Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-20 | (svn r15181) -Fix (r15180): of course it is enough to update aircraft once... | smatz | |
2009-01-20 | (svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after ↵ | smatz | |
updating airport_type of oil rigs | |||
2009-01-20 | (svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings ↵ | smatz | |
(from very old savegames) failed | |||
2009-01-20 | (svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear | rubidium | |
2009-01-20 | (svn r15177) -Update: WebTranslator2 update to 2009-01-20 18:49:46 | translators | |
arabic_egypt - 21 fixed by khaloofah (21) catalan - 52 fixed by arnaullv (52) dutch - 21 fixed by Excel20 (21) french - 21 fixed by glx (21) italian - 1 fixed, 2 changed by lorenzodv (3) korean - 2 fixed, 12 changed by dlunch (14) malay - 91 fixed, 1 changed by kev (92) norwegian_nynorsk - 16 fixed by wollollo (16) romanian - 21 fixed, 18 changed by kkmic (39) russian - 123 fixed by Smoky555 (123) simplified_chinese - 9 fixed by ww9980 (9) slovak - 30 fixed by James (30) spanish - 31 fixed by Dominus (30), eusebio (1) traditional_chinese - 23 fixed by ww9980 (23) turkish - 9 fixed by Emin (9) | |||
2009-01-20 | (svn r15176) -Fix [FS#2554]: querying the content server could free when ↵ | rubidium | |
resolving the hostname or connecting takes long/is timing out. | |||
2009-01-20 | (svn r15175) -Feature: Add the option to select the AIs to start in a new ↵ | Yexo | |
game and configure them via the gui. | |||
2009-01-20 | (svn r15174) -Codechange: split oldloader.cpp | smatz | |
2009-01-20 | (svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp | smatz | |
2009-01-20 | (svn r15172) -Feature: Allow a grf to customize house name via callback ↵ | belugas | |
0x14D, during Tile Inquiry process | |||
2009-01-20 | (svn r15171) -Fix (r15027): Buffer underflow in case there are no settings ↵ | Yexo | |
to save for an AI. | |||
2009-01-20 | (svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit | smatz | |
2009-01-20 | (svn r15169) -Revert (r11271): it was broken by r12924, and the issue is ↵ | smatz | |
fixed again in r12948 in a cleaner way | |||
2009-01-20 | (svn r15168) -Codechange: use only really basic map accessors in ↵ | smatz | |
oldloader.cpp, shuffle the code a bit | |||
2009-01-20 | (svn r15167) -Fix [FS#2558]: The top of the stack was resetted after ↵ | Yexo | |
executing the first Ai tick causing random AI crashes. | |||
2009-01-20 | (svn r15166) -Codechange: reduce number of includes in afterload.cpp | smatz | |
2009-01-20 | (svn r15165) -Fix (r15163): The MSVC project files were not regenerated. | Yexo | |
2009-01-20 | (svn r15164) -Fix: don't list patches/settings with list_patches that are ↵ | rubidium | |
not valid anymore | |||
2009-01-20 | (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname ↵ | rubidium | |
and connect to game servers. | |||
2009-01-20 | (svn r15162) -Fix: the join status window didn't get properly created | rubidium | |
2009-01-20 | (svn r15161) -Change: bump url to 96 bytes | rubidium | |
2009-01-20 | (svn r15160) -Fix (r15157): port != IP | glx | |
2009-01-20 | (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads ↵ | rubidium | |
so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. | |||
2009-01-20 | (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread ↵ | rubidium | |
generalisation. | |||
2009-01-20 | (svn r15157) -Codechange: wrap the hostname/ip and port into a single ↵ | rubidium | |
structure so we can pass either one of them and not convert an ip to a string and then back again. | |||
2009-01-19 | (svn r15156) -Fix: add scrollwheel support to allegro | rubidium | |
2009-01-19 | (svn r15155) -Codechange: remove unused return value | rubidium | |
