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2011-12-22(svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/yexo
2011-12-21(svn r23655) -Update from WebTranslator v3.0:translators
belarusian - 45 changes by KorneySan croatian - 2 changes by VoyagerOne czech - 49 changes by ReisRyos, TheLamer, marek995 dutch - 8 changes by Parody, habell english_US - 2 changes by Rubidium finnish - 2 changes by jpx_ french - 10 changes by glx indonesian - 24 changes by fanioz italian - 43 changes by lorenzodv macedonian - 307 changes by RCTMASTA malay - 544 changes by kazlan68 brazilian_portuguese - 35 changes by leandromoh romanian - 2 changes by kkmic russian - 6 changes by Lone_Wolf slovak - 2 changes by teso spanish - 2 changes by Terkhen swedish - 2 changes by Zuu ukrainian - 134 changes by Fixer welsh - 48 changes by kazzie
2011-12-21(svn r23654) -Fix [FS#4904]: missing this-> (adf88)rubidium
2011-12-21(svn r23653) -Fix: also show GameScripts when you click Check Online Content ↵truebrain
(SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
2011-12-21(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usabletruebrain
2011-12-21(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as ↵yexo
parameters to the constructor
2011-12-21(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen ↵yexo
documentation
2011-12-21(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR ↵truebrain
chunk caused assert
2011-12-21(svn r23648) -Revert (r23646): partial revert; nobody has to know about my ↵truebrain
local changes and attempts
2011-12-21(svn r23647) -Add: add rescan_game as console command (patch by Xaroth)truebrain
2011-12-21(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.truebrain
2011-12-20(svn r23645) -Fix: missing 2 stringstruebrain
2011-12-20(svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are ↵rubidium
not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator
2011-12-20(svn r23643) -Fix [FS#4896]: dates cut off in the message historyrubidium
2011-12-20(svn r23642) -Fix [FS#4893]: OSK window got hidden by query windowrubidium
2011-12-20(svn r23641) -Update from WebTranslator v3.0:translators
afrikaans - 98 changes by Maccie123, kdzar bulgarian - 4 changes by Tvel catalan - 44 changes by arnau simplified_chinese - 62 changes by ww9980 traditional_chinese - 46 changes by elleryq, ww9980 croatian - 43 changes by VoyagerOne danish - 188 changes by majbom, mgarde dutch - 44 changes by habell english_US - 32 changes by Rubidium finnish - 43 changes by jpx_ french - 43 changes by glx frisian - 16 changes by Fopper german - 44 changes by NG, planetmaker greek - 49 changes by kyrm indonesian - 31 changes by fanioz korean - 39 changes by junho2813, telk5093 lithuanian - 66 changes by BlinK_, Devastator malay - 36 changes by Syed maltese - 20 changes by ercolesptr norwegian_bokmal - 6 changes by kristoffer_hh norwegian_nynorsk - 1 changes by Utvik polish - 68 changes by lion, matma6, nouwak, wojteks86 portuguese - 104 changes by ABCRic romanian - 148 changes by kneekoo, tonny russian - 43 changes by Lone_Wolf, MajestiC, akasoft slovak - 135 changes by teso spanish - 43 changes by Terkhen swedish - 38 changes by Zuu, urdh ukrainian - 28 changes by Madvin vietnamese - 3 changes by nglekhoi
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-20(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵rubidium
translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-20(svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC)rubidium
2011-12-19(svn r23637) -Change: bump the savegame, to store all the new goodiestruebrain
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23635) -Add: introduce GSText, to allow translating GameScript text, ↵truebrain
even over network
2011-12-19(svn r23634) -Add: support language files for GameScript (Rubidium)truebrain
2011-12-19(svn r23633) -Add: allow most build commands from GameScript given a ↵truebrain
CompanyMode is active in that scope
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23631) -Add: ScriptWindow, to manipulate windows on the client ↵truebrain
(GameScript only)
2011-12-19(svn r23630) -Add: a Goal GUI to show your current goalstruebrain
2011-12-19(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge ↵truebrain
(for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
2011-12-19(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)truebrain
2011-12-19(svn r23627) -Add: ScriptNews::Create, to create custom news messages ↵truebrain
(GameScript only)
2011-12-19(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUItruebrain
2011-12-19(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only ↵truebrain
(GameScript only)
2011-12-19(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get ↵truebrain
the owner of those objects (GameScript only)
2011-12-19(svn r23623) -Add: allow bi-directional communication with the AdminPort and ↵truebrain
GameScript
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-19(svn r23621) -Add: allow manipulation of signs via GameScriptstruebrain
2011-12-19(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate ↵truebrain
(GameScript only)
2011-12-19(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan ↵truebrain
1970 of the real system (GameScript only)
2011-12-19(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ↵truebrain
ScriptGame::GetLandscape (GameScript only)
2011-12-19(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)truebrain
2011-12-19(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings ↵truebrain
(GameScript only)
2011-12-19(svn r23615) -Add: more API functions exposed to NoGo (part 2)truebrain
2011-12-19(svn r23614) -Add: more API functions exposed to NoGo (part 1)truebrain
2011-12-19(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can ↵truebrain
select this GS via the GUI (optional, defaults to false)
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵truebrain
only with GS prefix (and in game/library)
2011-12-19(svn r23611) -Add: run the begin of the script already while generating, and ↵truebrain
don't sleep on DoCommand while doing so
2011-12-19(svn r23610) -Add: Doxygen files for NoGo API (Yexo)truebrain
2011-12-19(svn r23609) -Add: save/load all GameScript related materialtruebrain
2011-12-19(svn r23608) -Fix: remove now unused strings from all other languages tootruebrain
2011-12-19(svn r23607) -Add: wire GameScript in all the GUIstruebrain