Age | Commit message (Collapse) | Author |
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-Feature: added callback feature to patches options
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(truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
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-Added compile flag NO_DEBUG_MESSAGES which will strip executeable of all DEBUG(..,..)'s
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-Changed debug messages to comply with DEBUG(name, level) heuristics
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Invalid st->xy on deleted station.
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settings
- Updated French translation (by testman57)
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means all players can define it for themselves.
-Fix a few warnings
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style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
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instead of numbers (Celestar)
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-Updated Galician language file (condex)
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parameter)
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(dominik81).
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interval) again by setting them to 0
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-More British language fixes (orudge)
-Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
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English (UK) is default language file (orudge)
-Add various languages to VS6 project file (orudge)
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of a vehicle and main-window scrolls to that station. (chrishuebsch)
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(TrueLight)
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better performance
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station sign was too far away, there were goods acceptance/delivery issues (Celstar)
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-Resourcefile has been updated to 0.3.3.0
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[991102]. (lucaspiller)
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share orders between busses/trucks. You can only copy orders if all the facilities in schedule allow both types to go there (Celestar)
-Fix Dutch in dropdown language box is not in BIGFONT
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to it
-Fix when adding parts to a statin max size is not 15x15 anymore, but _patches.station_spread
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-Add: PE_CURRENCY to patchmenu
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Fix: I forgot to delete a local var from ai.c
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