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2019-02-17Update: Translations from eintstranslators
danish: 5 changes by nielsmh french: 3 changes by glx spanish (mexican): 4 changes by Absay russian: 4 changes by Lone_Wolf
2019-02-17Fix 1585eb1a3: wrong default selection for goals and story bookglx
2019-02-16Add: News menu entry and shortcut for deleting all messages. (#7240)Joan Josep
2019-02-16Cleanup: update modified and removed strings in languagesglx
2019-02-16Fix: use more descriptive "spectator" strings for story book and goal ↵glx
dropdown menus
2019-02-16Fix: colour of network specific strings in company dropdown menusglx
2019-02-16Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239)Joan Josep
2019-02-15Fix #7224: AI could no longer create groups. (#7233)PeterN
2019-02-15Change: Use selected group as parent when creating a new group. (#7224)PeterN
2019-02-14Fix #6599: Disable build and rename button in build vehicle window when no ↵Peter Nelson
vehicle is selected.
2019-02-14Fix: year for 1.9.0 betas in changelogMrMamen
2019-02-13Update: Translations from eintstranslators
english (us): 1 change by njn
2019-02-13Change: Use SlErrorCorrupt() on pool index error when loading a savegame, ↵PeterN
instead of terminating. (#7219)
2019-02-12Fix: Do not mangle tagged revision strings for network revision stringsNiels Martin Hansen
2019-02-12Codechange: Include flag for whether a build is of a tagged revisionNiels Martin Hansen
2019-02-12Fix: CompanyEconomy documentationThomas den Hollander
Company income was described as an unsigned integer, but it should be signed.
2019-02-12Update: Translations from eintstranslators
english (us): 64 changes by njn polish: 2 changes by McZapkie danish: 1 change by njn french: 2 changes by glx
2019-02-11Fix #7151: AI start date deviation was still applied when not set to a ↵PeterN
random AI. (#7223)
2019-02-11Update: Translations from eintstranslators
faroese: 1 change by JayPee german: 1 change by ShadowCop norwegian (bokmal): 96 changes by Leifbk
2019-02-10Codechange: In CmdCompanyCtrl, move client_id assignment to where it is ↵Peter Nelson
used, and document bit usage better.
2019-02-10Fix 148e5b41d6: Uninitialized variable usage. (#7216)PeterN
2019-02-10Update: Translations from eintstranslators
russian: 3 changes by Lone_Wolf
2019-02-10Fix: [AzurePipelines] always list the full changelog since last stablePatric Stout
2019-02-10Change: Skip reliability decay if servicing is disabledEddi-z
2019-02-10Fix: projects/generate now keeps the line endingglx
2019-02-10Fix: generate and generate.vbs were sorting differentlyglx
2019-02-10Fix: generate.vbs used wrong data for basesets_vs142glx
2019-02-10Fix: line ending issues with MSYS2glx
2019-02-10Fix #7197: Invalidate depot buttons when necessary. (#7212)PeterN
2019-02-09Update: Add changelog for 1.9.0-beta2 and prepare for releasePatric Stout
2019-02-09Fix: [AzurePipelines] manifest.sh didn't know when it was a stable releasePatric Stout
In result, the name of the release was wrong, causing confusing in tools using the manifest.yaml.
2019-02-09Fix 5f8354f3: Non-Windows builds did not get correct git hashNiels Martin Hansen
Effect is that gamelog and network revisions indicate a git revision of 0, potentially causing issues.
2019-02-09Add: [AzurePipelines] build a stable release if a tag is createdPatric Stout
2019-02-09Update: [AzurePipelines] NSIS is now part of the Hosted imageglx
2019-02-09Fix: [AzurePipelines] in case of a Pull Request, use that number (prefix ↵Patric Stout
with 'pr') as branchname Otherwise the branch name is always 'merge', which is not really useful or verbose.
2019-02-09Update: Add changelog for 1.9.0-beta1 and prepare for releaseCharles Pigott
2019-02-09Update: Translations from eintstranslators
greek: 15 changes by fumantsu dutch: 73 changes by JanWillem
2019-02-08Fix: trains cancelling their pending reversal when ordered to go to a depot ↵Henry Wilson
behind them Previously, if a train had been ordered to reverse, and while it was slowing down, was ordered to travel to a depot that is behind it, the train would continue forwards. Also when a train had been ordered to reverse, and while it was slowing down, was ordered to travel to a depot that is in front of it, the train would not cancel the reversal. In both cases the train would travel away from the target depot. Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08Codechange: Make the style of MakeVoid calls uniform (#7192)Gabda
2019-02-07Fix #5654: (Re)initialise graph GUI on game (re)start (#7191)Gabda
2019-02-07Update: Translations from eintstranslators
korean: 6 changes by telk5093 polish: 18 changes by xaxa
2019-02-06Fix #7108: Missed generate_widget script run for livery changes.Peter Nelson
2019-02-06Fix fdc2e85: Double close of file handlesNiels Martin Hansen
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file. But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode. Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06Add #5006: Flag to hide rail type from construction.Peter Nelson
2019-02-06Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all ↵PeterN
airport tiles. (#7182)
2019-02-05Update: Translations from eintstranslators
swedish: 21 changes by Joel_A german: 1 change by smwforever45
2019-02-05Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift ↵Peter Nelson
pressed.
2019-02-04Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.Peter Nelson
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04Change: Make ships stop in locks to move up/down instead of following the slope.Peter Nelson
2019-02-04Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actionsglx