Age | Commit message (Collapse) | Author | |
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2019-03-11 | Fix: MingW and MSVC compiled strgen had different path separator behaviour | Patric Stout | |
If it was compiled with MingW, both / and \ were accepted as path separator. On MSVC, only \ was. This is an unexpected difference between binaries for the same platform. Remove this discrepancy by accepting both / and \ on all platforms. | |||
2019-03-11 | Codechange: check if a define is set directly, instead of indirectly | Patric Stout | |
config.lib happens to set GLOBAL_DATA_DIR in case it is not DOS and not OS2, but this kind of deduction is annoying to maintain. It is better to just check if the define you want to use is set, and leave it to config.lib to set it or not depending on the OS. | |||
2019-03-11 | Codechange: "basedir.h" is a system include, not a local | Patric Stout | |
2019-03-11 | Codechange: ICU_SORT is in reality ICU_I18N (according to their CMake files) | Patric Stout | |
By naming it in a different way, things get a bit confusing. Especially if we are switching to CMake, which autodetects these things, we need to use the name the authors of ICU gave it; not our interpertation of that name. | |||
2019-03-11 | Codechange: ICU_LAYOUT is in reality ICU_LX (according to their CMake files) | Patric Stout | |
By naming it in a different way, things get a bit confusing. Especially if we are switching to CMake, which autodetects these things, we need to use the name the authors of ICU gave it; not our interpertation of that name. | |||
2019-03-11 | Codechange: liblzma is called liblzma, how ever strange that might be | Patric Stout | |
It is the only library we use that calls itself with 'lib' in the name. This might be confusing, but with the arrival of cmake a lot of these things are automated. And detection will find 'liblzma', not 'lzma', like with 'lzo', 'zlib', .. | |||
2019-03-11 | Codechange: make clear that SSE is a flag you can switch | Patric Stout | |
2019-03-11 | Codechange: the flag is not if you have threads, but if you want to use them | Patric Stout | |
2019-03-11 | Codechange: fix indentation of source.list | Patric Stout | |
2019-03-10 | Update: Translations from eints | translators | |
finnish: 214 changes by hpiirai norwegian (bokmal): 10 changes by Leifbk russian: 2 changes by Lone_Wolf croatian: 6 changes by VoyagerOne | |||
2019-03-10 | Fix: [AzurePipelines] run commit checker only for PRs | glx | |
2019-03-10 | Fix: [AzurePipelines] Run commit checker only for PRs and pass it the target ↵ | glx22 | |
branch (#7356) | |||
2019-03-10 | Feature: Add road icon to road construction drop down list. | peter1138 | |
2019-03-10 | Feature: Add rail icon to rail construction drop down list. | peter1138 | |
2019-03-10 | Add: Generic drop down list string item with icon. | peter1138 | |
2019-03-10 | Remove: Unnecessary virtual destructors on drop down list items. | peter1138 | |
2019-03-10 | Remove: Unnecessary specialization of NewGRF preset list item. | peter1138 | |
2019-03-10 | Codechange: Use Colours type instead of byte. | peter1138 | |
2019-03-10 | Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) | Michael Lutz | |
2019-03-10 | Fix e4cc06f67: [AzurePipelines] rebase only for PRs | glx | |
2019-03-09 | Fix: [AzurePipelines] don't assume master as target branch when rebasing PRs | glx | |
2019-03-09 | Codechange: Make a merged k-d tree index of all viewport signs | Niels Martin Hansen | |
2019-03-09 | Codechange: Make a k-d tree index of stations | Niels Martin Hansen | |
2019-03-09 | Codechange: Make a k-d tree index of towns | Niels Martin Hansen | |
2019-03-09 | Codechange: Add a k-d tree generic data structure | Niels Martin Hansen | |
2019-03-09 | Update: Translations from eints | translators | |
finnish: 46 changes by hpiirai danish: 10 changes by nielsmh hungarian: 2 changes by Brumi | |||
2019-03-09 | Fix: Show industry name in Land Area Information window for oil-rig type ↵ | Peter Nelson | |
stations instead of just 'Oil Rig' | |||
2019-03-09 | Feature: Non-rectangular sparse station catchment area. | Peter Nelson | |
2019-03-09 | Add: BitmapTileArea and Iterator to handle sparse tile areas. | Peter Nelson | |
2019-03-09 | Codechange: Convert IndustryVector to a std::set. | peter1138 | |
2019-03-09 | Codechange: Convert StationList from SmallVector to std::set. | peter1138 | |
2019-03-09 | Add: windowshade for rail station construction window | Andy | |
2019-03-09 | Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ↵ | PeterN | |
(#7231) | |||
2019-03-09 | Add: Chrono based TIC() and TOC() in debug | Gabda | |
2019-03-09 | Cleanup: changing variable names in TIC() and TOC() | Gabda | |
Removing double underscores to be ANSI-C standard compliant. | |||
2019-03-08 | Add: Road vehicle path cache. (#7261) | PeterN | |
2019-03-08 | Fix 13962a847, 00d28a500: forgotten squirrel_export run (#7345) | glx22 | |
2019-03-08 | Update: Translations from eints | translators | |
finnish: 14 changes by ln catalan: 8 changes by juanjo polish: 7 changes by xaxa dutch: 7 changes by JanWillem | |||
2019-03-08 | Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept ↵ | PeterN | |
cargo to/from their neutral station. (#7234) This change is a controlled by a game setting, located under Environment -> Industries which allows toggling the behaviour. It defaults to enabled. "Company stations can serve industries with attached neutral stations" When enabled, industries with attached neutral station (such as Oil Rigs) may also be served by company-owned stations built nearby. This is the traditional behaviour. When disabled, these industries may only be served by their neutral station. Any nearby company-owned stations won't be able to serve them, nor will the neutral station serve anything else other than the industry. | |||
2019-03-08 | Add: AI API for vehicle group colours (#7336) | PeterN | |
2019-03-08 | Change: Automatically use Trackdir node key as needed if ship curve ↵ | Peter Nelson | |
penalties differ. | |||
2019-03-08 | Change: Add configurable curve penalty for ships. | Peter Nelson | |
2019-03-08 | Fix #7334: Ship lost after crossing bridge due to path cache not being ↵ | peter1138 | |
consumed while on final bridge end. | |||
2019-03-07 | Update: Translations from eints | translators | |
dutch: 2 changes by JanWillem russian: 4 changes by Lone_Wolf | |||
2019-03-07 | Cleanup: Remove repeated network error message on connection timeout. (#7327) | SamuXarick | |
2019-03-07 | Fix: spelling for a few real town names (#7338) | nikolas | |
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish. | |||
2019-03-06 | Update: Translations from eints | translators | |
dutch: 13 changes by JanWillem hungarian: 4 changes by Brumi | |||
2019-03-05 | Fix: warnings when compiling with DJGPP | Patric Stout | |
This was most likely broken for months, if not years. | |||
2019-03-05 | Fix: mention Haiku in the README, including how to build | Patric Stout | |
2019-03-05 | Fix: warnings when compiling for a recent version of Haiku | Patric Stout | |
This might break older Haiku versions, but it is hard to tell. |