstranslators
2021-07-26Update: Translations from eintstranslators
2021-07-25Update: Translations from eintstranslators
2021-07-24Update: Translations from eintstranslators
2021-07-23Update: Translations from eintstranslators
2021-07-22Update: Translations from eintstranslators
2021-07-21Cleanup: remove some references to the old master-serverRubidium
2021-07-21Fix: crash when joining a server again after a TCP disconnect (#9453)Patric Stout
2021-07-21Update: Translations from eintstranslators
2021-07-21Fix #8335: Race condition in music mixer (#9450)HEADmasterCharles Pigott
2021-07-20Update: Translations from eintstranslators
2021-07-20Feature: allow the use of TURN to connect client and server togetherPatric Stout
2021-07-20Fix: [Network] rework when to close connections and inform Game Coordinator i...Patric Stout
2021-07-20Codechange: Make OverflowSafeInt constexprCharles Pigott
2021-07-20Codechange: Remove (unused) ability to specify min/max of OverflowSafeIntCharles Pigott
2021-07-20Codechange: Use GCC/clang builtins for overflow safety when supportedCharles Pigott
2021-07-20Fix: OverflowSafeInt could underflowCharles Pigott
2021-07-20Fix: OverflowSafeInt negation not handling INT64_MINCharles Pigott
2021-07-19Fix 57734fd: Don't enable rename button for network clients in build vehicle ...Loïc Guilloux
2021-07-19Update: Translations from eintstranslators
2021-07-19Fix: [Fluidsynth] Crash when debug output enabled (#9446)Charles Pigott
2021-07-18Update: Translations from eintstranslators
2021-07-18Feature: [Game Coordinator] Send NewGRF names to the clientRubidium
2021-07-18Feature: [Network] Optionally send NewGRF names with NewGRFs in GameInforubidium42
2021-07-18Fix c921f6d: [Network] Documentation of Game Info packet was not updatedrubidium42
2021-07-18Remove: the concept of UnknownGRFsrubidium42
2021-07-17Update: Translations from eintstranslators
2021-07-17Fix 75b6051b: removing items from the ini could leave the group in a bad stat...Patric Stout
2021-07-17Feature: Persistant rotation of numbered auto/netsave after restart (#9397)Loïc Guilloux
2021-07-16Change: [Win32] Set the console codepage to UTF-8glx22
2021-07-16Fix 433f74e: GetString() requires a language packglx22
2021-07-16Update: Translations from eintstranslators
2021-07-16Doc: explain in a bit more detail how we implemented STUNPatric Stout
2021-07-16Feature: allow the use of STUN to connect client and server togetherPatric Stout
2021-07-16Codechange: allow Connect() to bind to a local addressPatric Stout
2021-07-15Update: Translations from eintstranslators
2021-07-14Add: inform clients what game-script a server is running (#9441)Patric Stout
2021-07-14Update: Translations from eintstranslators
2021-07-13Update: Translations from eintstranslators
2021-07-12Update: Translations from eintstranslators