Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-08 | (svn r1427) fixed issue where the wrong sprite could be used if ↵ | bjarni | |
autoreplacing between single and multiheaded trains | |||
2005-01-08 | (svn r1426) -Codechange: cleaned up the reference code in the saveload routines | truelight | |
-Codechange: removed next_in_chain_old, and saved ->next for Vehicles (and bumped savegame revision for that to version 4.4) -Codechange: Added _sl.full_version, which has both major and minor version | |||
2005-01-08 | (svn r1425) Added hotkeys for dock and airport toolbar | celestar | |
2005-01-08 | (svn r1424) Add dynamite to landscaping toolbar (hotkey 'D') | dominik | |
2005-01-08 | (svn r1423) Fix: [ 1084074 ] Delayed news messages | dominik | |
2005-01-08 | (svn r1422) Fixed linux compiling, that was broken in r1420 | dominik | |
2005-01-08 | (svn r1421) improved autoreplace multiheaded trains. It now remembers the ↵ | bjarni | |
current heading for an engine instead of turning all of them like the first one and the last the other way | |||
2005-01-08 | (svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de) | darkvater | |
2005-01-08 | (svn r1419) fixed issue where autoreplacing dualheaded trains turned the ↵ | bjarni | |
last engine the wrong way | |||
2005-01-07 | (svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to ↵ | darkvater | |
allow buying/selling of shares (Hackykid) | |||
2005-01-07 | (svn r1417) Fix: The invisible tiles on the southern border are now ↵ | dominik | |
converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded. I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;) | |||
2005-01-07 | (svn r1416) Print sensible information in SafeTileAdd() if gcc is used | tron | |
2005-01-07 | (svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits ↵ | tron | |
from map.h into map.c. Now the whole source except map.c is independent of TILE_[XY]_BITS! | |||
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn ↵ | tron | |
the latter into inline functions names Tile[XY] | |||
2005-01-07 | (svn r1413) Fixed a serious memory leak problem. The invisible tiles on the ↵ | dominik | |
southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows. | |||
2005-01-07 | (svn r1412) -Feature/Fix: Aircraft refit options have been restricted to "sane" | celestar | |
values. -Feature: aircraft can now be refitted "mail-only" -Feature: Passengers aircraft now ignore the amount of mail for "full load any" options | |||
2005-01-07 | (svn r1411) -Fix: structure packing in the OS/2 version (eg, with the old ↵ | truelight | |
loader). | |||
2005-01-07 | (svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code | celestar | |
2005-01-07 | (svn r1409) Simplify some preprocessor magic | tron | |
2005-01-06 | (svn r1408) -Fix: uninitialized variable :) | darkvater | |
2005-01-06 | (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns ↵ | truelight | |
and _industries (in prepare of dynamic arrays): - DEREF_XXX is changed into GetXXX - All direct call are directed via GetXXX - struct Industry has now an index-field - ENUM'd some stuff - Replaced home built loops with FOR_ALL_XXX - Added _stations_size, _vehicles_size, ... which gives the length of the array (which will be dynamic in the near future) - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size) - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX) - Made the sort-functions of all 4 dynamic - Made all 4 Initialize functions more of the same - Some minor tab-fixing and stuff (tnx to Tron for proof-reading my 100kb patch ;)) Note for all: please do NOT directly call _stations, _vehicles, _towns and _industries, but use the right wrapper to access them. Thank you. Ps: please also do not use 'v++', where v is of type Vehicle *. | |||
2005-01-06 | (svn r1405) Added half done Estonian translation (indrek) | bjarni | |
2005-01-06 | (svn r1404) -Fix: Company password no longer shares a widget with buying shares | darkvater | |
2005-01-06 | (svn r1403) Daily langfile updates (semi-automatic) [505 missing strings] | miham | |
2005-01-06 | (svn r1402) Trim trailing whitespace | tron | |
2005-01-06 | (svn r1401) -Fix: glitches in train-depot GUI (tnx to Hackykid) | truelight | |
-Fix: glitch in Company Overview GUI (Hackykid) | |||
2005-01-06 | (svn r1400) -Fix: signal stays red if a track is removed (Darkvater / Tron / ↵ | truelight | |
TrueLight) | |||
2005-01-06 | (svn r1399) -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). ↵ | truelight | |
(orudge) Note: If people could watch out for initialising structs with *non-constants* in future... it's a bit annoying, I know, but Open Watcom isn't the only compiler which doesn't support this (yet) - Borland, for example, still doesn't like it. | |||
2005-01-06 | (svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This ↵ | darkvater | |
includes 'Add Server', chat, etc. Feature is Windows only. | |||
2005-01-06 | (svn r1397) Add missing RESIZE_NONE | tron | |
2005-01-06 | (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff | tron | |
2005-01-06 | (svn r1395) Fix assertion when building road bridge | tron | |
2005-01-05 | (svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like ↵ | bjarni | |
it did before autoreplace was added DEREF_ENGINE is now used in autoreplace | |||
2005-01-05 | (svn r1392) Use TileOffsByDir() instead of home brewed table | tron | |
2005-01-05 | (svn r1391) Make an assert map size agnostic | tron | |
2005-01-05 | (svn r1390) Use TileOffsByDir() instead of home brewed table | tron | |
2005-01-05 | (svn r1389) -Add: [Network] Added packet protection. No longer a client or ↵ | truelight | |
server reads beyond the size of the packet -Fix: [Network] A server no longer crashes when a client sends an invalid DoCommand, but drops the client instead. | |||
2005-01-05 | (svn r1388) Feature: [SDL] Show revision number in window title | dominik | |
2005-01-05 | (svn r1387) Fix: Airplanes now also crash when only one invalid order is in ↵ | dominik | |
the schedule | |||
2005-01-05 | (svn r1386) Move TileIndexDiff to map.h | tron | |
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir() | |||
2005-01-05 | (svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list ↵ | dominik | |
are demolished, the plane eventually crashes (running out of fuel) | |||
2005-01-05 | (svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had ↵ | dominik | |
been added | |||
2005-01-05 | (svn r1383) Fix: You can now also delete automatically found servers by ↵ | dominik | |
pressing "del" Fix: The scrollbar is correctly updated when deleting servers | |||
2005-01-05 | (svn r1382) Make automatic placement of rails in front of train depots map ↵ | tron | |
size agnostic | |||
2005-01-05 | (svn r1381) Fix: [ 1095143 ] Servers list now also saves the port | dominik | |
2005-01-04 | (svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57 | darkvater | |
2005-01-04 | (svn r1379) -Fix: various GUI glitches. Added default sizes to various ↵ | darkvater | |
widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! | |||
2005-01-04 | (svn r1378) Fix: train engines are now only replaced if the engine is really ↵ | bjarni | |
set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to) | |||
2005-01-04 | (svn r1377) -Fix: only a server can rename a town in a MP game | darkvater | |
2005-01-04 | (svn r1376) fixed an issue where a modified client could try to replace a ↵ | bjarni | |
vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles |