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2005-08-26(svn r2891) Fix indentationtron
2005-08-25(svn r2890) Fix some signed/unsigned comparison warnings (tokai)tron
2005-08-25(svn r2889) [Translations] Updated american (tron)miham
2005-08-24(svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 ↵miham
langs changed)
2005-08-24(svn r2887) Fix regression: Two boolean expressions got flipped in r2595, ↵tron
which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_)
2005-08-23(svn r2886) Rename the "owner" attribute to "m1", because when it stores an ↵tron
owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
2005-08-23(svn r2885) [Translations] Removed not-translated romanian strings (Tron)miham
2005-08-21(svn r2884) Fix and improve the look of the new letters (Hadez)tron
2005-08-21(svn r2883) Use the recently added letters in the czech translation.tron
This changes more than 500 strings - thanks for the effort, Hadez!
2005-08-21(svn r2882) Some fixes for MorphOS (by tokai)tron
- Don't track dependencies on system headers - Add an include path - Silence a warning regarding a bad signal prototype - Remove executable flag from pictures - Add proper OTTD icon
2005-08-21(svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 ↵miham
langs changed)
2005-08-20(svn r2880) Fix graphical glitch in replace window (text at wrong coordinates)Darkvater
2005-08-20(svn r2879) Major step twoards ISO-8859-15tron
Add several missing chars: - Š/š (S with hacek, all sizes) - Ž/ž (Z with hacek, all sizes) - Œ/œ (OE ligature, all sizes) - Ð/ð (eth, large font was missing) - Þ/þ (thorn, large font was missing) - º (male ordinal sign, all sizes) Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around
2005-08-20(svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 ↵miham
langs changed)
2005-08-20(svn r2877) [Translations] Handfixed italian.txtmiham
2005-08-17(svn r2876) [Translations] Updated translations (this time manually :-P)miham
2005-08-17(svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry ↵miham
(problem fixed))
2005-08-16(svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 ↵miham
langs changed)
2005-08-16(svn r2873) [Translations] Updating translationsmiham
2005-08-15(svn r2872) -Feature: [NewGRF] Add support for "extended bytes"tron
While here work around a buffer overflow in action 4
2005-08-15(svn r2871) -Feature/Fix: Per GRF parameter liststron
2005-08-15(svn r2870) \[Translations\] Updating translationsmiham
2005-08-15(svn r2869) - Update Watcom project with gfxinit.corudge
2005-08-15(svn r2868) Change the way NewGRFs are loaded: The loading process i no ↵tron
longer bolted onto the normal graphics loading. This has two major advantages: - Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place - NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix) If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
2005-08-15(svn r2867) \[Translations\] Updating translationsmiham
2005-08-14(svn r2866) Move all functions and tables which aren't directly involved in ↵tron
managing the sprite heap to a new file gfxinit.c. This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-13(svn r2865) Push the responsibility for allocating the sprite heap into ↵tron
GfxInitSpriteMem()
2005-08-13(svn r2864) Code simplification and diff reductiontron
2005-08-13(svn r2863) Move some type declarations into saveload.c, should've been part ↵tron
of r2819
2005-08-13(svn r2862) Return a proper version number, when testing the TTDPatch ↵tron
version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now. Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
2005-08-12(svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part ↵tron
of r2819
2005-08-12(svn r2860) Fix some issues in the savegame/scenario list code:tron
-Fix: Sort the directories when making a scenario list -Fix: Sort the directories when making a savegame list on Windows -Fix: On OS/2 show the trailing \ if the current directory is a root directory -Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609) The rest is diff reduction between the 3 variants
2005-08-11(svn r2859) \[Translations\] Updating translationsmiham
2005-08-11(svn r2858) -Codechange: resolved some magic numbers (_Luca_)truelight
2005-08-11(svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. ↵truelight
Partly reverted r2290
2005-08-11(svn r2856) [Translations] Fixed languages containing STRING1 (except for ↵miham
english.txt)
2005-08-11(svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the ↵tron
end of a grf file instead of its callers - this simplifies the code a bit
2005-08-11(svn r2854) \[Translations\] Updating translationsmiham
2005-08-11(svn r2853) Add missing dependencies and flags to the dependency targets and ↵tron
make the info target more informative
2005-08-11(svn r2852) Remove the unused field 'id' from struct FiosItemtron
2005-08-11(svn r2851) - Update Watcom project with currency.corudge
2005-08-11(svn r2850) [newgrf] Patch from peter1139miham
2005-08-11(svn r2849) Fix r2806: pwd.h is necessary, but only if USE_HOMEDIR is definedtron
2005-08-10(svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev ↵bjarni
2817 in scenario editor. This was introduced in 2817
2005-08-09(svn r2847) Don't remember the size of sprites during initialisation. Since ↵tron
the sprite loading was altered this is no longer necessary. While here remove another write-only variable (_spritecache_size) and fix a comment (sprite replaces a lowercase letter instead of uppercase)
2005-08-08(svn r2846) Minor improvement of the french translation: use {P}, fix ↵tron
spelling of "brûlé", fully translate partly untranslated strings and remove gratuitous whitespace (i hope i got it right)
2005-08-08(svn r2845) Remove sprite size caching, it was unusedtron
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
2005-08-08(svn r2844) Update the MSVC project files, thanks AsterixMGtron
2005-08-08(svn r2843) OSX doesn't like OBJC, so give it back its beloved CC, because ↵tron
it's the only ObjectiveC consumer
2005-08-08(svn r2842) Fix bug with aircraft autoreplace (peter1138)ludde