Age | Commit message (Collapse) | Author |
|
UpdateCompanyHQ
|
|
some places
|
|
more logical order from the map array's point of view.
|
|
|
|
|
|
|
|
|
|
|
|
differences between platforms.
|
|
|
|
|
|
|
|
better readable
|
|
building lighthouses/transmitters actually happen via a command
|
|
transmitters in the scenario editor
|
|
|
|
with {}
|
|
station
|
|
|
|
|
|
add+use a ::GetByTile
|
|
addition.
|
|
|
|
|
|
|
|
slightly to better catch their meaning
|
|
|
|
|
|
than it should've picked up.
|
|
|
|
never used
|
|
basque - 8 changes by Thadah
belarusian - 354 changes by KorneySan, Wowanxm
simplified_chinese - 5 changes by pda1573
traditional_chinese - 1 changes by pda1573
chuvash - 17 changes by mefisteron
french - 4 changes by glx
greek - 18 changes by fumantsu
italian - 4 changes by lorenzodv
brazilian_portuguese - 15 changes by Tucalipe
russian - 28 changes by KorneySan
swedish - 14 changes by tool
thai - 23 changes by sf_alpha
ukrainian - 14 changes by Madvin
vietnamese - 9 changes by nglekhoi
|
|
different heads are used
|
|
revision, but at the parent of the src directory.
|
|
so it defaulted to dos
|
|
|
|
only providing the "extra" base graphics in one palette and doing the conversion upon loading; the conversion has existed for a while, but now the NewGRF can tell its palette using Action 14 thus it can enable the conversion for only that NewGRF.
|
|
road vehicles. Air drag for vehicles with air drag not set or set to zero will use a default value depending on their max speed.
|
|
|
|
|
|
|
|
to calculate air drag.
|
|
road vehicles.
|
|
standard road vehicles.
|
|
work as intended.
|
|
|
|
|
|
|
|
|
|
|