Age | Commit message (Collapse) | Author |
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basque - 2 changes by Thadah
finnish - 1 changes by jpx_
french - 1 changes by Snail_
italian - 35 changes by Snail_
slovenian - 30 changes by
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pointer might not be converted or be NULL at that point
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frisian - 59 changes by Taeke
irish - 58 changes by tem
slovenian - 30 changes by
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invalid ones
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(thanks Zuu)
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belarusian - 1 changes by KorneySan
frisian - 42 changes by Taeke
slovenian - 30 changes by
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rest of the action was skipped instead
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destructor
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process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.
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DeleteNewGRFInspectWindow() into a InvalidateData call.
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frisian - 172 changes by Taeke
polish - 1 changes by xaxa
slovenian - 40 changes by Necrolyte
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orderlist
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the game
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when reopening. (Regiovogel)
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the owner window.
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arabic_egypt - 40 changes by Company_director
belarusian - 1 changes by KorneySan
danish - 19 changes by beruic
frisian - 142 changes by Taeke
malay - 3 changes by toadhall
brazilian_portuguese - 93 changes by Luis_Mizuchiro
tamil - 139 changes by sylvesterpious
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were swapped, causing the wheeltower to not work properly, and the bottom corner to show the wrong sprite.
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popping the last item caused the queue to disconnect unless there was only one item.
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to an invalid savegame, use SlErrorCorrupt instead
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executed after a new network game was started
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their allowed amount of operations by subtracting the amount they went over "budget" from the budget for the next "tick".
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frisian - 48 changes by Taeke
tamil - 96 changes by sylvesterpious
urdu - 36 changes by yasirniazkhan
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after selecting with Ctrl+Click (Regiovogel).
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_current_company = OWNER_TOWN, and for OWNER_NONE-owned road.
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danish - 3 changes by beruic
frisian - 13 changes by Taeke
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game exit
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not delete items from other pools
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DrawTileSprites/DrawTileSeqStruct instead.
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less easy to break.
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DrawTileSeqStruct::IsTerminator(), DrawTileSeqStruct::IsParentSprite() to simplify stuff.
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had orders
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parsing routine. Adapt openttd option processing too.
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traditional_chinese - 11 changes by elleryq
danish - 40 changes by beruic
brazilian_portuguese - 41 changes by Luis_Mizuchiro
spanish - 1 changes by Terkhen
swedish - 22 changes by LordDaimos
tamil - 37 changes by ksvml
thai - 149 changes by m_vanillaconix
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