Age | Commit message (Collapse) | Author |
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as supported (thanks to Tobin for noticing)
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TileIndex points to a tile on the map
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orientation and map size
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settings may have changed.
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reservations a station can of course not be a crossing as well. Thanks glx.
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18 and 19 didn't init the multiheaded engine pointers
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tnx for
taking the effort to commit it)
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them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable.
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platforms)
(tnx to qball and DarkVater for testing)
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connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity.
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committing here :)
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well
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ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
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funny results ;)
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in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
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without freeing the previous value and make it possible to ban offline clients
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just writes it back)" tree_cmd.c
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in the window
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missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
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unfinished. So update project file and fix their errors
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"overflowed" its panel in the tropical climate (qball should be satisfied now)
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far as my knowledge of those languages go (thx egladil for swedish)
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variants of the switches
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(but it works ;))
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directory.
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anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already.
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saved game with already existing companies for multiplayer.
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building in release mode; however it is shown at debug level 1.
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others don't, so this needs more research
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not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf)
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Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
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allow a buffer-overflow (Tron)
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- Fix: wrong documentation of trees (Tron)
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2.95 (tokai)
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when using MSVC
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name/clients/compatibility ascending/descending)
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