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2006-05-20(svn r4920) Remove parameters, which get only used in certain functions, by ↵tron
splitting those functions. At least in the case of checking for oil industry restrictions this makes the check conditions more clear.
2006-05-20(svn r4918) Move the information about the size of airports from an global ↵tron
array into the struct which describes an airport
2006-05-20(svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig ↵peter1138
vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.
2006-05-19(svn r4916) - Fix: SLE_BOOL replaced by SLE_UINT8 for byte _network_lan_internetKUDr
2006-05-19(svn r4915) - Fix: SLE_UINT8 replaced by SLE_BOOL for bool variables (found ↵KUDr
by Celestar)
2006-05-19(svn r4914) -Fix (FS#180) Aircraft can now serve as feederscelestar
2006-05-19(svn r4911) -Fix (FS#156): The Ai no longer attempts to build signals under ↵celestar
bridges. NOTE 1: Remove/revert this for the bridge branch NOTE 2: Bug displays fundamental flaw in command system: If two commands, where command 2 depends on command 1, have to be checked, all those checks need to be manual. (like in this example, first build rail then build signal. BuildSignal cannot be checked without DC_EXEC as the rail isn't there yet)
2006-05-19(svn r4910) - NewGRF: add and initialize cargo subtype for vehicle visual ↵peter1138
variations
2006-05-18(svn r4906) - Fix: Refresh build vehicle window (if opened) when converting ↵glx
rail depot
2006-05-18(svn r4905) - NewGRF: fix typo that prevented non-english NewGRF text from ↵peter1138
working.
2006-05-18(svn r4903) CodeChange : forgot the Id tag. Sorrybelugas
2006-05-18(svn r4902) Newgrf : Introduction of the newgrf_cargo files. belugas
Clearing engine and newgrf_engine from cargo related structures. Apart from moving stuff cargo related, there is nothing really newcargo for now.
2006-05-17(svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' ↵peter1138
within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies.
2006-05-17(svn r4898) WebTranslator2 update to 2006-05-17 18:53:49miham
german - 11 changed by Neonox (11)
2006-05-17(svn r4897) - NewGRF: don't allow addition of empty strings in action 4peter1138
2006-05-17(svn r4896) - NewGRF: add support for vehicle property 0x25 (user defined ↵peter1138
data) used by variable 0x42.
2006-05-17(svn r4895) - NewGRF: don't allocate memory for any sprite groups until it ↵peter1138
is actually needed.
2006-05-16(svn r4892) - Fix [FS#162]: SEGV when sorting an empty server list. (glx)Darkvater
2006-05-16(svn r4891) - Fix (r4822): The station list window had some overlapping ↵Darkvater
widgets (peter1138)
2006-05-16(svn r4890) WebTranslator2 update to 2006-05-16 19:24:43miham
afrikaans - 254 fixed, 96 changed by TrueTenacity (350) finnish - 2 fixed, 6 changed by lauri.kajan (8) german - 1 deleted, 27 changed by Neonox (28) italian - 12 fixed by sidew (12) polish - 10 fixed by meush (10)
2006-05-16(svn r4889) - Codechange: added vehicle count in 'players' console commandglx
2006-05-16(svn r4888) CodeChange : Newgrf : little cleanup and additionsbelugas
-Add 4 new langIDs (Afrikaans, greek, ukrainian,croatian) -Only allocate memory when the string will be inserted -In order to avoid the UTF-8 marker, compare based on length of defined iso_code (thanks peter1138) -Synch with lang files iso_code cleanup
2006-05-16(svn r4886) Corrected localecodesmiham
2006-05-16(svn r4882) -Fix: Forgot a change in previous commitcelestar
2006-05-16(svn r4881) -Codechange: Be a little more strict about types and remove some ↵celestar
null-operations
2006-05-15(svn r4876) - Fix: company value is an int64, so display it correctly in ↵glx
'players' console command
2006-05-15(svn r4875) - Fix: %ll don't work with mingw (msvrct.dll problem)glx
2006-05-15(svn r4874) WebTranslator2 update to 2006-05-15 23:12:59miham
croatian - 1 fixed by knovak (1) finnish - 1 fixed, 69 changed by lauri.kajan (70) french - 15 fixed, 4 changed by glx (19) norwegian - 7 fixed by brygge_2 (7) slovenian - 18 fixed by Sonicelo (18) swedish - 16 fixed by ChrillDeVille (16) ukrainian - 70 fixed, 5 changed by znikoz (75)
2006-05-15(svn r4873) WebTranslator2 update to 2006-05-15 14:29:26miham
afrikaans - 794 fixed by TrueTenacity (794) finnish - 12 fixed, 1 changed by lauri.kajan (13) french - 32 fixed by glx (32) italian - 3 fixed, 51 changed by sidew (54) portuguese - 4 fixed by izhirahider (4) slovenian - 3 fixed, 3 changed by christooss (6) ukrainian - 88 fixed, 1 changed by znikoz (89)
2006-05-15(svn r4872) - NewGRF: add support for vehicle variable 0x47 (mart3p)peter1138
2006-05-14(svn r4871) - Fixed off-by-one and added company color displaying in ↵glx
'players' console command.
