Age | Commit message (Collapse) | Author |
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alignment issues (thanks Tron for the help)
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(based on meush's work)
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other way, but ok :S
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project files.
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newgrf_engine.[ch], and add the new files to project files.
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new fields in the future.
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and density of clear tiles with symbolic names and accessors.
See clear.h for details
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copying files there.
- Fix: Fix small syntactic error in the manpage.
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can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
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1. disable widgets also when the active companies/spectators is bigger than the max.
This can happen if the server has changed the settings.
2. updated scroll-count in the lobby as the window is higher.
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tile, the height difference can be 8
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(swedish))
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avoids crashes with UTF-8 encoded or bad filenames by replacing undisplayable characters with a '?'
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abbreviated cargo names to something sensible, i.e. STR_QUANTITY_$NAME and STR_ABBREV_$NAME
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(Bjarni, glx, MeusH, Tron, me, my sister)
- Remove the most blatant of untranslated or wrongly-outdated strings.
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as supported (thanks to Tobin for noticing)
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TileIndex points to a tile on the map
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orientation and map size
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settings may have changed.
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reservations a station can of course not be a crossing as well. Thanks glx.
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18 and 19 didn't init the multiheaded engine pointers
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tnx for
taking the effort to commit it)
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them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable.
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platforms)
(tnx to qball and DarkVater for testing)
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connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity.
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committing here :)
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well
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ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
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funny results ;)
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