Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-04 | (svn r12062) -Fix: possible deadlock when there are no houses available to ↵ | smatz | |
build at given tile -Fix: houses with zero probability could be built | |||
2008-02-04 | (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore | smatz | |
2008-02-04 | (svn r12060) -Fix: do not clear tiles when the town won't be able to build ↵ | smatz | |
any buildings anyway -Fix: allow building 2x2 building on slopes if not explicitly forbidden -Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed | |||
2008-02-04 | (svn r12059) -Fix (r12041): industries prop 24 is a word | glx | |
2008-02-04 | (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse. | frosch | |
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ) -Codechange: Split NPFFollowTrack() in smaller parts. | |||
2008-02-04 | (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg ↵ | smatz | |
turns are forbidden | |||
2008-02-04 | (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. | frosch | |
2008-02-04 | (svn r12055) -Fix: another way to fix AI trying to build road through depots | smatz | |
2008-02-04 | (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... | peter1138 | |
2008-02-03 | (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded ↵ | maedhros | |
at the right time, but all the other global variables were now loaded too early. ;) | |||
2008-02-03 | (svn r12050) -Fix: random_func broke for desync debug. | rubidium | |
2008-02-03 | (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong ↵ | smatz | |
byte count | |||
2008-02-03 | (svn r12048) -Cleanup: Move some strings in the original bridge array, ↵ | belugas | |
adjust documentation a bit. | |||
2008-02-03 | (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2 | belugas | |
2008-02-02 | (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) ↵ | rubidium | |
that is outside of the map. | |||
2008-02-02 | (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on ↵ | smatz | |
tree tiles | |||
2008-02-02 | (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ↵ | peter1138 | |
the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type. | |||
2008-02-02 | (svn r12041) -Codechange: Add the loader and the property for action 00 ↵ | belugas | |
industries, prop 24, nearby station name. No assignation yet, no real work either. | |||
2008-02-02 | (svn r12040) -Codechange: Change IsOrderListShared from a simple function to ↵ | belugas | |
a class member(MagicBuzz). | |||
2008-02-01 | (svn r12038) -Fix: Change ownership of or remove statues when ↵ | peter1138 | |
merging/bankrupting companies. | |||
2008-02-01 | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) ↵ | glx | |
with an OnNewDay method in the Vehicle class | |||
2008-02-01 | (svn r12036) -Fix: For station tiles, only get road types for road stops. | peter1138 | |
2008-02-01 | (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. | frosch | |
2008-02-01 | (svn r12034) -Codechange: A bit of code style cleaning, regarding comments. | belugas | |
Thanks to MagicBuzz who spotted yet another non-converted file | |||
2008-02-01 | (svn r12033) -Fix: do not show train speed as zero after loading paused game | smatz | |
2008-01-31 | (svn r12032) -Fix: When removing a statue, remove town statue flag for the ↵ | peter1138 | |
statue owner, not current player. | |||
2008-01-31 | (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ↵ | peter1138 | |
ownership of player owned tiles when growing. | |||
2008-01-31 | (svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58 | miham | |
brazilian_portuguese - 1 changed by tucalipe (1) italian - 2 changed by lorenzodv (2) japanese - 7 fixed by ickoonite (7) | |||
2008-01-31 | (svn r12029) -Feature: Allow trees on shore. | frosch | |
2008-01-31 | (svn r12028) -Codechange: Split common part of station var 0x67, house var ↵ | frosch | |
0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. | |||
2008-01-31 | (svn r12027) -Documentation: Update 'landscape.html' and ↵ | frosch | |
'landscape_grid.html' to reflect reality and add some details. | |||
2008-01-30 | (svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, ↵ | orudge | |
'quit' with US English | |||
2008-01-30 | (svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26 | miham | |
czech - 1 fixed by Hadez (1) estonian - 11 changed by kristjans (11) french - 2 changed by belugas (2) korean - 1 changed by darkttd (1) spanish - 5 fixed by eusebio (5) | |||
2008-01-30 | (svn r12024) -Codechange: Reduce code duplication inside tree_cmd. | frosch | |
-CodeChange: When rocks get removed while planting trees, barren the ground. -Fix: In one case trees could spread under bridges. | |||
2008-01-30 | (svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog. | frosch | |
2008-01-30 | (svn r12022) -Revert(r12018): Invisible trees are now separate from the ↵ | belugas | |
building concept. So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees. More to come on the saga of Invisibility. So stay tuned. | |||
2008-01-30 | (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive | skidd13 | |
-Codechange: Remove some needless checks | |||
2008-01-30 | (svn r12020) -Documentation: Correct description of TropicZone. | frosch | |
2008-01-30 | (svn r12019) -Codechange: Add support for passenger engine designation for ↵ | peter1138 | |
AI-use, NewGRF property 0x08 for trains. | |||
2008-01-30 | (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible ↵ | belugas | |
tree while transparent building patch setting | |||
2008-01-29 | (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter ↵ | rubidium | |
the wonderfull world of overflows. | |||
2008-01-29 | (svn r12016) -Fix (r12003): os x compilation was broken again ;) | egladil | |
2008-01-29 | (svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided ↵ | peter1138 | |
instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings. | |||
2008-01-29 | (svn r12014) -Fix: lighthouses and transmitters were never supposed to be ↵ | rubidium | |
build on a slope. | |||
2008-01-29 | (svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and ↵ | frosch | |
rivers dirty in more cases. | |||
2008-01-29 | (svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation ↵ | frosch | |
with 'shift'-key. | |||
2008-01-29 | (svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be ↵ | frosch | |
watered tiles from all sides. | |||
2008-01-29 | (svn r12010) -Fix (r11994): build tramway window should use ↵ | smatz | |
STR_WHITE_TRAMWAY_CONSTRUCTION | |||
2008-01-29 | (svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' ↵ | peter1138 | |
incorrect, and avoid later null pointer dereferences by moving volume lookup deeper. | |||
2008-01-29 | (svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31 | miham | |
brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6) bulgarian - 7 fixed by thetitan (7) catalan - 1 fixed by arnaullv (1) danish - 9 fixed by ThomasA (9) dutch - 5 fixed by habell (5) estonian - 7 fixed, 12 changed by kristjans (19) french - 1 fixed by glx (1) german - 6 fixed by moewe2 (6) italian - 1 fixed by lorenzodv (1) korean - 6 fixed, 11 changed by leejaeuk5 (17) russian - 9 fixed by Smoky555 (9) slovak - 7 fixed by lengyel (7) slovenian - 7 fixed by Necrolyte (7) swedish - 6 fixed by ChrillDeVille (6) ukrainian - 7 fixed by mad (7) |