Age | Commit message (Collapse) | Author |
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checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time.
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-Codechange: silence a few warnings of ICC
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layouts; forcing a sprite to always be opaque.
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functions.
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cocoa driver in windowed mode too.
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by PLAYER_SPECTATOR
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calls because parameter evaluation order is not guaranteed in the c++ standard (can lead to desyncs)
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converting railtype
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scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
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logical disposition
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so NewGRFs use the proper string ids.
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running costs and speed to road vehicles and ships build windows
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default settings
-Change: [OSX] configure will no longer enable static by default
Turns out that Leopard can't handle static builds without the user installing extra libs
The tradeoff is that now people might have to enable static manually if moving the binary around
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longer needed and caused compilation to fail.
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useless includes.
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when reversing, also was inconsistent with save/load process (possible desyncs)
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estonian - 16 changed by kristjans (16)
polish - 94 fixed, 6 changed by meush (100)
russian - 22 fixed by Smoky555 (22)
spanish - 11 fixed by eusebio (11)
traditional_chinese - 25 fixed, 4 changed by xbddc (29)
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map.h).
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aren't there anymore
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a bit less confusing
-Change: Make the highscore button in the difficulty window a bit more obvious
-Codechange: Enumify the window-widgets of the difficulty window
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rather things noted in the development of the new bridges/elrail.
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-Codechange: Adapt the md5 algorithm to the OpenTTD source
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
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least for now.
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single file and do not include gfx.h everywhere to get a Point type.
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machines.
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their respective places.
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