Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew ↵ | truelight | |
becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come. | |||
2005-09-02 | (svn r2906) Fix some threaded saving problems. Now the thread only ↵ | Darkvater | |
interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. | |||
2005-09-01 | (svn r2905) fix casing | Darkvater | |
2005-09-01 | (svn r2904) Stupid editors, and renaming files with the same name just ↵ | Darkvater | |
different casing is not really possible, so here comes another commit | |||
2005-09-01 | (svn r2903) Fix case mismatch for ottdmidi java file (moebius) | Darkvater | |
2005-08-31 | (svn r2902) [Translations] Updated finnish.txt (ln-) | miham | |
2005-08-29 | (svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also ↵ | Darkvater | |
clean up, and make window-title a bit more meaningful (specify vehicle type replaced) | |||
2005-08-28 | (svn r2900) Fix a bug, which incremented the counter of a loop twice and ↵ | tron | |
therefore calculated wrong argument indices | |||
2005-08-28 | (svn r2899) -Fix: Several format string vulnerabilities and buffer overflows ↵ | tron | |
in the network code | |||
2005-08-28 | (svn r2898) Fix typo in r2897 | tron | |
2005-08-27 | (svn r2897) Check the return values of [cm]alloc and the length of an array, ↵ | tron | |
plus some smaller changes | |||
2005-08-27 | (svn r2896) Use genders in the german translation | tron | |
2005-08-27 | (svn r2895) Remove unused variables and bring a comment closer to reality | tron | |
2005-08-27 | (svn r2894) Simplify colouring in owner-mode in the minimap regarding towns ↵ | tron | |
and get rid of some magic numbers | |||
2005-08-27 | (svn r2893) Two chars got assigned a width of 0 since r2879, fix that ↵ | tron | |
([1274302])' | |||
2005-08-26 | (svn r2892) Fix indentation | tron | |
2005-08-26 | (svn r2891) Fix indentation | tron | |
2005-08-25 | (svn r2890) Fix some signed/unsigned comparison warnings (tokai) | tron | |
2005-08-25 | (svn r2889) [Translations] Updated american (tron) | miham | |
2005-08-24 | (svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 ↵ | miham | |
langs changed) | |||
2005-08-24 | (svn r2887) Fix regression: Two boolean expressions got flipped in r2595, ↵ | tron | |
which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_) | |||
2005-08-23 | (svn r2886) Rename the "owner" attribute to "m1", because when it stores an ↵ | tron | |
owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. | |||
2005-08-23 | (svn r2885) [Translations] Removed not-translated romanian strings (Tron) | miham | |
2005-08-21 | (svn r2884) Fix and improve the look of the new letters (Hadez) | tron | |
2005-08-21 | (svn r2883) Use the recently added letters in the czech translation. | tron | |
This changes more than 500 strings - thanks for the effort, Hadez! | |||
2005-08-21 | (svn r2882) Some fixes for MorphOS (by tokai) | tron | |
- Don't track dependencies on system headers - Add an include path - Silence a warning regarding a bad signal prototype - Remove executable flag from pictures - Add proper OTTD icon | |||
2005-08-21 | (svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 ↵ | miham | |
langs changed) | |||
2005-08-20 | (svn r2880) Fix graphical glitch in replace window (text at wrong coordinates) | Darkvater | |
2005-08-20 | (svn r2879) Major step twoards ISO-8859-15 | tron | |
Add several missing chars: - Š/š (S with hacek, all sizes) - Ž/ž (Z with hacek, all sizes) - Œ/œ (OE ligature, all sizes) - Ð/ð (eth, large font was missing) - Þ/þ (thorn, large font was missing) - º (male ordinal sign, all sizes) Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around | |||
2005-08-20 | (svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 ↵ | miham | |
langs changed) | |||
2005-08-20 | (svn r2877) [Translations] Handfixed italian.txt | miham | |
2005-08-17 | (svn r2876) [Translations] Updated translations (this time manually :-P) | miham | |
2005-08-17 | (svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry ↵ | miham | |
(problem fixed)) | |||
2005-08-16 | (svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 ↵ | miham | |
langs changed) | |||
2005-08-16 | (svn r2873) [Translations] Updating translations | miham | |
2005-08-15 | (svn r2872) -Feature: [NewGRF] Add support for "extended bytes" | tron | |
While here work around a buffer overflow in action 4 | |||
2005-08-15 | (svn r2871) -Feature/Fix: Per GRF parameter lists | tron | |
2005-08-15 | (svn r2870) \[Translations\] Updating translations | miham | |
2005-08-15 | (svn r2869) - Update Watcom project with gfxinit.c | orudge | |
2005-08-15 | (svn r2868) Change the way NewGRFs are loaded: The loading process i no ↵ | tron | |
longer bolted onto the normal graphics loading. This has two major advantages: - Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place - NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix) If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test! | |||
2005-08-15 | (svn r2867) \[Translations\] Updating translations | miham | |
2005-08-14 | (svn r2866) Move all functions and tables which aren't directly involved in ↵ | tron | |
managing the sprite heap to a new file gfxinit.c. This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier. | |||
2005-08-13 | (svn r2865) Push the responsibility for allocating the sprite heap into ↵ | tron | |
GfxInitSpriteMem() | |||
2005-08-13 | (svn r2864) Code simplification and diff reduction | tron | |
2005-08-13 | (svn r2863) Move some type declarations into saveload.c, should've been part ↵ | tron | |
of r2819 | |||
2005-08-13 | (svn r2862) Return a proper version number, when testing the TTDPatch ↵ | tron | |
version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now. Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned. | |||
2005-08-12 | (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part ↵ | tron | |
of r2819 | |||
2005-08-12 | (svn r2860) Fix some issues in the savegame/scenario list code: | tron | |
-Fix: Sort the directories when making a scenario list -Fix: Sort the directories when making a savegame list on Windows -Fix: On OS/2 show the trailing \ if the current directory is a root directory -Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609) The rest is diff reduction between the 3 variants | |||
2005-08-11 | (svn r2859) \[Translations\] Updating translations | miham | |
2005-08-11 | (svn r2858) -Codechange: resolved some magic numbers (_Luca_) | truelight | |