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2006-08-27(svn r6165) -Feature: control click Goto Depot will now make the vehicle servicebjarni
at the depot and leave right away. To tell the difference the status of stopping vehicles will be in red, while servicing vehicles will be green. -Codechange: remove some dead code in CmdSendAircraftToHangar() since it is conflicting with new functionality. Now p2 means the same for all types
2006-08-27(svn r6164) -Fix [YAPF]: Road vehicles preferring bends - added ↵KUDr
yapf.road_curve_penalty setting with default value 100 (=YAPF_TILE_LENGTH) that is saved only in MP games (mart3p)
2006-08-27(svn r6163) -Codechange: distance rounded up (correction of r6162)KUDr
2006-08-27(svn r6162) -Fix: Multistop problem caused by incorrect distance returned by ↵KUDr
YapfRoadVehDistanceToTile() (by mart3p)
2006-08-26(svn r6161) -Feature: List of vehicles with the same shared ordersbjarni
the list is available in the orders window and looks like the list buttons from the station windows (small vehicle) The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list based on a patch by nycom, thought it ended up getting heavily modified Thanks to TrueLight for proofreading and suggestions
2006-08-26(svn r6160) -Fix [ 1519167 ] Bus trying to service in depot of other company ↵KUDr
(mart3p) thanks Darkvater for hotfix (r5897)
2006-08-26(svn r6159) -Fix: FindClosestTrainDepot hardly ever found a depot with NPF ↵Darkvater
off due to absence of distance-normalization (Rojer)
2006-08-26(svn r6158) -Revert r6139 as that breaks strings with cases. Thanks michi_ccDarkvater
2006-08-26(svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pooltruelight
-Codechange: DestroyVehicle is called by DeleteVehicle to remove all things where a vehicle depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6156) -Codechange: DeleteIndustry removes an industry from the pooltruelight
-Codechange: DestroyIndustry is called by DeleteIndustry to remove all things where a industry depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6155) -Codechange: split Destroy routine from SpriteGroupPoolCleanBlocktruelight
Last change is to prepare for new pool system.
2006-08-26(svn r6154) -Cleanup: ordered the IDs that have to do with pools from the otherstruelight
2006-08-26(svn r6153) -Codechange: DeleteSign removes a sign from the pooltruelight
-Codechange: DestroySign is called by DeleteSign to remove all things where a sign depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6152) -Codechange: renamed GetNumRoadStops to GetNumRoadStopsInStation ↵truelight
as it reflects its function more
2006-08-26(svn r6151) -Codechange: DeleteStation/DeleteRoadStop removes a ↵truelight
station/RoadStop from the pool -Codechange: DestroyStation/DestroyRoadStop is called by DeleteStation/DeleteRoadStop to remove all things where a station/RoadStop depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6150) -Codechange: introduced and used RoadStopID where neededtruelight
2006-08-26(svn r6149) -Codechange: DeleteTown removes a town from the pooltruelight
-Codechange: DestroyTown is called by DeleteTown to remove all things where a town depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6148) -Fix r6146: mostly it is useful to declare a variable in the ↵truelight
function you use it (tnx Tron)
2006-08-26(svn r6147) -Fix: I don't know how to write Destination :(truelight
2006-08-26(svn r6146) -Fix: MSVC doesn't know how to cast to an union.. so fix it via ↵truelight
an indirect (and btw the old) way
2006-08-26(svn r6145) -Codechange: added OrderID to indicate Order indexes out of the pooltruelight
2006-08-26(svn r6144) -Codechange: renamed OrderID to VehicleOrderID, because it had ↵truelight
nothing to do with the Order-pool, but with the place of the order within the vehicle-order (hence its name) (part of FS#13, blathijs)
2006-08-26(svn r6143) -Codechange: DeleteWaypoint removes a waypoint from the pooltruelight
-Codechange: DestroyWaypoint is called by DeleteWaypoint to remove all things where a waypoint depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)truelight
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26(svn r6141) -Codechange: introduced DepotID and used it as much as possibletruelight
-Codechange: DeleteDepot removes a depot from the pool -Codechange: DestroyDepot is called by DeleteDepot to remove all things where a depot depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon. -Codechange: Removed DoDeleteDepot as it was stupid
2006-08-26(svn r6140) -Codechange: fix the comment of _shift_pressed. It doesn't react ↵Darkvater
to ALT, but to SHIFT.
