Age | Commit message (Collapse) | Author |
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type occurance.
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so that graphic changes are visible. (mart3p)
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and silence 'set volume not implemented' warning at the default debug level.
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compile it. Needed for our MorphOS user ;)
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sizeof the variable rather than a struct
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fixes random deserts that sometimes occurred.
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file memory
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This mainly aids code navigation...
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checking and activation/deactivation. Do swap the GRFID for displaying purposes.
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not GUI windows yet) (mart3p)
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NewGRF files via action 5
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This actually works by replacing our hardcoded sprites.
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of sprites in the set.
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loops.
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our version value.
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mapping from our own state. (heavily based on mart3p's code)
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avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere.
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svk! Sorry for that.
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functions.
- Codechange: Use IsValidDiagDirection() in CmdBuildRoadStop().
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the parent scope vehicle to be the same as self scope. (Thanks mart3p)
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that ref counting is gone.
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and try to document it a little.
if anyone comes up with an idea on how to simplify this thing a bit, I'd be grateful
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the correct type after rather than before it has been adjusted.
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Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier;
In order to let industry_gui use the GetIndustrySpec accessor,
some structs had to be moved in industry.h
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also fixes some known bugs (e.g. the 'Standard Five' in UKRS is now the correct colour)
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purchase list as N/A.
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south corner of the map (appeared in r4367)
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group directly instead of resolving it as only callback and spriteid groups are returned.
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now cloned vehicles get the same service interval as the original vehicle
I applied this to autoreplace as well even though it's not mentioned in the bug report (autorenew should not alter service interval)
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in openttd.cfg
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isn't used yet.
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This is following the same scheme as for IndustrySpec
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my fixup for the screwup.. er.. You know. Thanks Tron for spotting it
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is selected in the scenario editor.
-Side effects:
- Removed one global variable from variables.h
- Remove an ugly hack for the "many random towns" function
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