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2005-10-19(svn r3068) - Feature: make it possible to create a screenshot from the ↵Darkvater
console that is both big and has no console, or any combination of.
2005-10-19(svn r3067) - Feature: allow unbanning players based on banlist-id (as well ↵Darkvater
as IP). - Feature: 'status' and 'clients' now show the IP of the players
2005-10-19(svn r3066) Constify the parameter of GetSlopeZ_*()tron
2005-10-19(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the ↵celestar
basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
2005-10-19(svn r3064) Replace some numbers by sprite namestron
2005-10-19(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also ↵celestar
removed two arrays that are not referred to
2005-10-18(svn r3062) - Add visual representation of possible text-colours instead of ↵Darkvater
dubious and confusing textfile
2005-10-18(svn r3061) - CodeChange: revert r3056, r3057 and add a simpler fix to ↵Darkvater
satisfy the needs of the absolute strict (eg. root directory is C:\ not C:)
2005-10-18(svn r3060) [Translations] Updating translations to 2005-10-18 {@805} (2 ↵miham
langs changed)
2005-10-18(svn r3059) Use bitfields to encode railtype and climates of engines instead ↵tron
of manual shifting/anding
2005-10-18(svn r3058) The default AI may not build dual headed trains under certain ↵tron
circumstances. Simplify this check by testing the rail vehicle info flags instead of passing a global variable around. Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
2005-10-17(svn r3057) - (Post)Fix: fix backslash occurence in all cases, also when ↵Darkvater
going to root directory through 'parent directory', and of course don't show parent dir in root.
2005-10-17(svn r3056) - Fix: Problem on Win98 and lower when if you go to the root ↵Darkvater
directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files
2005-10-17(svn r3055) Give the savegame/scenarion sort order flags symbolic namestron
2005-10-17(svn r3054) Remove the unsused function GetNumRailtypes()tron
2005-10-16(svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB)truelight
2005-10-16(svn r3052) Fix last commit *grml*tron
2005-10-16(svn r3051) Remove the unused function RemoteSubsidyAdd()tron
2005-10-16(svn r3050) Augment the rail vehicle table with symbolic names for dual-head ↵tron
engines and wagons
2005-10-16(svn r3049) Replace byte/int/uint by RailType where appropriatetron
2005-10-16(svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriatetron
2005-10-15(svn r3047) The parameters for the railtype check got flipped in the train ↵tron
build window (this caused no visible problem so far, therefore no Fix tag)
2005-10-15(svn r3046) Replace some numbers with sprite names and fix a typo in the ↵tron
sprite list
2005-10-15(svn r3045) -NewGRF, Codechange: Don't attempt to map and empty sprite group ↵peter1138
to a vehicle.
2005-10-14(svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets.peter1138
2005-10-14(svn r3040) Don't deduce the cursor sprites when building rails from magic ↵tron
numbers, but fetch them from the central rail info array.
2005-10-14(svn r3039) Revert accidently commited changes from last committron
2005-10-14(svn r3038) Reorder the loading of standard graphics files to reflect a bit ↵tron
where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
2005-10-13(svn r3037) Don't deduce the sprites for tunnels and level crossings from ↵tron
magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-10-13(svn r3036) Use IsCompatibleRail() to check the rail type of level crossings ↵tron
(not a fix, because the old == method works so far)
2005-10-13(svn r3035) Augment the engine table with symbolic names for rail types and ↵tron
climates
2005-10-12(svn r3034) -NewGRF: Improve error checking of setting price bases.peter1138
2005-10-12(svn r3033) [Translations] Fixed (? :-)) lithuanian languagemiham
2005-10-12(svn r3032) -NewGRF, Feature: Add support for changing base prices.peter1138
2005-10-11(svn r3031) forgot 1 file and two lines in rev 3029 (mac midi stuff)bjarni
2005-10-11(svn r3030) More work for GB/SB, this time concerning the waiting_acceptance ↵tron
attribute of stations
2005-10-10(svn r3029) -Change: [OSX] removed the buggy java midi player, which was ↵bjarni
rendered obsolite by r3022
2005-10-10(svn r3028) s/255/OWNER_SPECTATOR/tron
2005-10-07(svn r3027) -Feature: [OSX] command+q now works in main menu (Tobin)bjarni
2005-10-07(svn r3026) -Fix: [OSX] fixed bug that prevented dedicated servers from ↵bjarni
compiling (introduced in r3022)
2005-10-07(svn r3025) -Fix: Rail convert issue introduced in r3019Darkvater
2005-10-07(svn r3024) -Codechange: Another batch of replacements of ↵tron
int/uint/int16/byte/-1 with proper types and constants
2005-10-06(svn r3023) -Fix [BeOS] fixed compilation on BeOS R5 (MYOB)bjarni
2005-10-06(svn r3022) -feature: [OSX] OSX now uses quicktime to play midi filesbjarni
this eliminates the long pauses between songs and the "leaving process hehind" bug (moebius_)
2005-10-06(svn r3021) -Fix: "The finnish markka was never abbreviated with capital ↵tron
letters." (ln-)
2005-10-06(svn r3020) [Translations] Updating translations to 2005-10-06 {@326} (4 ↵miham
langs changed)
2005-10-05(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SBtron
2005-10-05(svn r3018) -Fix: Fixed industry colour issue introduced in r3010.peter1138
2005-10-04(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.peter1138
2005-10-04(svn r3016) -NewGRF: Implement the start of reference counting for sprite ↵peter1138
groups. This will allow unloading.