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2021-04-28Update: Translations from eintstranslators
2021-04-27Fix: missing <limits> include in network/core/packet.h (#9123)Milek7
2021-04-27Change: no longer use UDP when entering the lobby of a serverPatric Stout
2021-04-27Codechange: refactor CheckGameCompatibility() from existing functionPatric Stout
2021-04-27Add: ability to retrieve game info from server over TCPPatric Stout
2021-04-27Codechange: be explicit in pointer comparisonsPatric Stout
2021-04-27Codechange: move all NetworkGameInfo related functions to a single filePatric Stout
2021-04-27Change: [Network] lower TCP connect() timeout to 3s (#9112)Patric Stout
2021-04-27Cleanup: remove #ifdefs for compiling the old content serverrubidium42
2021-04-27Update: Translations from eintstranslators
2021-04-27Fix: truncating strings in settings could leave invalid Utf8 charactersrubidium42
2021-04-27Codechange: writing and string validation to its own functionsrubidium42
2021-04-27Feature: allow non-ASCII currency separatorsrubidium42
2021-04-27Change: [Network] Safeguard from using errno/strerror for handling network er...rubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via base_media_func.hrubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via fios.hrubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via network_funcrubidium42
2021-04-27Change: [Network] Use string error messages instead of numeric error numbers ...rubidium42
2021-04-27Fix: [Network] errno and strerror do not handle network errors on Windowsrubidium42
2021-04-27Fix: [NewGRF] Errors with severity ERROR also display a pop-up window (#9119)Chris
2021-04-26Update: Translations from eintstranslators
2021-04-26Fix 8a95fee4: Missing initialiser in Packet constructorCharles Pigott
2021-04-25Change: [Network] Remove now defunct savegame transfer packet limiterrubidium42
2021-04-25Change: use 32 KiB packets to send requests to the content serverRubidium
2021-04-25Change: use 32 KiB packets to transfer the savegameRubidium
2021-04-25Codechange: differentiate between UDP, TCP and compatibility MTU valuesRubidium
2021-04-25Codechange: allow different limits in packet sizesRubidium
2021-04-25Fix #9109: Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang (...Charles Pigott
2021-04-25Fix: Count engine details text in lines rather than pixels. (#9107)PeterN
2021-04-25Change: [Actions] Reword bug/crash report instructions (#9104)Tyler Trahan
2021-04-25Update: Translations from eintstranslators
2021-04-25Fix: [Network] Prevent stalling save game transfer when compression is slowrubidium42
2021-04-25Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft...PeterN
2021-04-25Fix: Missing 'Town names:' colon in map gen GUI2TallTyler
2021-04-25Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100)Michael Lutz
2021-04-24Fix #9097: Upper 16 bits of cargo base payment rate were discarded. (#9098)PeterN
2021-04-24Change: use icons to indicate you/host in Online Players GUIPatric Stout
2021-04-24Add: move "New Company" inside the Online Players GUIPatric Stout
2021-04-24Change: track hover position on Online Players GUIPatric Stout
2021-04-24Add: ask for confirmation on admin actions in network gamesPatric Stout
2021-04-24Add: admin menu for companies in multiplayer gamesPatric Stout
2021-04-24Feature: rework in-game Online Players GUIPatric Stout
2021-04-24Fix: [CMake] Check nforenum and grfcodec return valueglx22
2021-04-24Fix: [CMake] Incorrect dependency checks for GRFglx22
2021-04-24Codechange: use std::vector instead of a fixed size array for PacketsRubidium
2021-04-24Codechange: add accessor for the packet type to Packet and make the internal ...Rubidium
2021-04-24Codechange: remove public access to the next pointer in PacketRubidium
2021-04-24Codechange: encapsulate reading the size of a PacketRubidium
2021-04-24Codechange: encapsulate the logic about how many bytes can be sent from a buf...Rubidium
2021-04-24Codechange: move the logic shrinking of the packets into the Packet itselfRubidium