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AgeCommit message (Expand)Author
2005-02-22(svn r1903) Replace some casts and macro magic with proper typing, similar to...tron
2005-02-22(svn r1902) Replace some casts with proper typingtron
2005-02-22(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bu...Darkvater
2005-02-22(svn r1900) Simplify a piece of code in the oldloadertron
2005-02-22(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head ...Darkvater
2005-02-22(svn r1898) Remove some unused macros from macros.h and move some others to m...tron
2005-02-22(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings becau...Darkvater
2005-02-22(svn r1896) - Fix: remove Translated by hack since it's not usedDarkvater
2005-02-21(svn r1895) - Fix: add assert for charwidth getter just in caseDarkvater
2005-02-21(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handli...Darkvater
2005-02-20(svn r1893) If -i was specified respect ittron
2005-02-20(svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks ca...celestar
2005-02-20(svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted againcelestar
2005-02-19(svn r1890) Begin to clean up the edit box: Remove one global variable and sp...tron
2005-02-18(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and diff...celestar
2005-02-18(svn r1888) The landscape template sprites are ordinary sprites, treating the...tron
2005-02-18(svn r1887) Stylistic change of ConExec()tron
2005-02-18(svn r1886) Correctly process the last line of a script, even if it's not new...tron
2005-02-18(svn r1885) Fix typo in r1884tron
2005-02-18(svn r1884) Change palette detection algorithm: Use the DOS palette if there ...tron
2005-02-17(svn r1883) -Fix: [1109400] Better test if a string actually contains any con...tron
2005-02-17(svn r1882) Add a basic check if a non-existent sprite gets accessed.tron
2005-02-17(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bitcelestar
2005-02-17(svn r1880) [Codechange] Added isocodes to langfiles and support code to strg...miham
2005-02-17(svn r1879) Revise name handling, no functional changestron
2005-02-15(svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is real...darkvater
2005-02-14(svn r1877) Forgot to remove two now unused variablestron
2005-02-14(svn r1876) Make placement of oil rigs and refineries map size agnostictron
2005-02-14(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for...tron
2005-02-14(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below...tron
2005-02-13(svn r1873) Ignore SIGPIPEtron
2005-02-13(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/celestar
2005-02-13(svn r1871) Daily langfile updates #2.miham
2005-02-13(svn r1870) Added new language: lithuanianmiham
2005-02-13(svn r1869) Fix some bugs in the bulldozer movement implementation.tron
2005-02-13(svn r1868) Improve readability of the bulldozer movement codetron
2005-02-13(svn r1867) Include tables/sprites.h only in files which need ittron
2005-02-13(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...celestar
2005-02-13(svn r1865) Fix some warningstron
2005-02-13(svn r1864) Automatic langfile updatesmiham
2005-02-12(svn r1863) Give the effect vehicle type enums more descriptive names and use...tron
2005-02-12(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project...darkvater
2005-02-11(svn r1861) Constify Get(Non)Sprite()tron
2005-02-11(svn r1860) The sprite header endianness issue was solved in r1855tron
2005-02-11(svn r1859) Miscellaneous style changestron
2005-02-11(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not i...tron
2005-02-11(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent bu...tron
2005-02-10(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing sp...tron
2005-02-10(svn r1855) Handle endianness of sprite headers when loading a sprite, not ev...tron
2005-02-10(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...tron