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2007-07-06(svn r10458) -Fix (r10444): restore original descriptions for win32 driverspeter1138
2007-07-06(svn r10457) -Codechange: Load the newly read definitions of Industries and ↵belugas
Industry tiles. No, this is not the final commit for newindustries (far from it), just another step.
2007-07-06(svn r10456) -Codechange: Enable loading newgrf strings for Industriesbelugas
2007-07-06(svn r10455) -Update: WebTranslator2 update to 2007-07-06 20:02:29miham
brazilian_portuguese - 4 fixed by tucalipe (4) dutch - 4 fixed by habell (4) estonian - 3 fixed by t2t2 (3) french - 4 fixed by glx (4) galician - 32 fixed by Condex (32) hungarian - 4 fixed by miham (4) italian - 4 fixed by lorenzodv (4) korean - 2 changed by darkttd (2) russian - 4 fixed, 1 changed by Smoky555 (5) slovak - 4 fixed by lengyel (4) spanish - 4 fixed by eusebio (4) traditional_chinese - 4 fixed by xbddc (4) turkish - 10 fixed by jnmbk (10) ukrainian - 4 fixed by mad (4)
2007-07-06(svn r10454) -Fix r10452: forgot unfinished langsglx
2007-07-06(svn r10453) -Codechange: Allow save/load of empty (unallocated) stringspeter1138
2007-07-06(svn r10452) -Update: remove the string that has been removed in r10451 from ↵rubidium
all other translations.
2007-07-06(svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an ↵rubidium
amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
2007-07-05(svn r10450) -Fix (r10444): Fix search & replace errorspeter1138
2007-07-05(svn r10449) -Update: WebTranslator2 update to 2007-07-05 18:40:00miham
catalan - 1 changed by arnaullv (1) french - 4 changed by glx (4) russian - 2 fixed by Smoky555 (2)
2007-07-05(svn r10448) -Codechange: Industry Tiles and Houses share almost the same ↵belugas
spritegroup format.
2007-07-05(svn r10447) -Codechange: Don't need to specify values on an enum when those ↵belugas
values are contiguous
2007-07-05(svn r10446) -Codechange: Move extmidi's global data into its class.peter1138
2007-07-05(svn r10445) -Fix (Win32, r10444): remove #include "hal.h"KUDr
2007-07-05(svn r10444) -Codechange: switch to c++ classes and inheritance for ↵peter1138
sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05(svn r10443) -Fix: randomizing triggers should be called with callback type ↵peter1138
set to 1
2007-07-05(svn r10442) -Codechange: implement the industry production callback.rubidium
2007-07-04(svn r10441) -Fix (r10440): something went wrong "porting" fixes from one ↵rubidium
place to another; like compiling the wrong checkout.
2007-07-04(svn r10440) -Fix: CBM_IND defines bits to be set, not bitsets.rubidium
2007-07-04(svn r10439) -Codechange: initial steps for customized industry productions.rubidium
2007-07-04(svn r10438) -Update: WebTranslator2 update to 2007-07-04 19:52:16miham
american - 20 fixed by WhiteRabbit (20) danish - 21 fixed, 1 changed by ThomasA (22) portuguese - 10 fixed by izhirahider (10) traditional_chinese - 2 changed by xbddc (2)
2007-07-04(svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl ↵peter1138
when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type.
2007-07-04(svn r10436) -Cleanup: Doxygenise some comments, update others, and make a ↵maedhros
few statements more consistent with everything else.
2007-07-04(svn r10435) -Fix (r9315): numinfo starts from 1, not 0, so make it possible ↵maedhros
to define a house with a local id of 255.
2007-07-04(svn r10434) -Fix (r9315): When setting multiple house overrides in one ↵maedhros
Action 0, don't override them all with the first ID.
2007-07-04(svn r10433) -Codechange: Remove FOR_EACH_OBJECT by moving the for loops in ↵maedhros
the Action 0 handlers outside the switch statements. This allows ignoring only the invalid IDs when changing the properties for many objects, rather than ignoring the whole block if one ID is invalid.
2007-07-04(svn r10432) -Codechange: use existing function instead of data duplicationpeter1138
2007-07-04(svn r10431) -Codechange: constness on static arraypeter1138
2007-07-04(svn r10430) -Fix: Too many town rating entry lookups (KUDr)peter1138
2007-07-04(svn r10429) -Fix: VC8 Code Analyzer warning: buffer overrunKUDr
2007-07-04(svn r10428) -Fix: some more VC code analyzer warnings disabledKUDr
2007-07-04(svn r10427) -Fix: snprintf behaves differently in gcc than in VC causing ↵KUDr
unreadable artifacts in output. Now CStrT::AddFormatL() should behave correctly also when compiled by gcc (Rubidium)
2007-07-04(svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon ↵belugas
initialization or new game.
2007-07-04(svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. ↵belugas
Forgotten code :)
2007-07-04(svn r10424) -Fix : Toy shop seems to be working exactly like power ↵belugas
stations, water tower and banks, i.e: they require cargo but do nothing with it. So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries. Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug.
2007-07-04(svn r10423) -Fix [YAPF, r10301]: INVALID_TRACKDIR causing buffer overrun ↵KUDr
leading to desync in MP game (many thanks Rubidium)
2007-07-03(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: ↵KUDr
32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
2007-07-03(svn r10421) -Fix [MSVC]: suppress some code analyzer warnings for VC8KUDr
2007-07-03(svn r10420) -Fix [MSVC]: Disabled 'Treat Warnings As Errors' for VC8KUDr
2007-07-03(svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to ↵rubidium
Maedhros for spotting this.
2007-07-03(svn r10418) -Codechange: implement/resurrect the industry production flags.rubidium
2007-07-03(svn r10417) -Fix: r10416 partly reverted r10415glx
2007-07-03(svn r10416) -Update: WebTranslator2 update to 2007-07-03 19:20:58miham
norwegian_nynorsk - 3 fixed by pollux (3) slovak - 3 fixed by lengyel (3) traditional_chinese - 6 fixed by xbddc (6)
2007-07-03(svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test ↵glx
must use {STRING1}, so pass it the correct params
2007-07-03(svn r10414) -Fix: the network protocol check for required newgrfs sent ↵rubidium
static newgrfs too.
2007-07-03(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a townglx
2007-07-03(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various ↵peter1138
files (and add one)
2007-07-02(svn r10411) -Update: WebTranslator2 update to 2007-07-02 19:21:47miham
dutch - 2 fixed by webfreakz (2) polish - 4 fixed, 7 changed by meush (11) portuguese - 9 fixed, 2 changed by devilRed (11) simplified_chinese - 30 fixed by Fishingsnow (30) slovenian - 2 fixed by Necrolyte (2) ukrainian - 2 fixed by mad (2)
2007-07-02(svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something ↵bjarni
that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux) This solves a possible crash This also solves a graphical glitch where the titlebar can be drawn on top of the game area Those issues only aplied to window mode
2007-07-01(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵rubidium
Tick method in the Vehicle class.