Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-13 | (svn r1067) -Add: [Console] Added comment for scripts (everything behind the ↵ | truelight | |
# is ignored) (GeniusDex / sign_de) | |||
2004-12-13 | (svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for ↵ | truelight | |
reporting) | |||
2004-12-13 | (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them ↵ | truelight | |
all (sign_de) | |||
2004-12-13 | (svn r1064) -Fixed typo (tnx GeniusDex) | truelight | |
2004-12-13 | (svn r1063) Improve scrolling limits a bit. You now can scroll further away ↵ | tron | |
from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (; | |||
2004-12-13 | (svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettings | truelight | |
2004-12-13 | (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again ↵ | truelight | |
correctly | |||
2004-12-13 | (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' | truelight | |
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr) | |||
2004-12-13 | (svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map ↵ | truelight | |
(this annoyed me for some time now) | |||
2004-12-13 | (svn r1057) -Add: [Network] 'set port <port>' changes the port of the server ↵ | truelight | |
(after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port) | |||
2004-12-13 | (svn r1056) -Fix: [Network] Give the dedicated-server always a console in ↵ | truelight | |
windows (sign_de) | |||
2004-12-13 | (svn r1055) -Add: [Console] Special for dedicated servers: | truelight | |
- You can change patch settings via 'set patch <patch_name> [<value>]' | |||
2004-12-13 | (svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time | truelight | |
(revision length is back to 10, and checking is now done correctly) | |||
2004-12-13 | (svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', ↵ | truelight | |
'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de) | |||
2004-12-13 | (svn r1052) -Fix: [Network] You can't join a server when revision mismatches. | truelight | |
2004-12-13 | (svn r1051) -Fix: [Network] New Company button is disabled when there is no ↵ | truelight | |
more space for a new company | |||
2004-12-13 | (svn r1050) -Fix: [Network] Scripts are no longer under revision control | truelight | |
-Add: [Network] Moved original scripts to be example scripts | |||
2004-12-13 | (svn r1045) -Fix: OpenTTD compiles again under VC6 (sign_de) | truelight | |
2004-12-13 | (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows ↵ | truelight | |
(somehow windows uses WITH_REV_HACK instead of WITH_REV :s) | |||
2004-12-13 | (svn r1041) Under certain circumstances obsolete fields are included in the ↵ | tron | |
size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met. | |||
2004-12-12 | (svn r1040) Fix: All character hotkeys are disabled now when a window for ↵ | dominik | |
typing is open | |||
2004-12-12 | (svn r1039) Makefile: now RELEASE flag can contain () too | bjarni | |
2004-12-12 | (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version | dominik | |
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up. | |||
2004-12-12 | (svn r1037) Rearranged landscaping hotkeys a bit more. | dominik | |
See this URL for the list of hotkeys: http://wiki.openttd.org/index.php/Hotkeys | |||
2004-12-12 | (svn r1036) Daily langfile updates (automatic) | miham | |
2004-12-12 | (svn r1035) Fix: Added a line that I accidentally deleted in r1033 | dominik | |
2004-12-12 | (svn r1034) Makefile: fixed issue where it would not compile if RELEASE ↵ | bjarni | |
string contained space. Did the same fix to OSXAPP, just in case it's changed to something containing space at a later date | |||
2004-12-12 | (svn r1033) -Add: 'l' openes the landscaping toolbar globally | dominik | |
2004-12-12 | (svn r1032) Fix: Pressing "-" crashed the game | dominik | |
2004-12-12 | (svn r1031) -Fix: [Network] The unique-id was not as unique as I though it was.. | truelight | |
2004-12-12 | (svn r1030) Some toolbar icons are arranged differently: | dominik | |
- Landscaping buttons have to be accessed from the landscaping toolbar - Landscaping toolbar can be opened from all other toolbars - The order of buttons in the docks toolbar now matches the other toolbars - Landscaping toolbar has new keyboard shortcuts | |||
2004-12-12 | (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz) | truelight | |
2004-12-12 | (svn r1028) -Update: updated MSVC6 project file (bociusz) | truelight | |
2004-12-12 | (svn r1027) Add tooltips to the per-station vehicle list buttons | tron | |
2004-12-12 | (svn r1026) -Add: [Network] Added unique id, so in network, each client has an | truelight | |
unique id (generated via md5) | |||
2004-12-12 | (svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync ↵ | truelight | |
because the new pathfinder uses a random, and the goto_depot uses the new pathfinder (if enabled) | |||
2004-12-12 | (svn r1024) -Fix: [New Network] Revisions can now be longer then 10 chars, ↵ | truelight | |
so I made it 20 chars long | |||
2004-12-12 | (svn r1023) -Fix: [Network] [ 1083692 ] You can no longer buy out a company ↵ | truelight | |
in MP because of the lag between commands (anyway, I hope) | |||
2004-12-12 | (svn r1022) -Fix: [Network] [ 1083690 ] The password dialog made the network | truelight | |
disconnect without cleaning up. | |||
2004-12-11 | (svn r1021) Updated Spec file for Linux RPM release builds | dominik | |
2004-12-11 | (svn r1018) -Fix: Buffer overflow in edit box, because we misuse maxlen for ↵ | truelight | |
a flag.. someone should rewrite the editbox! | |||
2004-12-11 | (svn r1017) Solved a Segfault if a station was built too close to the ↵ | Celestar | |
northern corner | |||
2004-12-11 | (svn r1016) Make the cargo sorter not consider the number of wagons of a ↵ | tron | |
particular cargo type but the sum of their capacity. Also add the number sorter to sort by vehicle number if the cargo capacity is equal. | |||
2004-12-11 | (svn r1015) MFM r789 | tron | |
Replaced the slightly misleading SERVICE_INTERVAL by a function VehicleNeedsService() | |||
2004-12-11 | (svn r1013) Daily langfile updates (automatic) | miham | |
2004-12-10 | (svn r1012) -Fix: [Network] Endless loop if a server was offline (WizKid) | truelight | |
2004-12-10 | (svn r1011) Makefile, mac: added absolute path to hdiutil (default location) ↵ | bjarni | |
to fix the path issues when building nightly builds with a cronjob | |||
2004-12-10 | (svn r1010) Makefile: removed the outdated remove of ttd binary from make ↵ | bjarni | |
clean (should only be a check for openttd binary) Tron forgot to credit Celestar for last commit (rev 1009) | |||
2004-12-10 | (svn r1009) -Feature: per-station vehicle lists | tron | |
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables. | |||
2004-12-10 | (svn r1007) Remove the last SET_DPARAM (: | tron | |