Age | Commit message (Collapse) | Author |
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removed two arrays that are not referred to
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dubious and confusing textfile
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satisfy the needs of the absolute strict (eg. root directory is C:\ not C:)
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langs changed)
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of manual shifting/anding
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circumstances.
Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
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going to root directory through 'parent directory', and of course don't show parent dir in root.
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directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files
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engines and wagons
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build window (this caused no visible problem so far, therefore no Fix tag)
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sprite list
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to a vehicle.
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numbers, but fetch them from the central rail info array.
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where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
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magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
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(not a fix, because the old == method works so far)
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climates
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attribute of stations
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rendered obsolite by r3022
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compiling (introduced in r3022)
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int/uint/int16/byte/-1 with proper types and constants
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this eliminates the long pauses between songs and the "leaving process hehind" bug (moebius_)
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letters." (ln-)
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langs changed)
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groups. This will allow unloading.
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of callbacks results within random and "real" groups. (Not fully supported yet.)
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pointers instead of copying the data around.
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'm1' long ago
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tunnel; this is not flagged as fix, because it accidently worked
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MinGW. Also beautify stdafx.h with nice indentation and comments after big #ifdef blocks. Hope it didn't break compilation on any OS's.
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