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2004-11-22(svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't ↵pasky
overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
2004-11-22(svn r766) -Fix: compilation problems on windowsdarkvater
-There is nothing wrong with uses spacebars in the code; they are not a luxury item -Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do) -TYPEDEF structs (this goes to pasky!!)
2004-11-22(svn r764) Enumerate the houses only one per town can exist and use the ↵tron
enums instead of magic numbers to check for these
2004-11-22(svn r760) Replace some bit-juggling with bit fieldstron
2004-11-22(svn r757) Repair the damage inflicted on english.txt in revision 745tron
2004-11-22(svn r756) Demystify and explain some piece of code regarding which house ↵tron
sprite to draw
2004-11-21(svn r746) Daily langfile updates (automatic)miham
2004-11-21(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only ↵dominik
displays the installed grf sets, you can't (de)activate them through the gui yet
2004-11-21(svn r739) Daily langfile updates (automatic)miham
2004-11-21(svn r727) The langauge files depend on english.txt, not strings.htron
2004-11-21(svn r726) The OpenTTD binary doesn't depend on the language files, so move ↵tron
this dependency to the all target
2004-11-21(svn r725) Fix language file dependenciestron
2004-11-21(svn r724) Remove restriction that a tile can only accept 3 cargo types.tron
This especially enables houses to accept passengers, mail, goods AND food. Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them. Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided. This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21(svn r723) Increase size of dparam so more parameters can be passed to ↵tron
string output
2004-11-21(svn r721) Daily langfile updates (automatic)miham
2004-11-20(svn r703) Attempt to improve the town growth algorithm - now it scales over ↵pasky
76 houses, is slightly exponential and travels further for larger towns.
2004-11-20(svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_)truelight
2004-11-20(svn r698) Merge a town growth fix from TTDPatch - in arctic and desert ↵pasky
climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)
2004-11-20(svn r697) Fix the town road removal crash _still_ present there.pasky
2004-11-20(svn r696) Do not consider a road station as street when growing the town.pasky
2004-11-20(svn r694) Make the town sometimes build streets on slopes.pasky
2004-11-19(svn r688) Fix eol-style (hopefully).pasky
2004-11-19(svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly.pasky
2004-11-19(svn r681) Support for VERBOSE configuration variable which shows the ↵pasky
commands actually used for compilation.
2004-11-19(svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by ↵pasky
Oskar.
2004-11-19(svn r677) -newgrf: Fix some custom electric trains appearing in maglev ↵darkvater
depots (pasky).
2004-11-17(svn r669) -Add missing language files to VS.NET and VS6 project files ↵darkvater
(bociusz).
2004-11-17(svn r668) -Fix: [ 1068269 ]tron
- Number of passangers and mail in exclusive test offer window is swapped - Wrong data caused by double index shift is displayed in exclusive test offer window
2004-11-17(svn r667) Fix bug in rendering stations from savegamestron
Also don't pitch custom station sprites by railtype (pasky)
2004-11-17(svn r666) -Added missing sprite.c for VS6 project filedarkvater
2004-11-17(svn r665) code fixes for newgrf.c/newgrf.hdominik
2004-11-17(svn r664) Fix warning on MorphOStron
2004-11-17(svn r663) [newgrf] sorry, forgot newgrf.hdominik
2004-11-17(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.hdominik
2004-11-17(svn r661) Make strgen print its own revision instead of the repo's.tron
This also fixes the annoying unecessary language file recompiles.
2004-11-17(svn r660) Fix typo introduced in r655tron
2004-11-17(svn r659) Support for cutomized TTDPatch-style new stations (no selector ↵tron
GUI yet) (pasky)
2004-11-17(svn r658) Ignore callbackish randomized spritegroups - they would just ↵tron
crash us (pasky)
2004-11-17(svn r657) Do not touch 0x8000 bit in sprite index for custom waypoints. (pasky)celestar
2004-11-17(svn r655) Add the necessary bits to make building on SunOS/Solaris worktron
2004-11-17(svn r654) Hopefully complete support for randomized variational ↵tron
spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
2004-11-17(svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky)tron
2004-11-17(svn r652) Factorise special case for MorphOS regarding signal() handlingtron
2004-11-17(svn r651) LoadNewGrfFile() now doesn't care about num_sprites and just ↵miham
loads whatever is available. Fixes George's long vehicles. (pasky)
2004-11-17(svn r650) Pasky fix #4. (Misc fixes to get USSet going)miham
2004-11-17(svn r649) Support for custom rail vehicle refit bitmasks. (pasky)miham
2004-11-17(svn r648) Dummy skip-support for two new station properties. Rename ↵miham
FOR_EACH_ENGINE() to more appropriate FOR_EACH_OBJECT(). (pasky)
2004-11-17(svn r647) Cleanup custom station classes handling. (pasky)miham
2004-11-16(svn r646) -Fix: braindead case-sensitive file extension filter replaced ↵darkvater
with a case-INsensitive one (joint effort of Bjarni and Darkvater).
2004-11-16(svn r645) -Feature: Finally support for TTDLX games on Big Endian machines ↵darkvater
such as Macintosh and MorphOS; thanks for testing Bjarni :) -Added turkish.txt to lang-project and screenshot.h to ttd-project