Age | Commit message (Collapse) | Author |
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performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
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operations when there is no sub sprite (based on patch by MJP)
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negative zoom levels, there is no reason to account for negative zoom levels in the zoom functions (based on patch by MJP)
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positive number
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precision timer) into cpu.h/cpp
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possibility to disable it (based on patch by MJP)
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german - 1 changes by Jogio
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indonesian - 2 changes by abdu354
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indonesian - 33 changes by abdu354
korean - 5 changes by telk5093
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reserved.
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norwegian_nynorsk - 137 changes by terjesc
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welsh - 126 changes by kazzie
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estonian - 9 changes by KSiimson
indonesian - 4 changes by abdu354
korean - 85 changes by telk5093
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arabic_egypt - 15 changes by abdXelrhman
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estonian - 20 changes by KSiimson
hungarian - 7 changes by IPG
korean - 1 changes by telk5093
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estonian - 9 changes by KSiimson
greek - 51 changes by Evropi
korean - 2 changes by telk5093
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estonian - 6 changes by KSiimson
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every sprite resolving.
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registers. Also make clearing the array 'cheaper'.
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through a curve.
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the list was empty.
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(hackalittlebit)
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independent of advanced setting for that
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czech - 4 changes by retro
latvian - 6 changes by Parastais
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thai - 1 changes by nirakanz
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persistent storage arrays was freed twice.
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danish - 1 changes by Hellwing
gaelic - 7 changes by GunChleoc
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position within an articulated vehicle.
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luxembourgish - 4 changes by Phreeze
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luxembourgish - 34 changes by Phreeze
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