Age | Commit message (Collapse) | Author |
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estonian: 7 changes by siimsoni
polish: 2 changes by yazalo
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This allows future subdrivers to use these to manage their
own flow.
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This allows future subdrivers to override them.
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This increases readability, and allow future subdrivers to not
use SDLSurface to draw.
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This makes it a bit easier to follow what is going on, and
allow future subdrivers to hook into a few of these functions.
Reworked the code slighly while at it, to return early where
possible.
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to speed up palette animation.
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palette values of the screen in addition to the colour buffer.
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usable.
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blending effects.
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strategy.
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are filled with useful information.
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width and height.
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active blitter when loading a sprite.
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colour values.
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the video buffer.
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the video buffer.
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account for threaded drawing.
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