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2006-11-05(svn r7060) -Fix (r5874): Restore of window maximized state not always ↵Darkvater
working (Mart3p) . Remember maximize state even between switching fullscreen/windowed mode.
2006-11-04(svn r7059) -Fix [FS#384]: Tunnel YAPF Penalty Incorrect. The penalty for ↵KUDr
upward slope was incorrectly applied on tunnel entrances. (Danny)
2006-11-03(svn r7058) -Codechange: Truncate text in window captionspeter1138
2006-11-03(svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each ↵peter1138
cargo type in favour of just checking the cargo type of each vehicle.
2006-11-03(svn r7048) -Cleanup: DEBUG doesn't need a newline character, use DEBUG ↵Darkvater
instead of printf and the verb is build/built/built not build/*/build or build/*/builded.
2006-11-03(svn r7047) -Fix [FS#317]: Zooming out near map-borders would previously ↵Darkvater
fail because the new centre would be outside the map. Change behaviour so that a reasonable approximation is returned so that zooming (out) still works (GrimRC)
2006-11-02(svn r7046) -Fix [FS#311]: 'Goto' button in orders window got depressed ↵Darkvater
along with all other buttons when an existing order was modified (GrimRC)
2006-11-01(svn r7032) - Fix (r1704): Sprite index wasn't updated with correct image ↵peter1138
number if custom image lookup fails.
2006-11-01(svn r7031) -Codechange: Use _skip_sprites to skip the rest of the NewGRF ↵peter1138
when disabled by GRM, and add a shortcut so that the rest of the file isn't scanned.
2006-11-01(svn r7030) WebTranslator2 update to 2006-11-01 17:19:54miham
german - 1 fixed, 1 changed by Neonox (2) hungarian - 5 fixed by miham (5) norwegian - 5 fixed by brygge_2 (5)
2006-10-31(svn r7028) -Fix [FS#200]: Scenario bridges/tunnels cannot be demolished; ↵Darkvater
now it's possible to delete tunnels/bridges owned by nobody.
2006-10-31(svn r7027) - Codechange: Replace NewGRF loading stage masks with separate ↵peter1138
function lists. This will allow us to call different handlers depending on the current stage. Also enum-ize the stage.
2006-10-31(svn r7026) WebTranslator2 update to 2006-10-31 23:21:44miham
norwegian - 4 fixed by brygge_2 (4) portuguese - 7 fixed by izhirahider (7) spanish - 2 fixed by eusebio (2)
2006-10-31(svn r7023) -Fix: Pressing F1 in scenario editor did not work because the ↵Darkvater
keypress event was sent twice. due to e->we.keypress.cont not being set to false. Also indent the switch statements for some coding style bonus points.
2006-10-31(svn r7022) -Fix [FS#292]: Properly guard against viewing company-sensitive ↵Darkvater
information from invalid players (eg spectators) which could lead to crashes.
2006-10-31(svn r7020) -Fix r6047: AI tries to delete stations that are 'in use' ↵glx
because FOR_ALL_STATIONS skips invalid stations
2006-10-31(svn r7016) Revert the revert, since I didn't request that, Tron must've ↵miham
misunderstood me :-(
2006-10-31(svn r7015) Revert r7014. Requested by MiHaMiXtron
2006-10-31(svn r7014) Make use of the interpunct in the catalan translation: Change ↵tron
l.l to l·l
2006-10-31(svn r7013) Add glyphs for the interpunct. This is mainly useful for the ↵tron
catalan translation
2006-10-31(svn r7009) - Fix (r1323, r1326): In the replace vehicle window, the left ↵peter1138
vehicle list was not drawn when an engine was not selected.
2006-10-31(svn r7008) -Fix [FS#369]: Crash at game end when server company is bankruptDarkvater
2006-10-29(svn r7005) WebTranslator2 update to 2006-10-29 19:53:34miham
brazilian_portuguese - 1 fixed by tucalipe (1)
2006-10-29(svn r7003) -Fix: only the appropriate train owner can now see the "Train is ↵KUDr
lost" message (peter1138)
2006-10-29(svn r7001) -Codechange: _build_industry_trypes is now only used by ↵belugas
industry_gui.c. Move it there. -Codechange: _industry_type_cost is not defined, remove its declaration
2006-10-28(svn r7000) -Fix: Incorrect use of e->we.click when the event is a 'place'. ↵Darkvater
This didn't cause any bugs so far because the 'click' element was at the same position in the union for both events.
2006-10-28(svn r6996) - Codechange: Pretend to be the current version of TTDPatch. ↵peter1138
This value doesn't anything to us as we don't follow TTDPatch's development timeline...
2006-10-28(svn r6995) - Codechange: NewGRF; strip bit 7 of the language ID earlier and ↵peter1138
handle handle a language ID of 0x7F as the preferred default language.
2006-10-28(svn r6994) -Regression (r6291): When sending an aircrafts to a hangar the ↵tron
wrong bit gets tested to determine if a aircraft should stop there or just get serviced Also remove a stale comment Both spotted and fixed by Mart3p
2006-10-28(svn r6993) -Regression (r5833): Rails/roads on steep slopes incorrectly ↵tron
show a foundation edge if the NE/NW adjacent tile is a steep tile
2006-10-28(svn r6992) Make a const_cast<> obsolete by properly propagating the typetron
2006-10-28(svn r6991) Remove an unnecessary const_cast<> and incorrect comment (There ↵tron
is a difference between const FOO* and FOO* const)
2006-10-28(svn r6990) Remove stuff forgotten in r6980tron
2006-10-28(svn r6989) Remove the unused GetItemFromPool() functiontron
2006-10-28(svn r6988) Remove a layer of indirection when using the Savegame pooltron
2006-10-28(svn r6987) Use the pool macros for the Waypoint pooltron
2006-10-28(svn r6986) Use the pool macros for the Town pooltron
2006-10-28(svn r6985) Remove stuff forgotten in r6984tron
2006-10-28(svn r6984) Use the pool macros for the RoadStop pooltron
2006-10-28(svn r6983) Use the pool macros for the Station pooltron
2006-10-28(svn r6982) Use the pool macros for the Sign pooltron
2006-10-28(svn r6981) Use the pool macros for the Savegame pooltron
2006-10-28(svn r6980) Use the pool macros for the Order pooltron
2006-10-28(svn r6979) Use the pool macros for the Industry pooltron
2006-10-28(svn r6978) Use the pool macros for the SoundInternal pooltron
2006-10-28(svn r6977) Use the pool macros for the EngineRenew pooltron
2006-10-28(svn r6976) Use the pool macros for the Depot pooltron
2006-10-28(svn r6975) Use the pool macros for the Vehicle pooltron
2006-10-28(svn r6974) use the pool macros for the SpriteGroup pooltron
2006-10-28(svn r6973) Add macros to easily create a pool with less code duplication ↵tron
and more opportunities for constant expression evaluation