Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-15 | Fix #7224: AI could no longer create groups. (#7233) | PeterN | |
2019-02-15 | Change: Use selected group as parent when creating a new group. (#7224) | PeterN | |
2019-02-14 | Fix #6599: Disable build and rename button in build vehicle window when no ↵ | Peter Nelson | |
vehicle is selected. | |||
2019-02-14 | Fix: year for 1.9.0 betas in changelog | MrMamen | |
2019-02-13 | Update: Translations from eints | translators | |
english (us): 1 change by njn | |||
2019-02-13 | Change: Use SlErrorCorrupt() on pool index error when loading a savegame, ↵ | PeterN | |
instead of terminating. (#7219) | |||
2019-02-12 | Fix: Do not mangle tagged revision strings for network revision strings | Niels Martin Hansen | |
2019-02-12 | Codechange: Include flag for whether a build is of a tagged revision | Niels Martin Hansen | |
2019-02-12 | Fix: CompanyEconomy documentation | Thomas den Hollander | |
Company income was described as an unsigned integer, but it should be signed. | |||
2019-02-12 | Update: Translations from eints | translators | |
english (us): 64 changes by njn polish: 2 changes by McZapkie danish: 1 change by njn french: 2 changes by glx | |||
2019-02-11 | Fix #7151: AI start date deviation was still applied when not set to a ↵ | PeterN | |
random AI. (#7223) | |||
2019-02-11 | Update: Translations from eints | translators | |
faroese: 1 change by JayPee german: 1 change by ShadowCop norwegian (bokmal): 96 changes by Leifbk | |||
2019-02-10 | Codechange: In CmdCompanyCtrl, move client_id assignment to where it is ↵ | Peter Nelson | |
used, and document bit usage better. | |||
2019-02-10 | Fix 148e5b41d6: Uninitialized variable usage. (#7216) | PeterN | |
2019-02-10 | Update: Translations from eints | translators | |
russian: 3 changes by Lone_Wolf | |||
2019-02-10 | Fix: [AzurePipelines] always list the full changelog since last stable | Patric Stout | |
2019-02-10 | Change: Skip reliability decay if servicing is disabled | Eddi-z | |
2019-02-10 | Fix: projects/generate now keeps the line ending | glx | |
2019-02-10 | Fix: generate and generate.vbs were sorting differently | glx | |
2019-02-10 | Fix: generate.vbs used wrong data for basesets_vs142 | glx | |
2019-02-10 | Fix: line ending issues with MSYS2 | glx | |
2019-02-10 | Fix #7197: Invalidate depot buttons when necessary. (#7212) | PeterN | |
2019-02-09 | Update: Add changelog for 1.9.0-beta2 and prepare for release | Patric Stout | |
2019-02-09 | Fix: [AzurePipelines] manifest.sh didn't know when it was a stable release | Patric Stout | |
In result, the name of the release was wrong, causing confusing in tools using the manifest.yaml. | |||
2019-02-09 | Fix 5f8354f3: Non-Windows builds did not get correct git hash | Niels Martin Hansen | |
Effect is that gamelog and network revisions indicate a git revision of 0, potentially causing issues. | |||
2019-02-09 | Add: [AzurePipelines] build a stable release if a tag is created | Patric Stout | |
2019-02-09 | Update: [AzurePipelines] NSIS is now part of the Hosted image | glx | |
2019-02-09 | Fix: [AzurePipelines] in case of a Pull Request, use that number (prefix ↵ | Patric Stout | |
with 'pr') as branchname Otherwise the branch name is always 'merge', which is not really useful or verbose. | |||
2019-02-09 | Update: Add changelog for 1.9.0-beta1 and prepare for release | Charles Pigott | |
2019-02-09 | Update: Translations from eints | translators | |
greek: 15 changes by fumantsu dutch: 73 changes by JanWillem | |||
2019-02-08 | Fix: trains cancelling their pending reversal when ordered to go to a depot ↵ | Henry Wilson | |
behind them Previously, if a train had been ordered to reverse, and while it was slowing down, was ordered to travel to a depot that is behind it, the train would continue forwards. Also when a train had been ordered to reverse, and while it was slowing down, was ordered to travel to a depot that is in front of it, the train would not cancel the reversal. In both cases the train would travel away from the target depot. Trains in this situation now behave correctly and will travel towards the depot. | |||
2019-02-08 | Codechange: Make the style of MakeVoid calls uniform (#7192) | Gabda | |
2019-02-07 | Fix #5654: (Re)initialise graph GUI on game (re)start (#7191) | Gabda | |
2019-02-07 | Update: Translations from eints | translators | |
korean: 6 changes by telk5093 polish: 18 changes by xaxa | |||
2019-02-06 | Fix #7108: Missed generate_widget script run for livery changes. | Peter Nelson | |
2019-02-06 | Fix fdc2e85: Double close of file handles | Niels Martin Hansen | |
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file. But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode. Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib. | |||
2019-02-06 | Add #5006: Flag to hide rail type from construction. | Peter Nelson | |
2019-02-06 | Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all ↵ | PeterN | |
airport tiles. (#7182) | |||
2019-02-05 | Update: Translations from eints | translators | |
swedish: 21 changes by Joel_A german: 1 change by smwforever45 | |||
2019-02-05 | Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift ↵ | Peter Nelson | |
pressed. | |||
2019-02-04 | Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types. | Peter Nelson | |
This requires a saveload bump to change the bitpacking on loading older saves. | |||
2019-02-04 | Change: Make ships stop in locks to move up/down instead of following the slope. | Peter Nelson | |
2019-02-04 | Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions | glx | |
2019-02-04 | Fix #7119: When rotating a ship, apply an additional offset to avoid ↵ | Peter Nelson | |
movement glitch. | |||
2019-02-03 | Revert 479f13fc41, Fix #7133, Fix #7136: "Codechange: Tweak ↵ | Peter Nelson | |
ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583)" This reverts commit 479f13fc4133f2970aff82d2d0fb9b3c0cb919da. | |||
2019-02-03 | Fix #7171: incorrect modified status with determineversion.vbs | glx | |
2019-02-03 | Update: Translations from eints | translators | |
german: 64 changes by smwforever45 | |||
2019-02-03 | Change: Make a shortened network revision string for use in server queries | Niels Martin Hansen | |
2019-02-03 | Change: Increase NETWORK_REVISION_LENGTH to 33 bytes | Niels Martin Hansen | |
2019-02-03 | Change: Use git revision hash (with "modified" prefix) for gamelog | Niels Martin Hansen | |