2009-01-19 | (svn r15154) -Fix [FS#2555] (r15126): wrong tooltip for the matrix | rubidium | |
2009-01-19 | (svn r15153) -Fix (r15126): the scrollbar's "count" wasn't always correctly set | rubidium | |
2009-01-19 | (svn r15152) -Update: WebTranslator2 update to 2009-01-19 18:47:48 | translators | |
arabic_egypt - 30 fixed by khaloofah (30) czech - 1 fixed by Hadez (1) dutch - 22 fixed by Excel20 (4), habell (18) finnish - 1 fixed by UltimateSephiroth (1) french - 1 fixed by glx (1) hungarian - 1 fixed, 3 changed by alyr (2), oklmernok (2) korean - 2 fixed by darkttd (2) polish - 1 fixed by xaxa (1) romanian - 1 fixed, 1 changed by kkmic (2) simplified_chinese - 110 fixed by ww9980 (110) spanish - 21 fixed by eusebio (21) traditional_chinese - 8 fixed by ww9980 (8) turkish - 1 fixed by Emin (1) | |||
2009-01-19 | (svn r15151) -Fix: tile 0 can now be highlighted as error tile | Yexo | |
2009-01-19 | (svn r15150) -Fix: Don't highlight tiles outside the visible map. | Yexo | |
2009-01-19 | (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, ↵ | peter1138 | |
therefore it does not belong in _gui. | |||
2009-01-19 | (svn r15148) -Cleanup: Remove the options "competitor start time" and ↵ | Yexo | |
"competitor intelligence" from the difficulty options because they already were unused. | |||
2009-01-19 | (svn r15147) -Fix (r15146): compile before commit | glx | |
2009-01-18 | (svn r15146) -Fix: show savegame name even when opening it failed | smatz | |
2009-01-18 | (svn r15145) -Fix: crash when one tried to load a TTO savegame | smatz | |
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore | |||
2009-01-18 | (svn r15144) -Codechange: make sure we don't run out of bounds while ↵ | smatz | |
determining old savegame name Note this can't happen in current code | |||
2009-01-18 | (svn r15142) -Fix (r15126): missing NewGRFs cause a crash when getting the ↵ | rubidium | |
content list. | |||
2009-01-18 | (svn r15141) -Update: WebTranslator2 update to 2009-01-18 18:46:25 | translators | |
czech - 51 fixed by Hadez (51) dutch - 30 fixed by Excel20 (30) finnish - 51 fixed by jpx_ (51) french - 51 fixed by glx (51) hebrew - 50 fixed by tarkil (50) hungarian - 51 fixed by alyr (51) indonesian - 51 fixed by adjayanto (45), fanioz (6) italian - 51 fixed by lorenzodv (51) korean - 54 fixed, 3 changed by darkttd (57) polish - 15 fixed by xaxa (15) romanian - 51 fixed by kkmic (51) turkish - 51 fixed by Emin (51) | |||
2009-01-18 | (svn r15140) -Cleanup (r15128): remove AI installation/bundling as we don't ↵ | rubidium | |
distribute AIs via the bundles anymore | |||
2009-01-18 | (svn r15139) -Fix [NoAI]: a wrong tile got returned for hangar tiles when ↵ | rubidium | |
the station sign isn't over st->airport_tile. | |||
2009-01-18 | (svn r15138) -Fix [FS#2542]: tile error location not reset when leveling ↵ | rubidium | |
land causing a tile to be highlighted when there was nothing to flatten. | |||
2009-01-18 | (svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when ↵ | smatz | |
converting from TTD savegames | |||
2009-01-18 | (svn r15136) -Fix (r15126): (file) name could occasionally be wider than the ↵ | rubidium | |
download window causing glitches. | |||
2009-01-18 | (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from ↵ | rubidium | |
the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. | |||
2009-01-18 | (svn r15134) -Fix (r15126): not selecting dependencies when pressing "select ↵ | rubidium | |
update" | |||
2009-01-17 | (svn r15133) -Fix: Crash if no NoAIs are present. | peter1138 | |
2009-01-17 | (svn r15132) -Change: move console_gui.cpp and highscore_gui.cpp to 'GUI ↵ | glx | |
Source Code' section (MSVC) | |||
2009-01-17 | (svn r15131) -Fix: Indentifluxation combobulated | peter1138 | |