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2007-08-24(svn r10971) -Codechange: One less magical numberbelugas
2007-08-23(svn r10968) -Codechange: Remove a tileloop performed in the ↵belugas
AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead
2007-08-23(svn r10967) -Fix: in case of moving the window on create (because it ↵truelight
doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros)
2007-08-22(svn r10964) -Update: WebTranslator2 update to 2007-08-22 22:57:00miham
croatian - 9 fixed, 13 changed by knovak (22) italian - 10 fixed by lorenzodv (10) japanese - 5 fixed by ickoonite (5) polish - 10 fixed, 1 changed by meush (11) slovak - 77 changed by lengyel (77) spanish - 5 fixed by eusebio (5)
2007-08-22(svn r10963) -Revert(10700): Although the idea was good, it was more prone ↵belugas
of errors than usefull. So now, it will be better to jump to the overriden tile when it is been marked as an override
2007-08-22(svn r10962) -Codechange: protect yourself against an illicit substitutionbelugas
2007-08-22(svn r10961) -Codechange: Flag default substitutes of industry/tiles with a ↵belugas
value that cannot be legal. This avoids the forest of coal mine error in the futur
2007-08-21(svn r10955) -Fix: The substitute prop (0x08) of industry tiles does not ↵belugas
behave as prop 0x08 of industry. Therefore, do not disable the old industry with value of 0xFF. Not a bug fix, just a spec compliance correction...
2007-08-20(svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when ↵rubidium
there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up.
2007-08-19(svn r10948) -Add: [win32] crash.dmp support for MSVC release buildsglx
2007-08-19(svn r10946) -Fix (r10932): forgot one occurenceglx
2007-08-19(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the ↵rubidium
AI does not support them.
2007-08-19(svn r10932) -Codechange: replace "text" with "chat" for the chat related ↵rubidium
function and variables.
2007-08-18(svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was ↵rubidium
still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs.
2007-08-17(svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48miham
brazilian_portuguese - 10 fixed by tucalipe (10) bulgarian - 1 fixed by thetitan (1) dutch - 99 changed by habell (99) estonian - 10 fixed, 2 changed by kristjans (12) finnish - 3 fixed by kerba (3) german - 10 fixed, 2 changed by Timwi (2), Neonox (10) slovak - 10 fixed by lengyel (10) slovenian - 10 fixed by Necrolyte (10) ukrainian - 10 fixed by mad (10)
2007-08-17(svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this ↵belugas
time) and 68 of Variational Action 2 for Industries -Fix: a very few codestyle/comments-typo changes
2007-08-16(svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an ↵maedhros
articulated road vehicle, so don't check any other parts when testing if the vehicle is stopped inside a depot.
2007-08-16(svn r10923) -Codechange: use 'real' exception handling in saveload codeglx
2007-08-16(svn r10922) -Codechange: Allow building and removing tracks and signals ↵maedhros
when there is a train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16(svn r10921) -Fix [FS#1130] (r10323): the company related news messages ↵rubidium
still thought that companies were described by two parameters instead of one.
2007-08-15(svn r10904) -Fix: When using a temporary industry, make sure you do not ↵belugas
clear some unreachable tiles upon its destruction. -Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15(svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational ↵belugas
Action 2 for Industries
2007-08-14(svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16miham
catalan - 5 fixed, 1 changed by arnaullv (6) czech - 5 fixed, 1 changed by Hadez (6) dutch - 5 fixed, 1 changed by habell (6) french - 5 fixed, 1 changed by glx (6) hungarian - 5 fixed, 1 changed by miham (6) japanese - 1 changed by ickoonite (1) portuguese - 1 changed by izhirahider (1) spanish - 1 changed by eusebio (1)
2007-08-14(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at ↵rubidium
the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
2007-08-14(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would ↵rubidium
also work with a negative bank account, making the bank account even more negative than it was.
2007-08-14(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.rubidium
2007-08-14(svn r10887) -Cleanup: remove the strings that were removed from english.txt ↵rubidium
in r10886.
2007-08-14(svn r10886) -Codechange: modify the "start network server" GUI so it can ↵rubidium
actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-13(svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information ↵truelight
tool (blove)
2007-08-13(svn r10877) -Fix: some isocodes were wrongglx
2007-08-11(svn r10857) -Fix: feeder-income was broken; substract the feeder-costs from ↵truelight
the vehicle-income, not from the route-income (tnx to RichK for all the info)
2007-08-11(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as ↵bjarni
finder is set to if no config file is found (ln-)
2007-08-10(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when ↵truelight
there isn't a video-driver loaded (PinguTux)
2007-08-10(svn r10838) -Fix [FS#1119] (r10698): double negation where only single ↵rubidium
negation was needed. Patch by frosch.
2007-08-10(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel ↵truelight
that was drawn (frosch)
2007-08-10(svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by ↵maedhros
houses is valid in the current climate when copying properties from existing houses and using action 0 property 0F.
2007-08-09(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the ↵glx
window when closing openttd
2007-08-09(svn r10834) -Revert (part of r10833): something too much was committed :(rubidium
2007-08-09(svn r10833) -Fix [FS#1115]: assertion (different cost between test and ↵rubidium
execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-08(svn r10828) -Update: WebTranslator2 update to 2007-08-08 23:27:26miham
brazilian_portuguese - 3 changed by fukumori (3) bulgarian - 24 fixed by kokobongo (7), thetitan (17) estonian - 1 changed by kristjans (1) german - 564 changed by Timwi (564) polish - 11 fixed, 34 changed by meush (45) russian - 1 changed by DarkFenX (1)
2007-08-08(svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list ↵rubidium
allocations of vehicles.
2007-08-07(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count ↵bjarni
didn't always update correctly) (Matthias)
2007-08-07(svn r10822) -Fix: OSX makes --endian set to PREPROCESSOR, which wasn't an ↵truelight
allowed value, making reconfigures to fail (special commit for Bjarni, now he should fix things too :p)
2007-08-07(svn r10821) -Cleanup: remove the strings that are not needed anymore since ↵rubidium
r10820.
2007-08-07(svn r10820) -Codechange: make negative currencies red and restore the ↵rubidium
colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies). -Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-06(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, ↵rubidium
even though there is no track to do so.
2007-08-06(svn r10813) -Fix (r10799): some destructors were performing too much during ↵rubidium
the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06(svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all ↵maedhros
parts of articulated vehicles as dirty, not just the front.
2007-08-06(svn r10811) -Fix (r10097): Refit all the parts of an articulated road ↵maedhros
vehicle, not just the first part.
2007-08-06(svn r10810) -Fix (r10097): Add a comma between different cargo types if an ↵maedhros
articulated vehicle carries more than one cargo.