Age | Commit message (Collapse) | Author |
|
with patch setting 'smooth_scroll'
|
|
|
|
tram rails with normal rails to for a crossing.
|
|
|
|
|
|
|
|
|
|
mysterious.
|
|
the roadbits are.
|
|
|
|
over a road/tram
|
|
track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
|
|
|
|
|
|
always have the tendancy to backfire?
|
|
they are already built for another type.
|
|
|
|
adding/removing roadtypes.
|
|
bridges.
|
|
foundation of the opposite roadtype.
|
|
|
|
vice versa (spotted by Desolator)
|
|
|
|
|
|
Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
|
|
|
|
|
|
you own the tram bits and the town owns the road.
|
|
|
|
|
|
causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
|
|
|
|
(2.5 years) at stations.
|
|
|
|
|
|
side of a depot.
|
|
'finishing' the turn.
|
|
|
|
just behind another vehicle.
|
|
|
|
|
|
|
|
catalan - 34 fixed, 15 changed by arnaullv (49)
italian - 2 fixed by lorenzodv (2)
romanian - 12 fixed, 11 changed by CrystyB (23)
|
|
|
|
updates.
|
|
|
|
|
|
road types on a single tile.
|
|
the road bits.
|
|
|