Age | Commit message (Collapse) | Author |
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engines and wagons
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build window (this caused no visible problem so far, therefore no Fix tag)
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sprite list
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to a vehicle.
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numbers, but fetch them from the central rail info array.
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where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
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magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
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(not a fix, because the old == method works so far)
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climates
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attribute of stations
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rendered obsolite by r3022
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compiling (introduced in r3022)
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int/uint/int16/byte/-1 with proper types and constants
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this eliminates the long pauses between songs and the "leaving process hehind" bug (moebius_)
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letters." (ln-)
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langs changed)
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groups. This will allow unloading.
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of callbacks results within random and "real" groups. (Not fully supported yet.)
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pointers instead of copying the data around.
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'm1' long ago
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tunnel; this is not flagged as fix, because it accidently worked
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MinGW. Also beautify stdafx.h with nice indentation and comments after big #ifdef blocks. Hope it didn't break compilation on any OS's.
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proper types or just removing them
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Fix warning in graph_gui.c with const problem
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langs changed)
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-Codechange, NewGRF: Remove unnecessary NULL check.
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description, in which case the Action 8 is 8 bytes, not 9. (pb_viaduct)
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tables from GRF. Currently drawing tall pillars uses old data.
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plus some related changes (mostly casts)
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-Fix, Newgrf: Don't mark an engine as a wagon after setting speed -- wagons can have speed limits.
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s/byte/PlayerID/
s/int/PlayerID/
and related changes
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