Age | Commit message (Collapse) | Author |
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cleaning on town.flags12 too
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1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
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ground types (including roadworks).
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airport_sections_*
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accessor.
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concerning unmovables. unmovable_cmd is now map access free
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map access free
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by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
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receives from a client. An invalid value may cause the server to terminate.
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(Pointed out by peter1138)
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the left list, and only the selected rail type in the right list, to
allow converting electric engines to non-electric.
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engine fails to be replaced
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before seeing if it can refit.
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engines in non-electric depots
this prevents autoreplace to replace to electric engines before the line in question got catenary
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fixed comment (thanks Bjarni)
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10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported
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message a bit more clear
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LIBPNG_CONFIG
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for pointing it out
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moved them to station_map.h to keep consistency
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stops, airports and other non-rail tiles
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type of a water tile. Add an enum describing the different water tiles
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- Use {POWER} and {WEIGHT_S} tags for all strings instead of "{COMMA}units".
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_*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.
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Index of a Ship Depot. TODO: Store the depot index in the map
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graphics type.
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other types will exist later, and use separate parameters instead of bitshifting.
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that it's used after all
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size of the Company HQ
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warning. These are unused anyway... (smells of r3476-7, but not the same)
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because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy.
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company HQs
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train to a short train where the short train was scrolled off the window would cause a game crash. (Thanks to SimonRC for reporting.)
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