2006-05-14(svn r4870) Translations: added greek language (utf-8)miham
2006-05-14(svn r4869) - NewGRF: support setting train list vehicle width to 32 instead ↵peter1138
of 29 pixels, for sets which use 32 pixel long engines/wagons.
2006-05-14(svn r4868) - Codechange: in the train detail window, don't call ↵peter1138
DrawTrainImage() for each row, as we already loop to find the vehicles to draw. Fixes a potential issue of extraneous wagons being drawn, if they are very short.
2006-05-14(svn r4867) - NewGRF: implement partial support for engine variable 0x42peter1138
2006-05-14(svn r4866) WebTranslator2 update to 2006-05-14 16:56:38miham
danish - 1 fixed by Bjarni (1) german - 3 changed by Neonox (3) slovenian - 192 fixed by Sonicelo (192) turkish - 10 fixed by jnmbk (10) ukrainian - 324 fixed, 2 deleted, 20 changed by znikoz (346)
2006-05-13(svn r4865) [Translations] Added new (empty) language: afrikaans languagemiham
2006-05-13(svn r4864) [WebTranslator2] Updating languages to 2006-05-13 19:10:57miham
Fixed czech (removed doubled cased entries with leading dot in casenames)
2006-05-13(svn r4863) WebTranslator2 update to 2006-05-13 18:38:31miham
czech - 10 fixed by Hadez (10) dutch - 10 fixed, 12 changed by habell (15), webfreakz (7) estonian - 63 fixed by t2t2 (63) finnish - 39 fixed by habazi (39) german - 17 changed by Neonox (13), chu (4)
2006-05-13(svn r4862) [WebTranslator2] Fixed up last commit, which was pure utf-8 ↵miham
accidentally (grr, hate typos). Sorry again!
2006-05-13(svn r4861) WebTranslator2 update to 2006-05-13 18:17:17miham
czech - 10 fixed by Hadez (10) dutch - 10 fixed, 5 changed by habell (15) estonian - 63 fixed by t2t2 (63) finnish - 39 fixed by habazi (39) german - 17 changed by Neonox (13), chu (4) ukrainian - 19 fixed by miham (19)
2006-05-13(svn r4860) - NewGRF: remove a missed extern for _traininfo_vehicle_pitchpeter1138
2006-05-13(svn r4859) - Pathfinder: fix issue with train pathfinding over level crossings.peter1138
2006-05-12(svn r4856) - Newstations: catenary was not drawn on some station tilesglx
2006-05-12(svn r4855) - Fix r4854: Remove 4 character offset, as buff is already in ↵peter1138
correct place.
2006-05-12(svn r4854) - Codechange: don't assume a short format month is 3 characters ↵peter1138
-- copy the string in the same way the other parts are copied.
2006-05-12(svn r4853) - Languages: update broken ukrainian.txtpeter1138
2006-05-12(svn r4852) Webtranslator2: first utf-8 commit: ukrainian. everything went ↵miham
wrong, but I succeeded to get it through :-)
2006-05-12(svn r4851) [WebTranslator2] Updating languages to 2006-05-12 18:40 <<missed ↵miham
a file from last commit>>
2006-05-12(svn r4850) [WebTranslator2] Updating languages to 2006-05-12 18:40 ↵miham
<<original commitlog lost, bug under investigation>>