Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-09 | Codechange: Store text layout runs directly as values in a std::vector ↵ | Michael Lutz | |
instead of heap allocated. This reduces memory allocations and heap fragmentation. | |||
2019-04-09 | Fix: Forgotten override keywords for DropDownListIconItem. | Michael Lutz | |
2019-04-09 | Codechange: Use override specifier for text layout classes. | Michael Lutz | |
2019-04-09 | Fix: Don't crash if reading a GS string file from disk produces an error. | Michael Lutz | |
The raw_strings vector may not include NULLs as no consumer can deal with it. | |||
2019-04-09 | Update: Translations from eints | translators | |
luxembourgish: 20 changes by Phreeze | |||
2019-04-08 | Fix #7478: Don't remove NewGRF objects on company take-over. (#7483) | PeterN | |
2019-04-08 | Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground ↵ | kiwitreekor | |
tile | |||
2019-04-07 | Fix: [Windows] OpenTTD window may be inactive when an error happens (#7482) | glx22 | |
2019-04-06 | Codechange: C++11 STL has a function for getting the number of CPU cores. | Michael Lutz | |
2019-04-06 | Codechange: Use platform independent C++11 function for sleeping on a thread. | Michael Lutz | |
2019-04-06 | Codechange: Use atomic variables for thread synchronization where useful. | Michael Lutz | |
2019-04-06 | Codechange: Replace custom thread code with C++11 thread objects. | Michael Lutz | |
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully. | |||
2019-04-06 | Codechange: Replace custom mutex code with C++11 mutex'es. | Michael Lutz | |
A conforming compiler with a valid <mutex>-header is expected. Most parts of the code assume that locking a mutex will never fail unexpectedly, which is generally true on all common platforms that don't just pretend to be C++11. The use of condition variables in driver code is checked. | |||
2019-04-06 | Fix: [OSX] .mm files are C++ files, not C files. | Michael Lutz | |
2019-04-05 | Fix: [MSVC] don't force SDK version (#7474) | glx22 | |
2019-04-05 | Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465) | glx22 | |
2019-04-05 | Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships. | Samu | |
2019-04-04 | Fix #7469: Desync when using build and refit feature. | peter1138 | |
2019-04-05 | Update: documentation updates from 1.9 branch | Patric Stout | |
2019-04-02 | Update: Translations from eints | translators | |
french: 3 changes by glx croatian: 17 changes by VoyagerOne | |||
2019-04-02 | Fix #7440: Remove town sign when deleting town, not add it once more | Niels Martin Hansen | |
2019-04-01 | Update: Translations from eints | translators | |
dutch: 2 changes by JanWillem french: 19 changes by glx | |||
2019-03-31 | Update: Translations from eints | translators | |
english (us): 3 changes by Supercheese spanish (mexican): 18 changes by Absay hungarian: 2 changes by Brumi latin: 33 changes by Supercheese | |||
2019-03-31 | Codechange: Remove ship max order distance from script API. | peter1138 | |
2019-03-31 | Change: Remove ship max order distance. | peter1138 | |
It is skipped when NPF is in use. It is trivial to work around by adding and removing dummy orders. It is mostly alleviated by the ship path cache in YAPF. | |||
2019-03-31 | Fix #7062, Revert 7af53d7588: Don't test ship max order distance when ↵ | peter1138 | |
pathfinding. | |||
2019-03-31 | Fix 6fc60d8c4f: forgot to update API changelog | glx | |
2019-03-31 | Change: Shorten engine rail type drop down in autoreplace window. (#7448) | PeterN | |
In the autoreplace window, the rail type drop down is for choosing engines of the given time. Many rail types do not have engines specifically designed for them, and are merely compatible with other rail types. This list is thus unwieldy and many options have no engines available. As this drop down is for choosing _engine_ rail type rather than compatible rail types, we can list just the rail types explicitly listed by engines. | |||
2019-03-30 | Codechange: Check airport layout would fit within map bounds before ↵ | PeterN | |
iterating tiles. (#7429) | |||
2019-03-30 | Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other ↵ | PeterN | |
references. (#7431) Linkgraph nodes require a specific order that was maintained by swapping just the last element for the node to be removed. std::vector::erase() changed this to removing the node is then shuffling the remain items down, which upsets other references to this indices. This is fixed by switching back to the original swap & pop method. | |||
2019-03-30 | Change: adjust Violet smallmap colour 1 shade darker, to compensate for ↵ | Andy | |
legibility against darker blue of sea introduced by #7436 | |||
2019-03-30 | Fix #7433: don't use AirportSpec substitute if it's not set (#7435) | glx22 | |
2019-03-30 | Fix: Fluidsynth should not try to lock sample data in memory | Niels Martin Hansen | |
2019-03-30 | Change: [SDL] Do not offer video smaller than 640x480 | Niels Martin Hansen | |
2019-03-30 | Fix #7447, 3357cac847: Action 4 has feature 48 'original strings'. (#7449) | frosch | |
2019-03-30 | Update: Translations from eints | translators | |
italian: 25 changes by lorenzodv portuguese: 3 changes by JayCity | |||
2019-03-29 | Change: Dark Blue company and water were indistinguishable in small map. (#7436) | SamuXarick | |
2019-03-29 | Update: Translations from eints | translators | |
korean: 14 changes by telk5093 | |||
2019-03-29 | Codechange: Distance between town and airport has already just been found, ↵ | PeterN | |
so use it. (#7427) Previously the distance was thrown away, only to be expensively recalculated again. | |||
2019-03-29 | Fix #7434: Incorrect use of vector iterator. (#7437) | PeterN | |
2019-03-28 | Fix: [Win64] settingsgen MSVC compile warnings (#7432) | glx22 | |
2019-03-28 | Update: Translations from eints | translators | |
luxembourgish: 29 changes by Phreeze russian: 2 changes by Lone_Wolf latin: 4 changes by Supercheese portuguese: 1 change by JayCity | |||
2019-03-28 | Fix #7165: Const overload SmallMap::Contains(key) compared wrong types. | Michael Lutz | |
Const and non-const Find() have different return types. | |||
2019-03-28 | Fix #7165: SmallMap::Erase(key) does not work correctly | stormcone | |
2019-03-27 | Fix: Incorrect display of industry production around tiles. (#7426) | PeterN | |
Display of industry production around tiles (as shown when placing a station) did not take account of the station catchment changes, so still showed production from an industry even if it was not covered by a tile. This is fixed by making a set of nearby industries that are covered, instead of looping over all possible industries. | |||
2019-03-28 | Fix: MSVC warnings (#7423) | glx22 | |
2019-03-27 | Update: Translations from eints | translators | |
finnish: 2 changes by hpiirai english (us): 17 changes by Supercheese luxembourgish: 10 changes by Phreeze dutch: 20 changes by JanWillem norwegian (bokmal): 2 changes by Leifbk latin: 16 changes by Supercheese portuguese: 3 changes by JayCity | |||
2019-03-27 | Add: [Newgrf] Some 60+ Vars for industries that were missed in #6867 | Johannes E. Krause | |
2019-03-27 | Cleanup: use switch for industry cargo vars | Johannes E. Krause | |
2019-03-27 | Feature #6053: Collapsible vehicle groups (3298) | Charles Pigott | |