Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-12 | (svn r4379) -Codechange: Add and make use of map accessor functions ↵ | celestar | |
concerning rail ground types | |||
2006-04-12 | (svn r4378) -Add and make use of an accessor function two-way => one-way => ↵ | celestar | |
one-way => two-way signal cycling | |||
2006-04-12 | (svn r4377) -Add and make use of a function that finds out whether a signal ↵ | celestar | |
is an entry or and exit signal to a presignal block (as combos act as both) | |||
2006-04-12 | (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir | celestar | |
2006-04-12 | (svn r4375) -Codechange: Move the signal drawing bit to an own function and ↵ | celestar | |
rename DrawSignalHelper to DrawSingleSignal | |||
2006-04-12 | (svn r4374) Never directly commit something you prepared the evening before, ↵ | tron | |
mysteriously it will break in the morning, fix r4373 | |||
2006-04-12 | (svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior: | tron | |
- Report the correct z alongside the ramp when a foundation is present - Always report the z under the bridge for a bridge middle part, except if the z hack is used This should fix some weird behavior of the tile selector near bridges | |||
2006-04-11 | (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation | belugas | |
2006-04-11 | (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. ↵ | belugas | |
Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium | |||
2006-04-11 | (svn r4365) Oops, sorry, reverted accidentally committed french.txt | miham | |
2006-04-11 | (svn r4364) [Translator2] Fixed generation of langfiles, committing ↵ | miham | |
hungarian changes done by miham | |||
2006-04-11 | (svn r4363) [WT2] Reverted changes, sorry | miham | |
2006-04-11 | (svn r4362) [Translator2] Commit for hungarian language by Miham (manual) | miham | |
2006-04-11 | (svn r4361) - Fix: Write and Read the true length of a string-buffer into ↵ | Darkvater | |
the savegame instead of the whole buffer. | |||
2006-04-11 | (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the ↵ | Darkvater | |
gamma-function along the lines of the Write/Read functions | |||
2006-04-11 | (svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h ↵ | belugas | |
should be the first include). Thanks to KUDr for solution and testing | |||
2006-04-11 | (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do | celestar | |
2006-04-11 | (svn r4357) -Codechange: Moved global _signal_base_sprites into the only ↵ | celestar | |
function where it is used and use a better array arrangement for it | |||
2006-04-11 | (svn r4356) - NewGRF: Load more newstation properties. | peter1138 | |
2006-04-11 | (svn r4355) - NewGRF: Minor clean up; use the correct return type and remove ↵ | peter1138 | |
extraneous brackets. | |||
2006-04-11 | (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with ↵ | peter1138 | |
custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. | |||
2006-04-11 | (svn r4353) Codechange: Move global _signal_position into the only function ↵ | celestar | |
that uses it and convert the bit-hacking into a struct | |||
2006-04-11 | (svn r4352) - NewGRF Codechange: dynamically allocate the memory used to ↵ | peter1138 | |
store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined. | |||
2006-04-11 | (svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation ↵ | tron | |
instead of a table lookup | |||
2006-04-10 | (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and ↵ | belugas | |
use IndustryGfx type instead of uint | |||
2006-04-10 | (svn r4349) Remove GetCrossingTransportType(), it's slightly overkill | tron | |
2006-04-10 | (svn r4348) Move IsLevelCrossing() from rail.h to road_map.h | tron | |
2006-04-10 | (svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup ↵ | belugas | |
step toward bringing accessors [G|S]etIndustrype | |||
2006-04-10 | (svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and ↵ | belugas | |
Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap | |||
2006-04-10 | (svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ ↵ | celestar | |
arrays to _industry_sections | |||
2006-04-10 | (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile ↵ | tron | |
coordinates where it suffices. | |||
2006-04-10 | (svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. ↵ | peter1138 | |
Fixes FS#106 | |||
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel ↵ | tron | |
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand() | |||
2006-04-09 | (svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not ↵ | celestar | |
cleared, because vehicles got deleted directly by DeleteVehicle | |||
2006-04-09 | (svn r4340) Add force {FORCE} to the units system. This is currently unused. | peter1138 | |
2006-04-09 | (svn r4339) - Comment Change: NewGRF, update comments for units of speed | peter1138 | |
2006-04-09 | (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT ↵ | celestar | |
check the tile type, it assumes the tile type IS MP_STREET | |||
2006-04-09 | (svn r4337) -Fix: A problem where GetRailType was called instead of ↵ | celestar | |
GetRailTileType. Thanks to glx for noticing | |||
2006-04-09 | (svn r4336) Fix units conversion of volume for SI | peter1138 | |
2006-04-09 | (svn r4333) Revert back to a direct map access in one case until the exact ↵ | tron | |
conditions for this piece of code are investigated. The IsRoad() function is causing me headaches... | |||
2006-04-09 | (svn r4332) Turn a table lookup into a ternary operator | tron | |
2006-04-09 | (svn r4331) Replace some direction calculation magic with DiagDirection to ↵ | tron | |
make a bit more clear what's going on | |||
2006-04-08 | (svn r4326) Only reduce the slot age of a vehicle if it has a slot assigned | tron | |
2006-04-08 | (svn r4325) When updating the vehicle count for road stops after load use ↵ | tron | |
the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot. | |||
2006-04-08 | (svn r4324) Remove the unused road stop type attribute from struct RoadStop | tron | |
2006-04-08 | (svn r4323) -Regression: Clear the slot assignments of all vehicles heading ↵ | tron | |
twoards a road stop if that road stop gets removed This issue was fixed in r2210 and reintroduced in r4259 when the multistop handling was overhauled. | |||
2006-04-08 | (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to ↵ | peter1138 | |
within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. | |||
2006-04-08 | (svn r4321) For ships check the ship state, not the road state. This bug was ↵ | tron | |
harmless, because both states are at the same byte in the vehicle type specific union. | |||
2006-04-08 | (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, ↵ | celestar | |
but computed on the fly. Partly fixes FS#101 | |||
2006-04-08 | (svn r4319) -Codechange: Station map accessors | celestar | |