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2006-01-30(svn r3492) -docs: [OSX] Updated readme regarding compiling universal binariesbjarni
2006-01-30(svn r3491) - NewGRF Fix: Handle loading of rail vehicle flags (unimplemented)peter1138
2006-01-30(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a ↵tron
TileIndex points to a tile on the map
2006-01-30(svn r3489) Remove an unused declarationtron
2006-01-30(svn r3488) Simplify the check in r3419tron
2006-01-30(svn r3487) -Fix: Price for demolishing a bridge was dependent on ↵tron
orientation and map size
2006-01-30(svn r3486) - NewGRF fix: Always reinitialize the ttdpatch flags as patch ↵peter1138
settings may have changed.
2006-01-30(svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile ↵Darkvater
reservations a station can of course not be a crossing as well. Thanks glx.
2006-01-29(svn r3484) -fix: fixed issue in last commit where loading savegame versions ↵bjarni
18 and 19 didn't init the multiheaded engine pointers
2006-01-29(svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and ↵truelight
tnx for taking the effort to commit it)
2006-01-29(svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save ↵Darkvater
them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable.
2006-01-29(svn r3481) - Try and fix an svn discrepancy of trolly.h #2Darkvater
2006-01-29(svn r3480) - Try and fix an svn discrepancy of trolly.hDarkvater
2006-01-29(svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit ↵truelight
platforms) (tnx to qball and DarkVater for testing)
2006-01-29(svn r3478) - Fix: In the network game list do the default sorting on ↵Darkvater
connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity.
2006-01-29(svn r3477) -Fix: a fix that fixed the last commit.. I shouldn't be ↵truelight
committing here :)
2006-01-29(svn r3476) -Fix: fixed a warning from the OSX compiler, it is bogus, but oh ↵truelight
well
2006-01-29(svn r3475) - Fix: you couldn't remove an item from a list-type of config ↵Darkvater
ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
2006-01-29(svn r3474) -Fix: don't use CXXFLAGS for DEP and CFLAGS for Compile, gives ↵truelight
funny results ;)
2006-01-29(svn r3473) - [PBS] forgot to delete pbs.[ch]Darkvater
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵Darkvater
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29(svn r3470) - Fix: plug a memleak in _network_host_list.Darkvater
2006-01-29(svn r3469) - Fix: plug a possible memleak with subsequential strdup's ↵Darkvater
without freeing the previous value and make it possible to ban offline clients
2006-01-29(svn r3468) - Fix: Rail type availability should take climate type into account.peter1138
2006-01-29(svn r3467) - CodeChange: Remove an useless assignment (reads a value and ↵Darkvater
just writes it back)" tree_cmd.c
2006-01-29(svn r3466) - Codechange: Some changes to increase readability of signals code.Darkvater
2006-01-29(svn r3465) - Reduce length of reverse scrolling patch option to make it fit ↵peter1138
in the window
2006-01-28(svn r3464) - Fix: restate some of the sprites in their old spaces. Was ↵Darkvater
missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
2006-01-28(svn r3463) - Fix: it seems estonian/turkish were moved back from ↵Darkvater
unfinished. So update project file and fix their errors
2006-01-28(svn r3462) - Fix: a one-off pixel alignment in the minimap window that ↵Darkvater
"overflowed" its panel in the tropical climate (qball should be satisfied now)
2006-01-28(svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enoughDarkvater
2006-01-28(svn r3460) - Fix: fix language errors and translate some missing string as ↵Darkvater
far as my knowledge of those languages go (thx egladil for swedish)
2006-01-28(svn r3459) - CodeChange: add help-output to strgen and also verbose ↵Darkvater
variants of the switches
2006-01-28(svn r3458) -Fix: forgot one instance in last committruelight
2006-01-28(svn r3457) -Fix: killed some warnings about strict-alias in an ugly way ↵truelight
(but it works ;))
2006-01-28(svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate ↵matthijs
directory.
2006-01-28(svn r3455) * Assert against modifying the outer border of a map into ↵matthijs
anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already.
2006-01-28(svn r3454) - Fix: company-count was not updated correctly when loading a ↵Darkvater
saved game with already existing companies for multiplayer.
2006-01-27(svn r3453) - CodeChange: Also show the landinfo debug information when ↵Darkvater
building in release mode; however it is shown at debug level 1.
2006-01-27(svn r3451) - Fix documentation; PBS bits were missing for bridgeDarkvater
2006-01-27(svn r3450) - Revert r3448 partly as some mingw's do have uint defined, ↵Darkvater
others don't, so this needs more research
2006-01-27(svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is ↵peter1138
not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf)
2006-01-26(svn r3448) - Fix: wrap up some MinGW warningsDarkvater
2006-01-26(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. ↵Darkvater
Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
2006-01-26(svn r3446) - Fix: incorrect validating of tree-planting command which can ↵Darkvater
allow a buffer-overflow (Tron)
2006-01-26(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destinationDarkvater
- Fix: wrong documentation of trees (Tron)
2006-01-26(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc ↵peter1138
2.95 (tokai)
2006-01-26(svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp ↵Darkvater
when using MSVC
2006-01-26(svn r3441) - Feature: Allow the network game list to be sorted (by ↵Darkvater
name/clients/compatibility ascending/descending)
2006-01-26(svn r3439) - CodeChange: Remove a whole bunch of global variables and put ↵Darkvater
them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there.