Age | Commit message (Collapse) | Author |
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ALL_GROUP
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building/removing a large block of track/signals/station
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more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
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release when that's not the case.
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generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
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with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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drag mode by moving the pointer above or below the list.
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complex detection later
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drop down list before deleting the list.
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cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
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tunnel/bridge
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not abosolute limit.
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method of generating list.
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wrong source value. (r1679 partially reverted r1368)
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extra checking and such anymore.
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'newhouses' grf, or when loading a game with missing 'newhouses' grfs
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warnings... c++ is fun
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Thanks to TrueLight for finding the solution to this one
Note: if the shared-dir setting is already broken due to this then you have to manually run configure again
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brazilian_portuguese - 36 changed by fukumori (36)
korean - 1 fixed by leejaeuk5 (1)
piglatin - 20 fixed by adammw (20)
portuguese - 1 fixed by nars (1)
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Lists are now dynamically generated, and can include parameters, or be extended however needed.
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trackbits behind it
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caused compilation failure with MSVC.
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flooded tile
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to be included when wanting to know whether we are a server.
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logical location.
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the search paths (based on patch by pv2b)
It is possible to set this to something else setting shared-dir with config
This works on other OSes as well but it's off by default (and not really tested)
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dirty when a train crashes
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in config.lib
This should increase readability and conflict solving
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part to be consistent with saveload process
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single point on bridges. Based on a patch by SmatZ.
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on a dedicated server. Patch by dihedral.
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unneeded include from openttd.h.
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for it to be registered and usable
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it turned around at a corner and then would enter a drive through station at the next tile.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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