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2007-08-16(svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an ↵maedhros
articulated road vehicle, so don't check any other parts when testing if the vehicle is stopped inside a depot.
2007-08-16(svn r10923) -Codechange: use 'real' exception handling in saveload codeglx
2007-08-16(svn r10922) -Codechange: Allow building and removing tracks and signals ↵maedhros
when there is a train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16(svn r10921) -Fix [FS#1130] (r10323): the company related news messages ↵rubidium
still thought that companies were described by two parameters instead of one.
2007-08-15(svn r10904) -Fix: When using a temporary industry, make sure you do not ↵belugas
clear some unreachable tiles upon its destruction. -Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15(svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational ↵belugas
Action 2 for Industries
2007-08-14(svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16miham
catalan - 5 fixed, 1 changed by arnaullv (6) czech - 5 fixed, 1 changed by Hadez (6) dutch - 5 fixed, 1 changed by habell (6) french - 5 fixed, 1 changed by glx (6) hungarian - 5 fixed, 1 changed by miham (6) japanese - 1 changed by ickoonite (1) portuguese - 1 changed by izhirahider (1) spanish - 1 changed by eusebio (1)
2007-08-14(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at ↵rubidium
the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
2007-08-14(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would ↵rubidium
also work with a negative bank account, making the bank account even more negative than it was.
2007-08-14(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.rubidium
2007-08-14(svn r10887) -Cleanup: remove the strings that were removed from english.txt ↵rubidium
in r10886.
2007-08-14(svn r10886) -Codechange: modify the "start network server" GUI so it can ↵rubidium
actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-13(svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information ↵truelight
tool (blove)
2007-08-13(svn r10877) -Fix: some isocodes were wrongglx
2007-08-11(svn r10857) -Fix: feeder-income was broken; substract the feeder-costs from ↵truelight
the vehicle-income, not from the route-income (tnx to RichK for all the info)
2007-08-11(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as ↵bjarni
finder is set to if no config file is found (ln-)
2007-08-10(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when ↵truelight
there isn't a video-driver loaded (PinguTux)
2007-08-10(svn r10838) -Fix [FS#1119] (r10698): double negation where only single ↵rubidium
negation was needed. Patch by frosch.
2007-08-10(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel ↵truelight
that was drawn (frosch)
2007-08-10(svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by ↵maedhros
houses is valid in the current climate when copying properties from existing houses and using action 0 property 0F.
2007-08-09(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the ↵glx
window when closing openttd
2007-08-09(svn r10834) -Revert (part of r10833): something too much was committed :(rubidium
2007-08-09(svn r10833) -Fix [FS#1115]: assertion (different cost between test and ↵rubidium
execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-08(svn r10828) -Update: WebTranslator2 update to 2007-08-08 23:27:26miham
brazilian_portuguese - 3 changed by fukumori (3) bulgarian - 24 fixed by kokobongo (7), thetitan (17) estonian - 1 changed by kristjans (1) german - 564 changed by Timwi (564) polish - 11 fixed, 34 changed by meush (45) russian - 1 changed by DarkFenX (1)
2007-08-08(svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list ↵rubidium
allocations of vehicles.
2007-08-07(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count ↵bjarni
didn't always update correctly) (Matthias)
2007-08-07(svn r10822) -Fix: OSX makes --endian set to PREPROCESSOR, which wasn't an ↵truelight
allowed value, making reconfigures to fail (special commit for Bjarni, now he should fix things too :p)
2007-08-07(svn r10821) -Cleanup: remove the strings that are not needed anymore since ↵rubidium
r10820.
2007-08-07(svn r10820) -Codechange: make negative currencies red and restore the ↵rubidium
colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies). -Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-06(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, ↵rubidium
even though there is no track to do so.
2007-08-06(svn r10813) -Fix (r10799): some destructors were performing too much during ↵rubidium
the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06(svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all ↵maedhros
parts of articulated vehicles as dirty, not just the front.
2007-08-06(svn r10811) -Fix (r10097): Refit all the parts of an articulated road ↵maedhros
vehicle, not just the first part.
2007-08-06(svn r10810) -Fix (r10097): Add a comma between different cargo types if an ↵maedhros
articulated vehicle carries more than one cargo.
2007-08-06(svn r10809) -Fix (r10097): When reversing, articulated parts of road ↵maedhros
vehicles should not attempt to do their own pathfinding.
2007-08-06(svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure ↵maedhros
building menus.
2007-08-06(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as ↵rubidium
filename, which basically means that it only kept the last autosave.
2007-08-05(svn r10799) -Fix: only calling QuickFree and not the destructor on pool ↵rubidium
cleanups might cause memory leaks due to the way C++ works.
2007-08-05(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.rubidium
2007-08-05(svn r10792) -Fix [FS#1104]: when determining the gender of a string, do not ↵rubidium
assume that the gender is in the front of the string when there can be case switching code at that location.
2007-08-04(svn r10787) -Fix r10755: _total_towns was not increased when placing town ↵glx
manually in scenario editor
2007-08-04(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE ↵truelight
compiling for sure
2007-08-04(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit moretruelight
-Fix: WinCE doesn't support console -Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04(svn r10780) -Fix: assertion when opening the advanced vehicle list with the ↵rubidium
shortcut when being a spectator.
2007-08-04(svn r10779) -Fix: GCC 4.2 makes (by default for -O2, -O3 and -Os) an ↵rubidium
assumption that signed integers do not overflow, whereas it is very likely that some of the legacy code does so. It furthermore breaks with the assumed standard (the behaviour is not actually defined in the standard) about the behaviour when signed integers wrap.
2007-08-03(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or ↵truelight
anyway, a step towards that goal) -Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
2007-08-03(svn r10777) -Fix: don't put the ctor debug on lvl3, it is more a lvl5 debugtruelight
2007-08-03(svn r10776) -Fix [FS#1081]: you would not pay for some foundations of ↵rubidium
bridges whereas you would pay for others.
2007-08-03(svn r10774) -Fix (r10768): obiwan pleased us with a visit.rubidium
2007-08-03(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and ↵rubidium
similarly for AddBlock*.