2006-08-26(svn r6139) -Codechange: strings are StringID. This should be changed in ↵Darkvater
strings.h as well, but you would need to include openttd.h and that opens a whole new can of worms.
2006-08-26(svn r6138) - Remove stdafx.c since we do not use it.Darkvater
2006-08-26(svn r6137) -Codechange: some very minor cleanups:truelight
- Start using DeleteXXX for every pool item, not manually doing it - Use some wrapper to improve logic - Rewrote some pieces to improve logic
2006-08-26(svn r6136) -Fix: _cur_year wasn't converting when reading pre-31 savegames, ↵truelight
causing nasty desyncs -Fix: _date, which is a Date, which is int32, was saved as uint32
2006-08-26(svn r6135) WebTranslator2 update to 2006-08-26 09:44:54miham
dutch - 28 fixed by habell (28) german - 5 changed by Neonox (5) portuguese - 2 fixed by izhirahider (2)
2006-08-25(svn r6131) -Codechange : Complete all missing _ttdpatch_flags entriesbelugas
-Feature : both unifiedmaglevmode are now set. Maglev and monorail are not allowed to run on each other tracks and will not be. Setting those flags will allow grfsets as the Norvegian one to be loaded -Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations -Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
2006-08-25(svn r6122) Fix an off-by-two error in r6108: it should be the index for the ↵tron
last element in the array
2006-08-25(svn r6117) -Fix r6097: on mingw it is normal that both / as \ are accepted ↵truelight
as input -Fix r6096: detect for PATHSEP on WIN32 or WIN64, not UNIX (Windows compilers define either one, while other compilers don't define a thing)
2006-08-25(svn r6114) WebTranslator2 update to 2006-08-25 10:49:08miham
american - 84 fixed by WhiteRabbit (84) german - 3 fixed, 2 changed by chu (5) portuguese - 2 fixed by izhirahider (2)
2006-08-25(svn r6108) -NewGRF Feature: Implement currencies replacment via grf file.belugas
All properties can now be modified i.e: Introduction date for euro conversion Currency name, decimal separator, currency symbol (before or after amount) and the rate compared to the base currency, the british pound
2006-08-25(svn r6107) -Fix r6089: add STRGEN preprocessor flag and string.c to strgen ↵belugas
vs 80 project Carbon copy of Darkvater's r6105
2006-08-24(svn r6105) -Fix r6089: add STRGEN preprocessor flag and string.c to strgen ↵Darkvater
project
2006-08-24(svn r6104) -Fix: make install did not create a directory for the heightmapsrubidium
-Fix: make install should not copy scenario as it is an empty map
2006-08-24(svn r6098) -Fix 6097: stupid me.... CHARS! Not strings, for strrchr :(truelight
2006-08-24(svn r6097) -Fix: mingw and cygwin get / from Makefile, where \ is expected. ↵truelight
Make exeption code for it (tnx for debug Frostregen)
2006-08-24(svn r6096) -Fix: silence a warning on mingw (tnx Frostregen)truelight
2006-08-24(svn r6089) -Backport r6088: added -s (source) and -d (destination) to ↵truelight
strgen (Darkvater)
2006-08-24(svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the ↵rubidium
dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting.
2006-08-24(svn r6084) -Fix r6073: if we removed MSVC6 support, then why is ↵truelight
unittest.dsp still around...
2006-08-24(svn r6083) WebTranslator2 update to 2006-08-24 10:19:06miham
german - 3 fixed, 1 changed by chu (4) slovak - 82 fixed, 2 changed by lengyel (84) turkish - 3 fixed by jnmbk (3)
2006-08-24(svn r6082) -CodeChange : Remove the unneeded table/sprites.h include in ↵belugas
newgrf_cargo.h. Set it in genworld_gui.c instead, as it is really needed
2006-08-23(svn r6081) -Fix(6054) : Silenced a MSVC warning on compiling (thanks ↵belugas
MaulinMonkey)
2006-08-23(svn r6079) -Change: size and alignment of random seed input box and ↵glx
randomise button
2006-08-23(svn r6078) -Fix: forgot one uint16 -> Date conversion. Tnx to #openttdcoop ↵truelight
team for detecting and Rubidium for finding the cause.