Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-21 | Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops | glx | |
2019-12-21 | Codechange: Replace FOR_ALL_DEPOTS with range-based for loops | glx | |
2019-12-21 | Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops | glx | |
2019-12-21 | Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops | glx | |
2019-12-21 | Codechange: Replace station related FOR_ALL with range-based for loops | glx | |
2019-12-21 | Codechange: Replace FOR_ALL_COMPANIES with range-based for loops | glx | |
2019-12-21 | Add: Allow iteration of pools in range-based for loops | glx | |
2019-12-21 | Update: Translations from eints | translators | |
croatian: 9 changes by VoyagerOne | |||
2019-12-21 | Fix: Custom sea level default value is now equal to minimum value, not lower | Samu | |
Custom sea level default value was lower than the minimum | |||
2019-12-18 | Update: Translations from eints | translators | |
portuguese: 16 changes by mcbanhas | |||
2019-12-17 | Add #7801: [Script] more error mappings | glx | |
2019-12-17 | Update: Translations from eints | translators | |
portuguese: 225 changes by mcbanhas | |||
2019-12-16 | Update: Translations from eints | translators | |
german: 9 changes by planetmaker portuguese: 19 changes by mcbanhas | |||
2019-12-10 | Update: Translations from eints | translators | |
german: 11 changes by mini1025 | |||
2019-12-08 | Fix: Infrastructure total update when removing tram road stop | Jonathan G Rennison | |
The wrong road owner was used when updating the tram infrastructure total. This could result in desyncs, negative infrastructure totals, etc. | |||
2019-12-07 | Update: Translations from eints | translators | |
ukrainian: 56 changes by nsergiy | |||
2019-12-01 | Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849) | Niels Martin Hansen | |
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined. By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time. | |||
2019-12-01 | Update: Translations from eints | translators | |
hungarian: 1 change by Brumi | |||
2019-11-25 | Fix: Do not refer to a function in the documentation that was removed years ↵ | stormcone | |
ago (#7844) The 'DoDrawString' was removed with this commit: f11300d | |||
2019-11-23 | Fix #7836: Check coherency of NewGRF parameter min/max (#7840) | glx22 | |
2019-11-20 | Update: Translations from eints | translators | |
vietnamese: 73 changes by myquartz | |||
2019-11-20 | Revert #7837, 7e22f243e: OpenTTD tries to replicate the original game mechanics. | frosch | |
Making numbers look nice and correlate is no goal, and in this case they actually did not correlate. | |||
2019-11-19 | Update: Translations from eints | translators | |
vietnamese: 36 changes by myquartz | |||
2019-11-18 | Fix: typo in town growth rates (#7837) | Yourself | |
2019-11-17 | Update: Translations from eints | translators | |
vietnamese: 19 changes by myquartz russian: 5 changes by Lone_Wolf korean: 5 changes by telk5093, 1 change by kevinhigh | |||
2019-11-16 | Update: Translations from eints | translators | |
french: 7 changes by glx | |||
2019-11-16 | Fix e3511ecac: Don't use bash specific syntax (again) (#7835) | glx22 | |
2019-11-15 | Fix #7606: Game crash when trying to clean up a crashed script | Charles Pigott | |
Also fix another possible memory leak | |||
2019-11-15 | Codechange: new instead of malloc | Charles Pigott | |
2019-11-14 | Fix #7646: Incomplete cleanup for non-threaded world generation failure (#7805) | glx22 | |
2019-11-14 | Fix #7673: [Script] Allow removal of custom town text (#7834) | glx22 | |
2019-11-14 | Update: Translations from eints | translators | |
finnish: 5 changes by hpiirai galician: 183 changes by Michi polish: 5 changes by azabost dutch: 6 changes by JanWillem spanish (mexican): 5 changes by Absay | |||
2019-11-14 | Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPosition | Jonathan G Rennison | |
This fixes part A of #7619, but not part B. Vehicle::x_pos and Vehicle::y_pos are not required to be within the map bounds. See also: GetTileHeightBelowAircraft() | |||
2019-11-13 | Fix e3511ecac: don't use bash specific syntax | glx | |
2019-11-13 | Doc: revised README to be more helpful to casual GitHub visitors | Andy | |
2019-11-13 | Update: Translations from eints | translators | |
czech: 5 changes by djst | |||
2019-11-13 | Codechange: [AzurePipeline] move docs and source to developer files section | glx | |
2019-11-13 | Codechange: [AzurePipeline] add developer files section in manifest | glx | |
2019-11-13 | Cleanup: Remove unused strings | glx | |
2019-11-13 | Fix #7631: 16 out cargo support for industry directory | glx | |
2019-11-10 | Update: Translations from eints | translators | |
polish: 115 changes by azabost vietnamese: 5 changes by nglekhoi | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-11-10 | Fix #7783, Fix #7816: [SDL2] Fix input handling in edit context | Jonathan G Rennison | |
In particular this fixes handling of the shift key | |||
2019-11-10 | Codechange: Add utility function for whether the focused window is a console | Jonathan G Rennison | |
2019-11-10 | Codechange: Add EditBoxGainedFocus method to VideoDriver base class | Jonathan G Rennison | |
2019-11-10 | Change: [SDL2] Add an "unprintable" flag to struct VkMapping | Jonathan G Rennison | |
SDL_Keysym::sym is not suitable for checking whether the character is printable or not | |||
2019-11-10 | Fix: [SDL2] Page down key not handled | Jonathan G Rennison | |
SDLK_PAGEUP and SDLK_PAGEDOWN are not sequential They must have separate entries in _vk_mapping | |||
2019-11-10 | Fix: [SDL2] Detection of backtick scancode | Jonathan G Rennison | |
SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code | |||
2019-11-10 | Fix #7697: Add a Missing AddProducedCargo proc for HQ | Samu | |
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail. | |||
2019-11-03 | Fix #7820: Heap use after free when removing oil rig | Jonathan G Rennison | |