Age | Commit message (Collapse) | Author |
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alignment issues (thanks Tron for the help)
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(based on meush's work)
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other way, but ok :S
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project files.
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newgrf_engine.[ch], and add the new files to project files.
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new fields in the future.
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and density of clear tiles with symbolic names and accessors.
See clear.h for details
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copying files there.
- Fix: Fix small syntactic error in the manpage.
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can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
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1. disable widgets also when the active companies/spectators is bigger than the max.
This can happen if the server has changed the settings.
2. updated scroll-count in the lobby as the window is higher.
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tile, the height difference can be 8
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(swedish))
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avoids crashes with UTF-8 encoded or bad filenames by replacing undisplayable characters with a '?'
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abbreviated cargo names to something sensible, i.e. STR_QUANTITY_$NAME and STR_ABBREV_$NAME
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(Bjarni, glx, MeusH, Tron, me, my sister)
- Remove the most blatant of untranslated or wrongly-outdated strings.
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as supported (thanks to Tobin for noticing)
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TileIndex points to a tile on the map
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orientation and map size
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settings may have changed.
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reservations a station can of course not be a crossing as well. Thanks glx.
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18 and 19 didn't init the multiheaded engine pointers
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tnx for
taking the effort to commit it)
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them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable.
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platforms)
(tnx to qball and DarkVater for testing)
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connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity.
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committing here :)
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well
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