Age | Commit message (Collapse) | Author |
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running costs and speed to road vehicles and ships build windows
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default settings
-Change: [OSX] configure will no longer enable static by default
Turns out that Leopard can't handle static builds without the user installing extra libs
The tradeoff is that now people might have to enable static manually if moving the binary around
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longer needed and caused compilation to fail.
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useless includes.
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when reversing, also was inconsistent with save/load process (possible desyncs)
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estonian - 16 changed by kristjans (16)
polish - 94 fixed, 6 changed by meush (100)
russian - 22 fixed by Smoky555 (22)
spanish - 11 fixed by eusebio (11)
traditional_chinese - 25 fixed, 4 changed by xbddc (29)
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map.h).
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aren't there anymore
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a bit less confusing
-Change: Make the highscore button in the difficulty window a bit more obvious
-Codechange: Enumify the window-widgets of the difficulty window
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rather things noted in the development of the new bridges/elrail.
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-Codechange: Adapt the md5 algorithm to the OpenTTD source
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
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least for now.
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single file and do not include gfx.h everywhere to get a Point type.
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machines.
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their respective places.
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logical locations.
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it was opened
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service in the station list too
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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depending on their owner
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industry tile spec, while doing an action 00, industry tile, prop 08.
Fix directly inspired by Csaboka
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"rail.h" that includes way more than only "rail_type.h") includes at some places.
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compile time of OpenTTD by reduce the amount of circular-ish dependencies.
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